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|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
|powergrid=1, | |powergrid=1,300 MW | ||
|cpu=475 tf | |cpu=475 tf | ||
|capacitor=2,625 GJ | |capacitor=2,625 GJ | ||
|highs=8 | |highs=8 | ||
|turrets= | |turrets=5 | ||
|launchers=3 | |launchers=3 | ||
|mediums=5 | |mediums=5 | ||
|lows=5 | |lows=5 | ||
|mass=12, | |mass=12,800,000 kg | ||
|volume=216,000 m³ | |volume=216,000 m³ | ||
|cargohold=475 m³ | |cargohold=475 m³ | ||
|dronebay= | |dronebay=25 m³ | ||
|bandwidth= | |bandwidth=25 Mbit/sec | ||
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. | |info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. | ||
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|bonuses=<b>Minmatar Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage and 7.5% bonus to shield boosting amount. <br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage, 10% bonus to Medium Projectile Turret falloff and 3% bonus to strength of Siege Warfare and Skirmish Warfare links. <br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules. | |bonuses=<b>Minmatar Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage and 7.5% bonus to shield boosting amount. <br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage, 10% bonus to Medium Projectile Turret falloff and 3% bonus to strength of Siege Warfare and Skirmish Warfare links. <br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules. | ||
|structurehp=3, | |structurehp=3,700 HP | ||
|shieldhp=4, | |shieldhp=4,500 HP |shieldem=75.00 |shieldexp=50 |shieldkin=40 |shieldtherm=60 | ||
|armorhp=3, | |armorhp=3,600 HP |armorem=90 |armorexp=10 |armorkin=25 |armortherm=67.500 | ||
|maxvelocity=165 m/s | |maxvelocity=165 m/s | ||
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|warptime=12.2 s | |warptime=12.2 s | ||
|targetrange= | |targetrange=70 km | ||
|sigradius=240 m | |sigradius=240 m | ||
|maxlockedtargets=6 | |maxlockedtargets=6 | ||