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Crow: Difference between revisions

From EVE University Wiki
Added an LML gang fit similar to what many alliances are running in Rubicon.
Plebe (talk | contribs)
updated from template tool
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11176
| shipimg=Crow.jpg
|shipid=11176
| shipname=Crow
|shipimg=Crow.jpg
| caption=Crow
|shipname=Crow
| class=Interceptor
|caption=Crow
| grouping=Interceptors
|class=Interceptor
| hulltype=Condor Class
|grouping=Interceptors
| faction=Caldari State
|hulltype=Condor Class
| race=Caldari
|faction=Caldari State
| roles=Combat Interceptor
|race=Caldari
| variations={{Ship|Raptor}},{{Ship|Condor}}
|roles=Combat Interceptor
| tech=2
|variations={{Ship|Condor}}, {{Ship|Raptor}}
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
| powergrid=35 MW
| cpu=160 tf
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=315 GJ
| highs=3
|powergrid=35 MW
| turrets=0
|cpu=160 tf
| launchers=3
|capacitor=315 GJ
| mediums=4
|highs=3
| lows=3
|turrets=0
| mass=1,065,000 kg
|launchers=3
| volume=18,000 m&#179;
|mediums=4
| cargohold=98 m&#179;
|lows=3
| extrahold=
| extraholdtype=
|mass=1,065,000 kg
| dronebay=0 m&#179;
|volume=18,000 m&#179;
| bandwidth=0 Mbit/sec
|cargohold=98 m&#179;
| info=Name: Crow<br>Hull: Condor Class<br>Role: Interceptor <br><br>Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> <br>
| bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic Light Missile and Rocket damage<br>10% bonus to Light Missile and Rocket max velocity<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>&bull;&nbsp;Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br>
|dronebay=0 m&#179;
| structurehp=375 HP
|bandwidth=0 Mbit/sec
| shieldhp=550 HP
| shieldem=0
|info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
| shieldexp=50
| shieldkin=40
|bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to Kinetic Missile damage per level, 10% bonus to Missile Velocity per level<br><b>Interceptor Skill Bonus:</b><br>15% reduction in MicroWarpdrive signature radius penalty per level, 5% bonus to Warp Scrambler and Warp Disruptor range per level<br><b>Role bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost, immunity to non-targeted interdiction
| shieldtherm=30
| armorhp=325 HP
|structurehp=375 HP
| armorem=50
|shieldhp=550 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=30
| armorexp=10
|armorhp=325 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=55
| armorkin=25
| armortherm=55
|maxvelocity=430 m/s
| maxvelocity=430 m/sec
|inertia=3.1
| inertia=3.7
|warpspeed=8 AU/s
| warpspeed=8 AU/s
|warptime=4.29 s
| warptime=5.46 s
| targetrange=32.50 km
|targetrange=32.5 km
| sigradius=35 m
|sigradius=36 m
| maxlockedtargets=5
|maxlockedtargets=5
| sensortype=Gravimetric
|sensortype=Gravimetric
| sensorvalue=12 points
|sensorvalue=12 points
| scanres=860 mm
|scanres=860 mm
| reqskills=*{{RequiredSkill|Caldari Frigate|V}}
**{{RequiredSkill|Spaceship Command|I}}
|reqskills=*Caldari Frigate V<small>11d 20h 26m</small>
*{{RequiredSkill|Interceptors|I}}
**Spaceship Command I<small>8m</small>
**{{RequiredSkill|Spaceship Command|III}}
*Interceptors I<small>33m</small>
**{{RequiredSkill|Evasive Maneuvering|V}}
**Spaceship Command III<small>4h 26m</small>
***{{RequiredSkill|Navigation|II}}
**Evasive Maneuvering V<small>11d 20h 26m</small>
***Navigation II<small>47m</small>
|totaltraintime=23d 22h 40m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Crow Crow on Eve Online Wiki]<br>
|highlights1=Fast Target Locking Time
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=23d 22h 40m 30s
| forumlinks=
| wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Crow Crow on Eve Online Wiki]
| highlights1=Fast Target Locking Time
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
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