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Sleipnir: Difference between revisions

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|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=1,460 MW
|powergrid=1,300 MW
|cpu=475 tf
|cpu=475 tf
|capacitor=2,625 GJ
|capacitor=2,625 GJ
|highs=8
|highs=8
|turrets=7
|turrets=5
|launchers=3
|launchers=3
|mediums=5
|mediums=5
|lows=5
|lows=5
|mass=12,500,000 kg
|mass=12,800,000 kg
|volume=216,000 m&#179;
|volume=216,000 m&#179;
|cargohold=475 m&#179;
|cargohold=475 m&#179;
|dronebay=40 m&#179;
|dronebay=25 m&#179;
|bandwidth=40 Mbit/sec
|bandwidth=25 Mbit/sec
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements.  Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.  <br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible.  Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements.  Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.  <br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible.  Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
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|bonuses=<b>Minmatar Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage and 7.5% bonus to shield boosting amount. <br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage, 10% bonus to Medium Projectile Turret falloff and 3% bonus to strength of Siege Warfare and Skirmish Warfare links. <br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules.
|bonuses=<b>Minmatar Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage and 7.5% bonus to shield boosting amount. <br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Projectile Turret damage, 10% bonus to Medium Projectile Turret falloff and 3% bonus to strength of Siege Warfare and Skirmish Warfare links. <br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules.
|structurehp=3,363 HP
|structurehp=3,700 HP
|shieldhp=4,324 HP |shieldem=63 |shieldexp=50 |shieldkin=40 |shieldtherm=50
|shieldhp=4,500 HP |shieldem=75.00 |shieldexp=50 |shieldkin=40 |shieldtherm=60
|armorhp=3,844 HP |armorem=85 |armorexp=10 |armorkin=25 |armortherm=59
|armorhp=3,600 HP |armorem=90 |armorexp=10 |armorkin=25 |armortherm=67.500
|maxvelocity=165 m/s
|maxvelocity=165 m/s
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|warptime=12.2 s
|warptime=12.2 s
|targetrange=45 km
|targetrange=70 km
|sigradius=240 m
|sigradius=240 m
|maxlockedtargets=6
|maxlockedtargets=6