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Rapier: Difference between revisions

From EVE University Wiki
Line 206: Line 206:
skills=|
skills=|
notes=The purpose of this ship is to web opponents. It can do so at 56 km (73 km when overheating the Federation web) and can approach the target cloaked.</li><li>As fitted, with all skills at V and before boosts, this ship has 19.9 K EHP, flies at 653 m/s (853 m/s with afterburner overheated) and align in 8.6 s with AB on (5.9 s off)</li><li>Damage varies between 263 dps at 13 + 26 km with EMP, and 209 dps at 27 + 26 km with depleted uranium.</li><li>The ship is cap stable.</li><li>A MWD can be used instead of the afterburner, at the cost of a much reduced capacitor life (1 min 20) and larger signature radius (942 m with MWD vs 157 m with AB). The MWD however increase the speed to 1733 m/s.}}
notes=The purpose of this ship is to web opponents. It can do so at 56 km (73 km when overheating the Federation web) and can approach the target cloaked.</li><li>As fitted, with all skills at V and before boosts, this ship has 19.9 K EHP, flies at 653 m/s (853 m/s with afterburner overheated) and align in 8.6 s with AB on (5.9 s off)</li><li>Damage varies between 263 dps at 13 + 26 km with EMP, and 209 dps at 27 + 26 km with depleted uranium.</li><li>The ship is cap stable.</li><li>A MWD can be used instead of the afterburner, at the cost of a much reduced capacitor life (1 min 20) and larger signature radius (942 m with MWD vs 157 m with AB). The MWD however increase the speed to 1733 m/s.}}
{{ShipFitting|
ship=Rapier|
shipTypeID=11963|
fitName=PvP Armor 1|
fitID=PvP-Armor-1|
high1name=Covert Ops Cloaking Device II|
high1typeID=11578|
high2name=650mm Medium 'Scout' Artillery I|
high2typeID=9207|
high3name=650mm Medium 'Scout' Artillery I|
high3typeID=9207|
high4name=650mm Medium 'Scout' Artillery I|
high4typeID=9207|
mid1name=10MN Afterburner II|
mid1typeID=12058|
mid2name=Federation Navy Stasis Webifier|
mid2typeID=17559|
mid3name=Fleeting Propulsion Inhibitor I|
mid3typeID=4027|
mid4name=Fleeting Propulsion Inhibitor I|
mid4typeID=4027|
mid5name=Warp Disruptor II|
mid5typeID=3244|
mid6name=Phased Weapon Navigation Array Generation Extron|
mid6typeID=19814|
low1name=Damage Control II|
low1typeID=2048|
low2name=1600mm Reinforced Steel Plates II|
low2typeID=20353|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Prototype Energized Explosive Membrane I|
low4typeID=16407|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x3|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Republic Fleet Phased Plasma M x1|
charge1typeID=21922|
charge2name=Republic Fleet Depleted Uranium M x1|
charge2typeID=28334|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Ancillary Current Router I|
rig1typeID=31360|
rig2name=Medium Ancillary Current Router I|
rig2typeID=31360|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=11963:9207;3:11578;1:3244;1:4027;2:12058;1:17559;1:19814;1:2048;1:11269;1:16407;1:20353;1:31360;2:2456;5:23707;3:21922;1:28334;1::|
skills=|
notes=An armor version. Slower, bigger tank, lower DPS, but has three webs and a target painter.</li><li>As fitted, with all skills at V and before boosts, this ship has 29.2 K EHP, flies at 562 m/s (723 m/s with afterburner overheated) and align in 11.1 s with AB on (8.2 s off)</li><li>Damage varies between 195 dps at 12 + 22 km with EMP, and 163 dps at 24 + 22 km with depleted uranium.</li><li>The ship is cap stable.</li><li>A MWD cannot be fitted without juggling grid requirements, probably dropping some armor.}}


==Tactics==
==Tactics==