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Coercer: Difference between revisions

From EVE University Wiki
Fitting: Removed outdated fits
Undo revision 64050 by Voyce nightfall (talk) Removing my contributions in case they contain misinformation
Line 87: Line 87:
==Fitting==
==Fitting==
{{ShipFitting|
{{ShipFitting|
ship=Coercer|
shipTypeID=16236|
fitName=T2 Pulse Kiting|
fitID=T2-Pulse-Kiting|
high1name=Small Focused Pulse Laser II|
high1typeID=3041|
high2name=Small Focused Pulse Laser II|
high2typeID=3041|
high3name=Small Focused Pulse Laser II|
high3typeID=3041|
high4name=Small Focused Pulse Laser II|
high4typeID=3041|
high5name=Small Focused Pulse Laser II|
high5typeID=3041|
high6name=Small Focused Pulse Laser II|
high6typeID=3041|
high7name=Small Focused Pulse Laser II|
high7typeID=3041|
high8name=Small Focused Pulse Laser II|
high8typeID=3041|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Warp Disruptor II|
mid2typeID=3244|
low1name=Heat Sink II|
low1typeID=2364|
low2name=Heat Sink II|
low2typeID=2364|
low3name=Tracking Enhancer II|
low3typeID=1999|
charge1name=Imperial Navy Multifrequency S x8|
charge1typeID=23071|
charge2name=Scorch S x8|
charge2typeID=12563|
charge3name=Conflagration S x8|
charge3typeID=12565|
charge4name=open|
charge5name=open|
rig1name=Small Processor Overclocking Unit I|
rig1typeID=26929|
rig2name=Small Processor Overclocking Unit I|
rig2typeID=26929|
rig3name=Small Ancillary Current Router I|
rig3typeID=31358|
difficulty=2|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=16236:3041;8:3244;1:5973;1:1999;1:2364;2:26929;2:31358;1:12563;8:12565;8:23071;8::|
skills=|
notes=}}{{ShipFitting|
ship=Coercer|
shipTypeID=16236|
fitName=Mission Basic|
fitID=Mission-Basic|
high1name=Dual Light Beam Laser I|
high1typeID=452|
high2name=Dual Light Beam Laser I|
high2typeID=452|
high3name=Dual Light Beam Laser I|
high3typeID=452|
high4name=Dual Light Beam Laser I|
high4typeID=452|
high5name=Dual Light Beam Laser I|
high5typeID=452|
high6name=Dual Light Beam Laser I|
high6typeID=452|
high7name=Dual Light Beam Laser I|
high7typeID=452|
high8name=Dual Light Beam Laser I|
high8typeID=452|
mid1name=Experimental 1MN Afterburner I|
mid1typeID=6003|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Small Armor Repairer I|
low1typeID=523|
low2name=Armor EM Hardener I|
low2typeID=11301|
low3name=Armor Thermic Hardener I|
low3typeID=11277|
charge1name=Multifrequency S x8|
charge1typeID=246|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=16236:452;8:1195;1:6003;1:523;1:11277;1:11301;1:246;8::|
skills=|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanic III).}}{{ShipFitting|
ship=Coercer|
shipTypeID=16236|
fitName=Salvaging Boat|
fitID=Salvaging-Boat|
high1name=Small Tractor Beam I|
high1typeID=24348|
high2name=Small Tractor Beam I|
high2typeID=24348|
high3name=Small Tractor Beam I|
high3typeID=24348|
high4name=Small Tractor Beam I|
high4typeID=24348|
high5name=Salvager I|
high5typeID=25861|
high6name=Salvager I|
high6typeID=25861|
high7name=Salvager I|
high7typeID=25861|
high8name=Salvager I|
high8typeID=25861|
mid1name=1MN Microwarpdrive I|
mid1typeID=434|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Co-Processor I|
low1typeID=3887|
low2name=Capacitor Power Relay I|
low2typeID=1445|
low3name=Capacitor Power Relay I|
low3typeID=1445|
rig1name=Small Salvage Tackle I|
rig1typeID=31083|
rig2name=Small Salvage Tackle I|
rig2typeID=31083|
rig3name=Small Salvage Tackle I|
rig3typeID=31083|
difficulty=0|
warsop=A|
warsopReason=Not fir for PvP|
version=RET 1.0|
shipDNA=16236:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
skills=|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit another Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.</li><li>If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher.}}{{ShipFitting|
ship=Coercer|
ship=Coercer|
shipTypeID=16236|
shipTypeID=16236|