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shipDNA=642:3057;8:4027;1:5955;1:15893;1:17559;1:2048;1:2364;3:11269;2:20353;1:25894;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:23113;8::| | shipDNA=642:3057;8:4027;1:5955;1:15893;1:17559;1:2048;1:2364;3:11269;2:20353;1:25894;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:23113;8::| | ||
skills=| | skills=| | ||
notes=Powerful ship for short and mid-range engagements</li><li>84K EHP before bonuses with all skills at V</li><li>Damage varies between 1000 dps at 21 + 10 km with | notes=Powerful ship for short and mid-range engagements</li><li>84K EHP before bonuses with all skills at V and before boosts</li><li>Damage varies between 1000 dps at 21 + 10 km with Conflagration to 760 dps at 62 + 10 km with Scorch</li><li>The second web can be replaced with an ECCM or any other utility module</li><li>The afterburner could be replaced by a microwarp drive, but some juggling of modules is required due to limitations in CPU}} | ||
{{ShipFitting| | |||
ship=Apocalypse| | |||
shipTypeID=642| | |||
fitName=PvE Pulse| | |||
fitID=PvE-Pulse| | |||
high1name=Mega Pulse Laser II| | |||
high1typeID=3057| | |||
high2name=Mega Pulse Laser II| | |||
high2typeID=3057| | |||
high3name=Mega Pulse Laser II| | |||
high3typeID=3057| | |||
high4name=Mega Pulse Laser II| | |||
high4typeID=3057| | |||
high5name=Mega Pulse Laser II| | |||
high5typeID=3057| | |||
high6name=Mega Pulse Laser II| | |||
high6typeID=3057| | |||
high7name=Mega Pulse Laser II| | |||
high7typeID=3057| | |||
high8name=Mega Pulse Laser II| | |||
high8typeID=3057| | |||
mid1name=Experimental 100MN Afterburner I| | |||
mid1typeID=5955| | |||
mid2name=Tracking Computer II| | |||
mid2typeID=1978| | |||
mid3name=Cap Recharger II| | |||
mid3typeID=2032| | |||
mid4name=Heavy Capacitor Booster I| | |||
mid4typeID=3576| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=1600mm Reinforced Steel Plates II| | |||
low2typeID=20353| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
low4name=Tracking Enhancer II| | |||
low4typeID=1999| | |||
low5name=Large 'Accommodation' Vestment Reconstructer I| | |||
low5typeID=4613| | |||
low6name=Heat Sink II| | |||
low6typeID=2364| | |||
low7name=Heat Sink II| | |||
low7typeID=2364| | |||
drone1name=Hobgoblin II x5| | |||
drone1typeID=2456| | |||
drone2name=Hammerhead II x5| | |||
drone2typeID=2185| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Optimal Range Script x1| | |||
charge1typeID=28999| | |||
charge2name=Navy Cap Booster 400 x1| | |||
charge2typeID=32006| | |||
charge3name=Conflagration L x8| | |||
charge3typeID=12816| | |||
charge4name=Imperial Navy Xray L x8| | |||
charge4typeID=23109| | |||
charge5name=Scorch L x8| | |||
charge5typeID=12820| | |||
rig1name=Large Energy Collision Accelerator I| | |||
rig1typeID=25980| | |||
rig2name=Large Semiconductor Memory Cell I| | |||
rig2typeID=25954| | |||
rig3name=Large Capacitor Control Circuit I| | |||
rig3typeID=25948| | |||
difficulty=2| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=642:3057;8:1978;1:2032;1:3576;1:5955;1:1999;1:2048;1:2364;2:4613;1:11269;1:20353;1:25948;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:28999;1:32006;1::| | |||
skills=| | |||
notes=A missioning fit, good for soloing level 4 security missions</li><li>As fitted, with all skills at V and before boost, this ship has 68 K EHP, flies at 360 m/s (475 m/s with afterburner overheated) and align in 16.7 s with AB on (11.1 s off).</li><li>Damage varies between 925 dps at 26 + 15 km with Conflagration to 550 dps at 77 + 15 km with Scorch.</li><li>The ship's tracking bonus allow you to target small frigates and drone in a fairly efficient manner considering this is a battleship. That being said, always carry a Tracking Speed Script and use Xray crystals on fast targets that get close to you.</li><li>The ship is cap stable with the armor repair off, but has only 3 min cap stability with the armor repair on, hence the Heavy Capacitor Booster. Using Navy Cap Boosters 400 with everything on the ship has enough cap for 4 min with Scorch of Conflagration, or almost 18 min with Faction crystals.</li><li>The fit requires excellent fitting skills. If you have problems fitting this ship, consider dropping the Energy Collision Accelerator Rig and replacing it with a Processor Overclocking Unit}} | |||
==Tactics== | ==Tactics== | ||