The Occator is the Gallente Deep Space Transport. With quite a few bonuses to it's tank and warp strength, it's especially difficult to gank or suicide gank. However, because it still has somewhat small cargohold, it's generally passed over for ships like the Iteron Mk. V unless the pilot is ''especially'' paranoid. Or going to Jita. After Kronos Update it received a 50,000 m³ Fleet Hangar. This can take assembled ships and can be increased by the {{sk|Transport Ships}} skill to 62,500 m³. Can also fit Medium Micro Jumpdrive.
The Occator is the Gallente Deep Space Transport. With quite a few bonuses to its tank and warp strength, it's especially difficult to gank or suicide gank. However, because it still has somewhat small cargohold, it's generally passed over for ships like the Iteron Mk. V unless the pilot is ''especially'' paranoid. Or going to Jita. After Kronos Update it received a 50,000 m³ Fleet Hangar. This can take assembled ships and can be increased by the {{sk|Transport Ships}} skill to 62,500 m³. Can also fit Medium Micro Jumpdrive.
Name: Occator Hull: Iteron Class Role: Transport Developer: Roden Shipyards
Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.
SHIP BONUSES
Gallente Industrial bonuses (per skill level): 7.5% bonus to Armor Repairer amount 5% bonus to ship max velocity Transport Ships bonuses (per skill level): 5% bonus to fleet hangar capacity 4% bonus to all armor resistances Role Bonus: 2+ bonus to ship warp core strength 100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
50.00 km
Max Locked Targets
3
Magnetometric Sensor
18 points
Sig. Radius
165 m
Scan Res.
200 mm
Structure
Structure Hitpoints
5,000 HP
Mass
19,000,000 kg
Volume
390,000 m³
Cargo Capacity
3,900 m³
Fleet Hangar Capacity
50,000 m³
Armor
Armor Hitpoints
4,000 HP
Armor Resistances
EM
50
THR
67.5
KIN
83.75
EXP
10
Shields
Shield Capacity
2,400 HP
Shield Resistances
EM
0
THR
60
KIN
85
EXP
50
Summary
The Occator is the Gallente Deep Space Transport. With quite a few bonuses to its tank and warp strength, it's especially difficult to gank or suicide gank. However, because it still has somewhat small cargohold, it's generally passed over for ships like the Iteron Mk. V unless the pilot is especially paranoid. Or going to Jita. After Kronos Update it received a 50,000 m³ Fleet Hangar. This can take assembled ships and can be increased by the Transport Ships skill to 62,500 m³. Can also fit Medium Micro Jumpdrive.
Skills
Further information about additional or recommended skills to pilot Occator for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Occator.
Tactics
No sub-article about Occator roles or piloting tactics. You can write them here.