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skills=| | skills=| | ||
notes=A powerful PvP ship for mid distance fights</li><li>112 K EHP before bonuses with all skills at V</li><li>Damage varies between 1030 dps at 24 + 13 km with Gleam and 626 dps at 71 + 13 km with Scorch</li><li>Cap last 4 min 40 s</li><li>The scram and web can be switched to a point, an eccm or any other utility module}} | notes=A powerful PvP ship for mid distance fights</li><li>112 K EHP before bonuses with all skills at V</li><li>Damage varies between 1030 dps at 24 + 13 km with Gleam and 626 dps at 71 + 13 km with Scorch</li><li>Cap last 4 min 40 s</li><li>The scram and web can be switched to a point, an eccm or any other utility module}} | ||
{{ShipFitting| | |||
ship=Apocalypse Navy Issue| | |||
shipTypeID=17726| | |||
fitName=Lvl 4 Mission Runner| | |||
fitID=Lvl-4-Mission-Runner| | |||
high1name=Mega Pulse Laser II| | |||
high1typeID=3057| | |||
high2name=Mega Pulse Laser II| | |||
high2typeID=3057| | |||
high3name=Mega Pulse Laser II| | |||
high3typeID=3057| | |||
high4name=Mega Pulse Laser II| | |||
high4typeID=3057| | |||
high5name=Mega Pulse Laser II| | |||
high5typeID=3057| | |||
high6name=Mega Pulse Laser II| | |||
high6typeID=3057| | |||
high7name=Mega Pulse Laser II| | |||
high7typeID=3057| | |||
high8name=Mega Pulse Laser II| | |||
high8typeID=3057| | |||
mid1name=Experimental 100MN Afterburner I| | |||
mid1typeID=5955| | |||
mid2name=Tracking Computer II| | |||
mid2typeID=1978| | |||
mid3name=Federation Navy Stasis Webifier| | |||
mid3typeID=17559| | |||
mid4name=Heavy Capacitor Booster II| | |||
mid4typeID=3578| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=1600mm Reinforced Steel Plates II| | |||
low2typeID=20353| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
low4name=Energized Adaptive Nano Membrane II| | |||
low4typeID=11269| | |||
low5name=Imperial Navy Large Armor Repairer| | |||
low5typeID=17546| | |||
low6name=Heat Sink II| | |||
low6typeID=2364| | |||
low7name=Heat Sink II| | |||
low7typeID=2364| | |||
low8name=Heat Sink II| | |||
low8typeID=2364| | |||
drone1name=Hammerhead II x5| | |||
drone1typeID=2185| | |||
drone2name=Hobgoblin II x5| | |||
drone2typeID=2456| | |||
drone3name=Hornet EC-300 x5| | |||
drone3typeID=23707| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Tracking Speed Script x1| | |||
charge1typeID=29001| | |||
charge2name=Cap Booster 400 x50| | |||
charge2typeID=11287| | |||
charge3name=Imperial Navy Gamma L x8| | |||
charge3typeID=23107| | |||
charge4name=Imperial Navy Ultraviolet L x8| | |||
charge4typeID=23111| | |||
charge5name=Imperial Navy Infrared L x8| | |||
charge5typeID=23115| | |||
charge6name=Scorch L x8| | |||
charge6typeID=12820| | |||
charge7name=Conflagration L x8| | |||
charge7typeID=12816| | |||
rig1name=Large Semiconductor Memory Cell I| | |||
rig1typeID=25954| | |||
rig2name=Large Semiconductor Memory Cell I| | |||
rig2typeID=25954| | |||
rig3name=Large Semiconductor Memory Cell I| | |||
rig3typeID=25954| | |||
difficulty=2| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=17726:3057;8:1978;1:3578;1:5955;1:17559;1:2048;1:2364;3:11269;2:17546;1:20353;1:25954;3:2185;5:2456;5:23707;5:11287;50:12816;8:12820;8:23107;8:23111;8:23115;8:29001;1::| | |||
skills=| | |||
notes=A variation on the PvP Pulse fit targeted toward soloing Level 4 missions</li><li>As shown, the fit requires an implant to boost CPU by 2%. Getting the fit to work without implant requires a significfant rejuggling of the modules</li><li>104 K EHP before bonuses with all skills at V</li><li>Damage varies between 976 dps at 21 + 10 km with Gleam and 743 dps at 62 + 10 km with Aurora</li><li>Cap last for 5 min 40 s with everything turned on using 400 cap boosters</li><li>The web, with a tracking speed script, is used to be able to kill fast moving targets that get close. The Imperial Navy Gamma crystal also helps</li><li>The Imperial Navy Large Armor Repairer significantly helps keeping the ship alive during heavy damage fights. If money is tight, it can be replaced by a Tech II module}} | |||
==Tactics== | ==Tactics== | ||