Difference between revisions of "Talos"
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− | |reqskills=*Gallente Cruiser III<small>22h | + | |reqskills=*Gallente Battlecruiser I<small>50m</small> |
− | **Spaceship Command | + | **Spaceship Command III<small>4h 25m</small> |
− | **Gallente | + | **Gallente Cruiser III<small>22h 12m</small> |
− | * | + | ***Spaceship Command II<small>46m</small> |
− | **Spaceship Command | + | ***Gallente Destroyer III<small>8h 52m</small> |
− | |totaltraintime= | + | ****Gallente Frigate III<small>8h 52m</small> |
+ | *****Spaceship Command I<small>8m</small> | ||
+ | |totaltraintime=1d 22h 5m | ||
|forumlinks= | |forumlinks= |
Revision as of 21:45, 6 June 2013
RELATED UNI-WIKI REFERENCES
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The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action. SHIP BONUSES
Traits:
Ship Attributes
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Summary
With a damage and a tracking bonus, the Talos focuses on blasters, providing very high DPS, but limited range. In short, it has the DPS of a Megathron and the tank of a Thorax. However with the range of heavy blasters and the second highest speed of the Tier 3 battlecruisers a shield-tanking Talos can be an effective kiter. A very good write-up can be found here.
Skills
Further information about additional or recommended skills to pilot Talos for a specific or it's common role(s) can be written here.
Fitting
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Pseudoelectron Containment Field I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Hybrid Burst Aerator I
Ogre II x1
Caldari Navy Antimatter Charge L x1
Void L x1
Null L x1
- Your optimal range with full skills in this fit should be around 20k.
- This fit is extremely susceptible to Tracking Disruption, and care should be taken when fighting enemies with TD.
- The Talos' weak tank means literally any ship can kill you if they survive long enough. Be very careful of Frigate or Destroyers who try and tackle you.
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Experimental 10MN Microwarpdrive I
Large F-S9 Regolith Shield Induction
Thermic Dissipation Field II
Kinetic Deflection Field II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Tracking Enhancer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I
Hobgoblin II x5
Antimatter Charge L x5000
- Meta 4 blasters are expensive. Consider using lower meta guns, depending on your risk tolerance.
- Use drones to kill scramming frigates that get too close, or pop them from range.
- This can also run missions with logi support.
Tactics
No sub-article about Talos roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.