Difference between revisions of "Gila"
m (→Fitting) |
(Added my Gila L3/L4 Mission Runner with guide to use it.) |
||
Line 151: | Line 151: | ||
shipDNA=17715:25709;3:2281;1:2301;1:2303;1:3841;2:6005;1:1541;1:2048;1:4405;2:31790;1:31802;2:2185;5:2444;5:2456;5:2488;5:23561;5:20306;1000::| | shipDNA=17715:25709;3:2281;1:2301;1:2303;1:3841;2:6005;1:1541;1:2048;1:4405;2:31790;1:31802;2:2185;5:2444;5:2456;5:2488;5:23561;5:20306;1000::| | ||
skills=| | skills=| | ||
− | notes=}} | + | notes=}}{{ShipFitting |
+ | | ship=Gila | ||
+ | | shipTypeID=17715 | ||
+ | | fitName=PVE, Level 3/4 Mission Runner | ||
+ | | fitID=PVE,-Level-3/4-Mission-Runner | ||
+ | | low1name=Drone Damage Amplifier II | ||
+ | | low1typeID=4405 | ||
+ | | low2name=Drone Damage Amplifier II | ||
+ | | low2typeID=4405 | ||
+ | | low3name=Drone Damage Amplifier II | ||
+ | | low3typeID=4405 | ||
+ | | mid1name=Large Shield Extender II | ||
+ | | mid1typeID=3841 | ||
+ | | mid2name=Large Shield Extender II | ||
+ | | mid2typeID=3841 | ||
+ | | mid3name=Large Shield Extender II | ||
+ | | mid3typeID=3841 | ||
+ | | mid4name=Adaptive Invulnerability Field II | ||
+ | | mid4typeID=2281 | ||
+ | | mid5name=Thermal Dissipation Field II | ||
+ | | mid5typeID=2303 | ||
+ | | mid6name=10MN Afterburner II | ||
+ | | mid6typeID=12058 | ||
+ | | high1name=Rapid Light Missile Launcher II, Scourge Fury Light Missile | ||
+ | | high1typeID=1877 | ||
+ | | charge1name=Scourge Fury Light Missile x1 | ||
+ | | charge1typeID=24495 | ||
+ | | high2name=Rapid Light Missile Launcher II, Scourge Fury Light Missile | ||
+ | | high2typeID=1877 | ||
+ | | high3name=Rapid Light Missile Launcher II, Scourge Fury Light Missile | ||
+ | | high3typeID=1877 | ||
+ | | high4name=Rapid Light Missile Launcher II, Scourge Fury Light Missile | ||
+ | | high4typeID=1877 | ||
+ | | rig1name=Medium Core Defense Field Purger II | ||
+ | | rig1typeID=31812 | ||
+ | | rig2name=Medium Core Defense Field Purger II | ||
+ | | rig2typeID=31812 | ||
+ | | rig3name=Medium Anti-Thermal Screen Reinforcer II | ||
+ | | rig3typeID=31760 | ||
+ | | drone1name=Valkyrie II x2 | ||
+ | | drone1typeID=21640 | ||
+ | | drone2name=Vespa II x2 | ||
+ | | drone2typeID=21638 | ||
+ | | drone3name=Infiltrator II x2 | ||
+ | | drone3typeID=2175 | ||
+ | | drone4name=Hammerhead II x2 | ||
+ | | drone4typeID=2185 | ||
+ | | drone5name=Hobgoblin II x4 | ||
+ | | drone5typeID=2456 | ||
+ | | high5name=open | ||
+ | | charge2name=open | ||
+ | | charge3name=open | ||
+ | | charge4name=open | ||
+ | | charge5name=open | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes=Warning! Plug this fit into EFT/Pyfa before buying to evaluate whether you can use all of the modules!</li><li>Using T1 Meta RLMLs, Afterburner, or Drones is OK but your damage output (most important) will be lower. (The T2 Afterburner is a neglible bonus to speed tanking). T1 Meta RLMLs let you fit a Drone Link Augmentor in the high utility. Or a cloak. DO NOT UNDOCK this ship unless you can fit the shield tank modules as listed. You can replace a DDA with a Damage Control if you want a higher tank.</li><li>Be sure to purchase the other damage specific shield amps to replace the Thermal if the mission damage is different. Be sure to have all four missile types though the Gila is bonused for Kinetic (Scourge).</li><li>How to Fly It in L3s/L4s: When you undock, activate all of your defense modules. Never turn them off. Drop your MTU when you land and orbit it at 5000 (or the mission beacon if no MTU). Turn your afterburner on, release your medium drones (based on the recommended damage for the mission). You should not take serious damage from the Battleships/Battlecruisers as you're speed tanking them. Damage priority is smaller ships first. If your drones are taking damage, call them back and release them. Use the RLMLs on Frigates/Destroyers when they are in range. Use the Light Scout Drones (Hobs) if you can't destroy frigates with your RLMLs or Medium Drones.</li><li>If your shield/drone support skills are low, you may lose drones or potentially your ship if you fail to warp out from serious damage. Burn away from the BS/BCs if you're in trouble from being jammed/webbed/scrammed and have low shields. Don't mission AFK. | ||
+ | | showNOTES=N | ||
+ | | difficulty=1 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=FROSTLINE 1.0 | ||
+ | | showTOC=Y | ||
+ | | shipDNA=17715:4405;3:3841;3:2281;1:2303;1:12058;1:1877;4:24495;1:31812;2:31760;1:21640;2:21638;2:2175;2:2185;2:2456;4:: | ||
+ | | fleetup= | ||
+ | }} | ||
+ | |||
{{ShipFitting| | {{ShipFitting| |
Revision as of 18:11, 2 March 2016
RELATED UNI-WIKI REFERENCES
|
Taking what he had learned from his days in the Caldari Navy, Korako ‘The Rabbit' Kosakami, Gurista leader, decided that he would rub salt in the State's wounds by souping up their designs and making strikes against his former masters in ships whose layout was obviously stolen from them. To this end the Gila, bastard twin of the Moa, has served him well. SHIP BONUSES
Gallente Cruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Gila is a cruiser with the ability to field two medium drones that do the damage of 12, with a large enough drone bay to carry extra flights and replacements. Only the Ishtar can match its drone power at cruiser size. With its bonus to shield resistances and a respectable 6 mid slots it can fit a very impressive shield tank for its size.
Skills
Further information about additional or recommended skills to pilot Gila for a specific or it's common role(s) can be written here.
Fitting
Prototype 'Arbalest' Rapid Light Missile Launcher
Prototype 'Arbalest' Rapid Light Missile Launcher
Medium Diminishing Power System Drain I
Prototype 'Arbalest' Rapid Light Missile Launcher
Prototype 'Arbalest' Rapid Light Missile Launcher
10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Warp Disruptor II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
'Augmented' Hammerhead x2
Hammerhead II x2
Infiltrator II x2
Vespa II x2
Valkyrie II x2
Caldari Navy Inferno Light Missile x4560
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Thermal Dissipation Field II
10MN Afterburner II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Anti-Thermal Screen Reinforcer II
Valkyrie II x2
Vespa II x2
Infiltrator II x2
Hammerhead II x2
Hobgoblin II x4
Scourge Fury Light Missile x1
- Warning! Plug this fit into EFT/Pyfa before buying to evaluate whether you can use all of the modules!
- Using T1 Meta RLMLs, Afterburner, or Drones is OK but your damage output (most important) will be lower. (The T2 Afterburner is a neglible bonus to speed tanking). T1 Meta RLMLs let you fit a Drone Link Augmentor in the high utility. Or a cloak. DO NOT UNDOCK this ship unless you can fit the shield tank modules as listed. You can replace a DDA with a Damage Control if you want a higher tank.
- Be sure to purchase the other damage specific shield amps to replace the Thermal if the mission damage is different. Be sure to have all four missile types though the Gila is bonused for Kinetic (Scourge).
- How to Fly It in L3s/L4s: When you undock, activate all of your defense modules. Never turn them off. Drop your MTU when you land and orbit it at 5000 (or the mission beacon if no MTU). Turn your afterburner on, release your medium drones (based on the recommended damage for the mission). You should not take serious damage from the Battleships/Battlecruisers as you're speed tanking them. Damage priority is smaller ships first. If your drones are taking damage, call them back and release them. Use the RLMLs on Frigates/Destroyers when they are in range. Use the Light Scout Drones (Hobs) if you can't destroy frigates with your RLMLs or Medium Drones.
- If your shield/drone support skills are low, you may lose drones or potentially your ship if you fail to warp out from serious damage. Burn away from the BS/BCs if you're in trouble from being jammed/webbed/scrammed and have low shields. Don't mission AFK.
Upgraded 'Malkuth' Heavy Assault Missile Launcher I
Upgraded 'Malkuth' Heavy Assault Missile Launcher I
Upgraded 'Malkuth' Heavy Assault Missile Launcher I
Upgraded 'Malkuth' Heavy Assault Missile Launcher I
EM Ward Field II
Adaptive Invulnerability Field II
Thermic Dissipation Field II
Large Shield Extender II
Large Shield Extender II
Experimental 10MN Afterburner I
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Extender I
Ogre I x5
Garde I x5
Hammerhead II x5
Hobgoblin II x5
Warrior II x5
Mjolnir Heavy Assault Missile x1000
- PvE brawler fit with a passive shield tank.
- Select racial drones according to the damage type the enemy is most vulnerable to.
- Use sentry drones to draw aggro of distant ships or to shoot ships which orbit outside of brawling range.
- Use armor maintenance bots to repair damaged drones.
- HAM launchers draw aggro and increase overall dps. Select missiles according to enemy vulnerabilities.
- Keep the AB active to further mitigate incoming damage.
- When cap stable without the Power Diagnostic System II, then fit a Shield Power Relay II in its place for more EHP.
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Omnidirectional Tracking Link II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Hammerhead II x5
Ogre II x5
Warrior II x5
Garde II x5
- Comedy highs
Medium Remote Armor Repairer II
Core Probe Launcher II
Salvager II
Salvager II
Salvager II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Pithum A-Type Thermic Dissipation Amplifier
Pithum C-Type EM Ward Amplifier
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Warrior II x7
Vespa EC-600 x5
Garde II x8
Hammerhead I x5
Sisters Core Scanner Probe x8
- Able to do relic sites in a C5 wormhole!
- Fit & walkthrough by Zaqq:
- http://youtu.be/TTQDOsDd6SU
- NOTE: Zainou 'Gypsy' Electronics EE-606 implant may be needed for enough CPU to complete the fit.
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Mjolnir Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Mjolnir Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Mjolnir Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Mjolnir Heavy Assault Missile
EM Ward Field II
Adaptive Invulnerability Field II
Thermic Dissipation Field II
Experimental 10MN Afterburner I
Large Shield Extender II
Large Shield Extender II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Extender I
Hammerhead II x2
Caldari Navy Mjolnir Heavy Assault Missile
Tactics
No sub-article about Gila roles or piloting tactics. You can write them here.
Notes
The Gila (pronounced HEE-lah) is a large reptile native to the Southwestern United States and north Mexico. It's best known for it's bead-like hide, poisonous spittle, and incredibly tenacious bite.