notes=Note that your damage and resists will change depending on the class and type of wormhole you operate in.</li><li>Base numbers are 611 dps and 52.8k EHP (using All V's), your mileage may vary.}}
The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.
SHIP BONUSES
Gallente Cruiser bonuses (per skill level): 10% bonus to Medium Hybrid Turret falloff Minmatar Cruiser bonuses (per skill level): 10% bonus to Stasis Webifier effectiveness Role Bonus: 75% bonus to Medium Hybrid Turret damage
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
50 m³
Drone Bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
49.00 km
Max Locked Targets
7
Magnetometric Sensor
20 points
Sig. Radius
130 m
Scan Res.
300 mm
Structure
Structure Hitpoints
2,625 HP
Mass
9,830,000 kg
Volume
101,000 m³
Cargo Capacity
450 m³
Armor
Armor Hitpoints
2,500 HP
Armor Resistances
EM
50
THR
35
KIN
35
EXP
10
Shields
Shield Capacity
2,175 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Vigilant is the Serpentis faction cruiser. It is capable of immense damage dealing thanks to its role bonus and strong tracking, as well as having an incredibly powerful web that can bring an enemy close to a dead stop. Unfortunately, as with the other Serpentis ships, its cost is very high even when compared to other pirate faction ships.
Skills
Further information about additional or recommended skills to pilot Vigilant for a specific or it's common role(s) can be written here.