Difference between revisions of "Apocalypse Navy Issue"
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==Fitting== | ==Fitting== | ||
− | + | ||
+ | {{ShipFitting| | ||
+ | ship=Apocalypse Navy Issue| | ||
+ | shipTypeID=17726| | ||
+ | fitName=PvP Beam| | ||
+ | fitID=PvP-Beam| | ||
+ | high1name=Tachyon Beam Laser II| | ||
+ | high1typeID=3065| | ||
+ | high2name=Tachyon Beam Laser II| | ||
+ | high2typeID=3065| | ||
+ | high3name=Tachyon Beam Laser II| | ||
+ | high3typeID=3065| | ||
+ | high4name=Tachyon Beam Laser II| | ||
+ | high4typeID=3065| | ||
+ | high5name=Tachyon Beam Laser II| | ||
+ | high5typeID=3065| | ||
+ | high6name=Tachyon Beam Laser II| | ||
+ | high6typeID=3065| | ||
+ | high7name=Tachyon Beam Laser II| | ||
+ | high7typeID=3065| | ||
+ | high8name=Tachyon Beam Laser II| | ||
+ | high8typeID=3065| | ||
+ | mid1name=Experimental 100MN Afterburner I| | ||
+ | mid1typeID=5955| | ||
+ | mid2name=Sensor Booster II| | ||
+ | mid2typeID=1952| | ||
+ | mid3name=Cap Recharger II| | ||
+ | mid3typeID=2032| | ||
+ | mid4name=Cap Recharger II| | ||
+ | mid4typeID=2032| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=1600mm Reinforced Steel Plates II| | ||
+ | low2typeID=20353| | ||
+ | low3name=Energized Adaptive Nano Membrane II| | ||
+ | low3typeID=11269| | ||
+ | low4name=Heat Sink II| | ||
+ | low4typeID=2364| | ||
+ | low5name=Heat Sink II| | ||
+ | low5typeID=2364| | ||
+ | low6name=Heat Sink II| | ||
+ | low6typeID=2364| | ||
+ | low7name=Heat Sink II| | ||
+ | low7typeID=2364| | ||
+ | low8name=Heat Sink II| | ||
+ | low8typeID=2364| | ||
+ | drone1name=Vespa EC-600 x5| | ||
+ | drone1typeID=23705| | ||
+ | drone2name=Hobgoblin II x5| | ||
+ | drone2typeID=2456| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Targeting Range Script x1| | ||
+ | charge1typeID=29009| | ||
+ | charge2name=Imperial Navy Gamma L x8| | ||
+ | charge2typeID=23107| | ||
+ | charge3name=Imperial Navy Ultraviolet L x8| | ||
+ | charge3typeID=23111| | ||
+ | charge4name=Imperial Navy Infrared L x8| | ||
+ | charge4typeID=23115| | ||
+ | charge5name=Gleam L x8| | ||
+ | charge5typeID=12828| | ||
+ | charge6name=Aurora L x8| | ||
+ | charge6typeID=12824| | ||
+ | rig1name=Large Ionic Field Projector I| | ||
+ | rig1typeID=26102| | ||
+ | rig2name=Large Energy Collision Accelerator I| | ||
+ | rig2typeID=25980| | ||
+ | rig3name=Large Ancillary Current Router I| | ||
+ | rig3typeID=25956| | ||
+ | difficulty=1| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=ODY 1.0| | ||
+ | shipDNA=17726:3065;8:1952;1:2032;2:5955;1:2048;1:2364;5:11269;1:20353;1:25956;1:25980;1:26102;1:2456;5:23705;5:12824;8:12828;8:23107;8:23111;8:23115;8:29009;1::| | ||
+ | skills=| | ||
+ | notes=The additional low slot allow for significantly greater damage than the corresponding standard Apocalypse fit</li><li>About 91 K EHP before bonuses with all skills at V</li><li>Damage varies between 760 dps at 23 + 29 km with Gleam to 436 dps at 163 + 25km with Aurora</li><li>Cap last for 3 min 46 s}} | ||
==Tactics== | ==Tactics== |
Revision as of 21:38, 15 June 2013
RELATED UNI-WIKI REFERENCES
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The Empire's inner circle of armaments manufacturers has long been proud of the expert methods utilized to harden the Navy Issue Apocalypse's armor plating and structural framework to such an amazing degree. Its shield systems are also state-of-the-art, rivalling even Caldari Prime's best. Fearsome by reputation, this is the flagship vessel of the Imperial Navy's elite wing. Not many are unfortunate enough to have ever actually met one on the field of battle, and those who do usually do not live to tell the tale. SHIP BONUSES
Amarr Battleship Skill Bonus:
Ship Attributes
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Summary
A significantly buffed version of the Apocalypse. On top of the increased base armor of the ship, the additional low slot allow the ship to either increase dps or increase tank even further.
Skills
Further information about additional or recommended skills to pilot Apocalypse Navy Issue for a specific or it's common role(s) can be written here.
Fitting
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Experimental 100MN Afterburner I
Sensor Booster II
Cap Recharger II
Cap Recharger II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II
Large Ionic Field Projector I
Large Energy Collision Accelerator I
Large Ancillary Current Router I
Vespa EC-600 x5
Hobgoblin II x5
Targeting Range Script x1
Imperial Navy Gamma L x8
Imperial Navy Ultraviolet L x8
Imperial Navy Infrared L x8
Gleam L x8
Aurora L x8
- The additional low slot allow for significantly greater damage than the corresponding standard Apocalypse fit
- About 91 K EHP before bonuses with all skills at V
- Damage varies between 760 dps at 23 + 29 km with Gleam to 436 dps at 163 + 25km with Aurora
- Cap last for 3 min 46 s
Tactics
No sub-article about Apocalypse Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Apocalypse Navy Issue here.