Difference between revisions of "Claymore"
m |
(updated from template tool) |
||
Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=22468 | |
− | + | | shipimg=Claymore.jpg | |
− | + | | shipname=Claymore | |
− | + | | caption=Claymore | |
− | + | | class=Command Ship | |
− | + | | grouping=Command Ships | |
− | + | | hulltype=Cyclone Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Cyclone}} | |
− | + | | tech=2 | |
− | + | | ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=1,100 MW | |
− | + | | cpu=525 tf | |
− | + | | capacitor=2,625 GJ | |
− | + | | highs=7 | |
− | + | | turrets=2 | |
− | + | | launchers=5 | |
− | + | | mediums=6 | |
− | + | | lows=4 | |
− | + | | mass=12,500,000 kg | |
− | + | | volume=216,000 m³ | |
− | + | | cargohold=575 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=75 m³ | |
− | + | | bandwidth=50 Mbit/sec | |
− | + | | info=Name: Claymore<br>Hull: Cyclone<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | |
− | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br>3% bonus to Siege Warfare and Skirmish Warfare Links effectiveness<br><b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>• Can use 3 Warfare Link modules simultaneously<br> | |
− | + | | structurehp=3,400 HP | |
− | + | | shieldhp=4,700 HP | |
− | + | | shieldem=75 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=60 | |
− | + | | armorhp=3,800 HP | |
− | + | | armorem=90 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=67.5 | |
− | + | | maxvelocity=170 m/sec | |
− | + | | inertia=0.7 | |
− | + | | warpspeed=2.75 AU/s | |
− | + | | warptime=12.13 s | |
− | + | | targetrange=65.00 km | |
− | + | | sigradius=240 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=22 points | |
− | + | | scanres=220 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Battlecruiser|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|III}} | |
− | + | **{{RequiredSkill|Minmatar Cruiser|III}} | |
− | **Spaceship Command III | + | ***{{RequiredSkill|Spaceship Command|II}} |
− | **Minmatar Cruiser III | + | ***{{RequiredSkill|Minmatar Destroyer|III}} |
− | ***Minmatar Destroyer III | + | ****{{RequiredSkill|Minmatar Frigate|III}} |
− | ****Minmatar Frigate III | + | *****{{RequiredSkill|Spaceship Command|I}} |
− | *Command Ships I | + | *{{RequiredSkill|Command Ships|I}} |
− | **Spaceship Command V | + | **{{RequiredSkill|Spaceship Command|V}} |
− | **Warfare Link Specialist IV | + | **{{RequiredSkill|Warfare Link Specialist|IV}} |
− | ***Leadership V | + | ***{{RequiredSkill|Leadership|V}} |
− | **Armored Warfare V | + | **{{RequiredSkill|Armored Warfare|V}} |
− | **Information Warfare V | + | ***{{RequiredSkill|Leadership|I}} |
− | **Siege Warfare V | + | **{{RequiredSkill|Information Warfare|V}} |
− | ** | + | ***{{RequiredSkill|Leadership|I}} |
− | + | **{{RequiredSkill|Siege Warfare|V}} | |
− | + | ***{{RequiredSkill|Leadership|I}} | |
− | + | **{{RequiredSkill|Skirmish Warfare|V}} | |
− | + | ***{{RequiredSkill|Leadership|I}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=104d 20h 51m 23s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Claymore Claymore on Eve Online Wiki] | ||
+ | | highlights1=Can Use Warfare Links | ||
+ | | highlights2=High Amount of High Slots | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
Revision as of 23:36, 2 June 2014
RELATED UNI-WIKI REFERENCES
|
Name: Claymore SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
|
Summary
The Claymore is a Minmatar command ship designed as a missile boat. It has lower damage capability than the Sleipnir, but its extra mid allows a slightly better shield tank, making it the skirmish booster of choice for large shield fleets.
Skills
Further information about additional or recommended skills to pilot Claymore for a specific or it's common role(s) can be written here.
Fitting
Siege Warfare Link - Shield Harmonizing II
Siege Warfare Link - Active Shielding II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Kinetic Deflection Amplifier II
Medium Ancillary Shield Booster
Phased Weapon Navigation Array Generation Extron
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Medium Processor Overclocking Unit I
Medium Bay Loading Accelerator I
Hammerhead II x5
Hobgoblin II x5
Cap Booster 50 x1
Caldari Navy Mjolnir Heavy Assault Missile x1
- A brawl range range PvP fit with 2 warlinks modules. Siege (shield) Warfare are assumed herein, but the Claymore is also bonused for Skirmish Warlinks. Updated for Odyssey 1.1.
- With all skills at V, WITH fleet bonuses from this ship and assuming a Siege Warfare Mindlink in slot 10, this ship has 80.8 K EHP, flies at 1351 m/s (1920 m/s with MWD overheated) and align in 10.3 s (7.4 s with MWD off). The capacitor will last 3 min 53 s.
- Damage is 701 dps at less than 20.3 km.
- The Ancillary Shield Booster will repair 633 EHP/s as long as the ship does not run out of cap booster charges.
- The Target painter can be replaced by another ECM, an ECCM, a point, a scram or a web module.
Tactics
No sub-article about Claymore roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Claymore here.