Difference between revisions of "Lachesis"
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|scanres=270 mm | |scanres=270 mm | ||
− | |reqskills=* | + | |reqskills=*Recon Ships I<small>50m</small> |
− | ** | + | **Electronics Upgrades V<small>11d 20h 26m</small> |
− | ** | + | **Cloaking IV<small>6d 6h 51m</small> |
− | * | + | ***CPU Management IV<small>20h 41m</small> |
− | **Spaceship Command V<small>5d | + | **Spaceship Command V<small>5d 17h 46m</small> |
**Signature Analysis V<small>5d 22h 13m</small> | **Signature Analysis V<small>5d 22h 13m</small> | ||
− | ** | + | ***CPU Management IV<small>20h 41m</small> |
− | |totaltraintime= | + | *Gallente Cruiser V<small>29d 15h 6m</small> |
+ | **Gallente Destroyer III<small>8h 53m</small> | ||
+ | ***Gallente Frigate III<small>8h 53m</small> | ||
+ | |totaltraintime=61d 1h 42m | ||
|forumlinks= | |forumlinks= |
Revision as of 22:30, 8 May 2014
RELATED UNI-WIKI REFERENCES
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Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority. SHIP BONUSES
Gallente Cruiser Skill Bonus:
Ship Attributes
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Summary
The Lachesis is a T2 version of the Celestis. It retains the sensor damping bonus, but more importantly, it gains a large bonus to point range. It has the handicap of split weapons systems, which limits its damage dealing capability. For a ship whose main advantage over its cloaky variant the Arazu is its superior firepower, this is a major disadvantage, which means the Arazu is usually flown in preference to the Lachesis solo and in small gangs.
The Lachesis is used in larger fleets as a long range heavy tackler, where its sensor damping bonus is ignored and its high number of mid slots allow it to field a strong shield tank.
Skills
Further information about additional or recommended skills to pilot Lachesis for a specific or it's common role(s) can be written here.
Fitting
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Medium YF-12a Smartbomb
Small YF-12a Smartbomb
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Experimental 10MN Microwarpdrive I
Medium Electrochemical Capacitor Booster I
Republic Fleet Warp Disruptor
Damage Control II
Nanofiber Internal Structure II
Overdrive Injector System II
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender I
Vespa EC-600 x3
Hornet EC-300 x2
Navy Cap Booster 800 x1
Inferno Fury Light Missile x1
- Recons are squishy, don't overestimate them. Use them only in specific situations where your super-bonused system is effective.
250mm Railgun II
250mm Railgun II
250mm Railgun II
Cynosural Field Generator I
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Amplifier II
Warp Disruptor II
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Damage Control II
Power Diagnostic System II
Local Hull Conversion Nanofiber Structure I
Medium Ancillary Current Router I
Medium Semiconductor Memory Cell I
Hammerhead II x4
Targeting Range Dampening Script x2
Scan Resolution Dampening Script x2
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Iron Charge M x1
- A basic shield fit. Can point at 48 km (57.6 km when overheated) and with two sensor dampeners will make most ships unable to target it at that range.
- The cyno generator can be dropped and replaced with missile if more appropriate
- With all skills at V and before fleet boosts, this ship has 24.3 K EHP, flies at 1688 m/s (2402 m/s with MWD on overheat) and align in 8.1 s (5.8 s with MWD off).
- The capacitor will last 1 min 22 s.
- Scan res is 337 mm, allowing to target a capsule in 7.7 s.
- Damage is 256 dps at 18 + 15 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.
Dual 150mm Railgun II
Dual 150mm Railgun II
Dual 150mm Railgun II
Cynosural Field Generator I
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Faint Epsilon Warp Scrambler I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Sensor Booster II
Sensor Booster II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Medium Targeting System Subcontroller I
Medium Anti-Explosive Pump I
Hammerhead II x4
Targeting Range Dampening Script x2
Scan Resolution Dampening Script x2
Scan Resolution Script x2
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Iron Charge M x1
- A basic armor fit. Same point range as the shield, but also has a scram (18 km range, 21.6 overheated). Higher EHP, significantly slower, much faster locking than the shield fit.
- The cyno generator can be dropped and replaced with missile if more appropriate.
- With all skills at V and before fleet boosts, this ship has 32.4 K EHP, flies at 1296 m/s (1831 m/s with MWD on overheat) and align in 11.2 s (8.4 s with MWD off).
- The capacitor will last 1 min 6 s.
- Scan res is 915 mm, allowing to target a capsule in 2.9 s.
- Damage is 242 dps at 9 + 7.5 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.
Tactics
No sub-article about Lachesis roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Lachesis here.