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→Fitting: added new Neut Legion |
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shipDNA=29986:29966;1:30036;1:30076;1:30117;1:30169;1:15802;7:5320;3:19315;1:1541;1:11269;2:13984;1:20353;1:31059;3:2185;5:21640;5:23705;10:29005;3:29007;3::| | shipDNA=29986:29966;1:30036;1:30076;1:30117;1:30169;1:15802;7:5320;3:19315;1:1541;1:11269;2:13984;1:20353;1:31059;3:2185;5:21640;5:23705;10:29005;3:29007;3::| | ||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Energy Emission Systems V</li><li>Thermodynamics III| | skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Energy Emission Systems V</li><li>Thermodynamics III| | ||
notes=Deadspace MWD is key to help with cap /sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts.</li><li>This is designed to be cap fed from a guardian, and as such its cap only lasts for 40 seconds or less without ET.</li><li>Neuts for 1890 every 12 seconds unheated (157 per second).</li><li>Heated neuts 1890 every 10.2 seconds (about 185 per second).</li><li>EHP: 144,074/152,416</li><li>Resists (heated) 70.6/80.4(85.2)/78/88.3</li><li>Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones.}} | notes=Deadspace MWD is key to help with cap /sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts.</li><li>This is designed to be cap fed from a guardian, and as such its cap only lasts for 40 seconds or less without ET.</li><li>Neuts for 1890 every 12 seconds unheated (157 per second).</li><li>Heated neuts 1890 every 10.2 seconds (about 185 per second).</li><li>EHP: 144,074/152,416</li><li>Resists (heated) 70.6/80.4(85.2)/78/88.3</li><li>Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones.}}{{ShipFitting| | ||
ship=Legion| | |||
{{ShipFitting| | shipTypeID=29986| | ||
fitName=Exploration| | |||
fitID=Exploration| | |||
high1name=Heavy Pulse Laser II| | |||
high1typeID=3520| | |||
high2name=Heavy Pulse Laser II| | |||
high2typeID=3520| | |||
high3name=Heavy Pulse Laser II| | |||
high3typeID=3520| | |||
high4name=Heavy Pulse Laser II| | |||
high4typeID=3520| | |||
high5name=Covert Ops Cloaking Device II| | |||
high5typeID=11578| | |||
high6name=Sisters Expanded Probe Launcher| | |||
high6typeID=28756| | |||
high7name=Salvager II| | |||
high7typeID=30836| | |||
mid1name=Corelum C-Type 10MN Afterburner| | |||
mid1typeID=18682| | |||
mid2name=Codebreaker II| | |||
mid2typeID=30834| | |||
mid3name=Cap Recharger II| | |||
mid3typeID=2032| | |||
mid4name=Cap Recharger II| | |||
mid4typeID=2032| | |||
low1name=Centum B-Type Medium Armor Repairer| | |||
low1typeID=19025| | |||
low2name=Centum B-Type Medium Armor Repairer| | |||
low2typeID=19025| | |||
low3name=Imperial Navy Heat Sink| | |||
low3typeID=15810| | |||
low4name=Imperial Navy Heat Sink| | |||
low4typeID=15810| | |||
low5name=Imperial Navy Energized Adaptive Nano Membrane| | |||
low5typeID=15729| | |||
subsystem1name=Legion Defensive - Nanobot Injector| | |||
subsystem1typeID=29965| | |||
subsystem2name=Legion Electronics - Emergent Locus Analyzer| | |||
subsystem2typeID=30042| | |||
subsystem3name=Legion Engineering - Augmented Capacitor Reservoir| | |||
subsystem3typeID=30171| | |||
subsystem4name=Legion Offensive - Covert Reconfiguration| | |||
subsystem4typeID=30120| | |||
subsystem5name=Legion Propulsion - Fuel Catalyst| | |||
subsystem5typeID=30078| | |||
charge1name=Imperial Navy Multifrequency M x4| | |||
charge1typeID=23089| | |||
charge2name=Scorch M x4| | |||
charge2typeID=12818| | |||
charge3name=Sisters Combat Scanner Probe x1| | |||
charge3typeID=30486| | |||
charge4name=Sisters Core Scanner Probe x1| | |||
charge4typeID=30488| | |||
charge5name=open| | |||
rig1name=Medium Energy Locus Coordinator II| | |||
rig1typeID=31486| | |||
rig2name=Medium Anti-Thermic Pump II| | |||
rig2typeID=31041| | |||
rig3name=Medium Auxiliary Nano Pump II| | |||
rig3typeID=31053| | |||
difficulty=2| | |||
warsop=G| | |||
warsopReason=Tech 3 ship| | |||
version=PRE-RET 1.0| | |||
shipDNA=29986:29965;1:30042;1:30078;1:30120;1:30171;1:3520;4:11578;1:28756;1:30836;1:2032;2:18682;1:30834;1:15729;1:15810;2:19025;2:31041;1:31053;1:31486;1:12818;4:23089;4:30486;1:30488;1::| | |||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | |||
notes=All-In-One Exploration Legion! This specific fit is designed to also help out in a possible PvP situation via cloaky scouting.</li><li>This fit can be fiddled with quite a bit.</li><li>You can drop a cap recharger for an analyzer if you would like, but you will lose a lot of sustainable tank.</li><li>All V's tanks about 600 dps sustained omni and does 200-300 dps depending on ammo choice (stats listed with t2 rigs, even without the T2 rigs it should still tank a good chunk of listed stats).</li><li>If you want more damage and don't mind T1 cloak, you could change to Liquid Crystal Magnifiers and then adjust your lows and lose a cap recharger in the mid. You may need to drop to a core probe launcher in this case though.}}{{ShipFitting| | |||
ship=Legion| | ship=Legion| | ||
shipTypeID=29986| | shipTypeID=29986| | ||
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shipDNA=29986:29966;1:30040;1:30076;1:30119;1:30169;1:3520;6:3244;1:3568;1:5975;1:17559;1:2364;3:11269;2:20353;1:31041;1:31059;2:12814;6:12818;6:23089;6:32006;1::| | shipDNA=29986:29966;1:30040;1:30076;1:30119;1:30169;1:3520;6:3244;1:3568;1:5975;1:17559;1:2364;3:11269;2:20353;1:31041;1:31059;2:12814;6:12818;6:23089;6:32006;1::| | ||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | ||
notes=This fit is VERY powergrid tight and may require a powergrid implant. At AWU 5 no implants should be required :)</li><li>You can change the heat sinks and EANMs to Imperial Navy faction ones for more EHP and DPS at not much extra cost. (Relative, given that you are purchasing a T3 Cruiser).</li><li>All 5s Approx 110k EHP 690/794 DPS Non-Shiny, with Navy Sinks and EANMS 118k EHP 730/839 DPS.</li><li>In some situations, it might also work to put a Tracking Computer II instead of the cap booster and just manage your MWD use. This will give you a nice range boost on Scorch ammo.</li><li>Already cap stable, but you can run a deadspace MWD for better cap and lower sig radius.</li><li>You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed.}} | notes=This fit is VERY powergrid tight and may require a powergrid implant. At AWU 5 no implants should be required :)</li><li>You can change the heat sinks and EANMs to Imperial Navy faction ones for more EHP and DPS at not much extra cost. (Relative, given that you are purchasing a T3 Cruiser).</li><li>All 5s Approx 110k EHP 690/794 DPS Non-Shiny, with Navy Sinks and EANMS 118k EHP 730/839 DPS.</li><li>In some situations, it might also work to put a Tracking Computer II instead of the cap booster and just manage your MWD use. This will give you a nice range boost on Scorch ammo.</li><li>Already cap stable, but you can run a deadspace MWD for better cap and lower sig radius.</li><li>You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed.}}{{ShipFitting| | ||
ship=Legion| | ship=Legion| | ||
shipTypeID=29986| | shipTypeID=29986| | ||
fitName= | fitName=PvP HAC Tankier| | ||
fitID= | fitID=PvP-HAC| | ||
high1name=Heavy Pulse Laser II| | high1name=Heavy Pulse Laser II| | ||
high1typeID=3520| | high1typeID=3520| | ||
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high4name=Heavy Pulse Laser II| | high4name=Heavy Pulse Laser II| | ||
high4typeID=3520| | high4typeID=3520| | ||
high5name= | high5name=Heavy Pulse Laser II| | ||
high5typeID= | high5typeID=3520| | ||
high6name= | high6name=Heavy Pulse Laser II| | ||
high6typeID= | high6typeID=3520| | ||
mid1name=Gistum C-Type 10MN Afterburner| | |||
mid1typeID=18660| | |||
mid1name= | mid2name=Republic Fleet Warp Disruptor| | ||
mid1typeID= | mid2typeID=15891| | ||
mid2name= | mid3name=Phased Muon ECCM Caster I| | ||
mid2typeID= | mid3typeID=7220| | ||
mid3name= | mid4name=Small Capacitor Booster II| | ||
mid3typeID= | mid4typeID=3568| | ||
mid4name= | low1name=1600mm Reinforced Steel Plates II| | ||
mid4typeID= | low1typeID=20353| | ||
low1name= | low2name=Imperial Navy Heat Sink| | ||
low1typeID= | low2typeID=15810| | ||
low2name= | |||
low2typeID= | |||
low3name=Imperial Navy Heat Sink| | low3name=Imperial Navy Heat Sink| | ||
low3typeID=15810| | low3typeID=15810| | ||
low4name= | low4name=Corpum A-Type Energized Thermic Membrane| | ||
low4typeID= | low4typeID=18865| | ||
low5name=Imperial Navy Energized Adaptive Nano Membrane| | low5name=Coreli A-Type Adaptive Nano Plating| | ||
low5typeID=18789| | |||
subsystem1name=Legion Defensive - | low6name=Imperial Navy Energized Adaptive Nano Membrane| | ||
subsystem1typeID= | low6typeID=15729| | ||
subsystem2name=Legion Electronics - | subsystem1name=Legion Defensive - Augmented Plating| | ||
subsystem2typeID= | subsystem1typeID=29966| | ||
subsystem3name=Legion Engineering - | subsystem2name=Legion Electronics - Dissolution Sequencer| | ||
subsystem3typeID= | subsystem2typeID=30040| | ||
subsystem4name=Legion Offensive - | subsystem3name=Legion Engineering - Power Core Multiplier| | ||
subsystem4typeID= | subsystem3typeID=30169| | ||
subsystem5name=Legion Propulsion - | subsystem4name=Legion Offensive - Liquid Crystal Magnifiers| | ||
subsystem5typeID= | subsystem4typeID=30119| | ||
charge1name= | subsystem5name=Legion Propulsion - Chassis Optimization| | ||
charge1typeID= | subsystem5typeID=30076| | ||
charge2name= | charge1name=Navy Cap Booster 400 x1| | ||
charge2typeID= | charge1typeID=32006| | ||
charge3name= | charge2name=Conflagration M x6| | ||
charge3typeID= | charge2typeID=12814| | ||
charge4name= | charge3name=Scorch M x6| | ||
charge4typeID= | charge3typeID=12818| | ||
charge4name=Imperial Navy Multifrequency M x6| | |||
charge4typeID=23089| | |||
charge5name=open| | charge5name=open| | ||
rig1name=Medium | rig1name=Medium Trimark Armor Pump II| | ||
rig1typeID= | rig1typeID=31059| | ||
rig2name=Medium | rig2name=Medium Trimark Armor Pump II| | ||
rig2typeID= | rig2typeID=31059| | ||
rig3name=Medium | rig3name=Medium Anti-EM Pump II| | ||
rig3typeID= | rig3typeID=31005| | ||
difficulty=2| | difficulty=2| | ||
warsop=G| | warsop=G| | ||
warsopReason=Tech 3 ship| | warsopReason=Tech 3 ship| | ||
version= | version=POST-RET 1.0| | ||
shipDNA=29986: | shipDNA=29986:29966;1:30040;1:30076;1:30119;1:30169;1:3520;6:3244;1:3568;1:5975;1:17559;1:2364;3:11269;2:20353;1:31041;1:31059;2:12814;6:12818;6:23089;6:32006;1::| | ||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | ||
notes= | notes=More suited to larger fleet fights in which sig tanking could be important</li><li>pECCM is to be put on Guardians or other crucial ships</li><li>Tank @ All 5s: 144k EHP, Lowest Resist 79.7% (EM), 147 Sig Radius</li><li>Damage Range @ All 5s: 640dps @ 11km to 457 dps @ 34km (no heat)<li>You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed.}} | ||
{{:Incursion Fitting|LegionArmor}} | {{:Incursion Fitting|LegionArmor}} | ||