Difference between revisions of "Stabber"

From EVE University Wiki
Jump to: navigation, search
Line 95: Line 95:
 
{{expansion past|
 
{{expansion past|
 
'''Rubicon 1.3.6 Released on Thursday, March 27th, 2014'''
 
'''Rubicon 1.3.6 Released on Thursday, March 27th, 2014'''
 +
 
*Updated a texture on the Stabber Minmatar Cruiser.
 
*Updated a texture on the Stabber Minmatar Cruiser.
 +
 
'''Odyssey 1.0 Released on Tuesday, June 4th, 2013'''
 
'''Odyssey 1.0 Released on Tuesday, June 4th, 2013'''
 +
 
*Change falloff bonus from the 7.5% per level to the standard 10% per level.
 
*Change falloff bonus from the 7.5% per level to the standard 10% per level.
 
*+25m3 Dronebay and 25mbit bandwidth.
 
*+25m3 Dronebay and 25mbit bandwidth.
 +
 
'''Retribution 1.1
 
'''Retribution 1.1
 
Deployed on Tuesday, 19th of February 2013.'''
 
Deployed on Tuesday, 19th of February 2013.'''
 +
 
*The Tempest, Vargur, Stabber and Vagabond now use extra glow areas for engine effect.
 
*The Tempest, Vargur, Stabber and Vagabond now use extra glow areas for engine effect.
 +
 
'''Retribution 1.0
 
'''Retribution 1.0
 
Released on Tuesday, December 4, 2012'''
 
Released on Tuesday, December 4, 2012'''
 +
 
*Minmatar Cruiser bonuses: -5% medium projectile turret rate of fire and +7.5% medium projectile turret falloff per level
 
*Minmatar Cruiser bonuses: -5% medium projectile turret rate of fire and +7.5% medium projectile turret falloff per level
 
*Slot layout: 6 H, 4 M, 4 L, 4 turrets, 2 launchers
 
*Slot layout: 6 H, 4 M, 4 L, 4 turrets, 2 launchers

Revision as of 18:08, 28 May 2017

EVE University Database
 
Ship Database
Stabber
Stabber
Minmatar Republic
Minmatar Republic
Standard Cruisers
Stabber Class
RELATED UNI-WIKI REFERENCES

The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.

SHIP BONUSES

Minmatar Cruiser bonuses (per skill level):
5% bonus to Medium Projectile Turret rate of fire
10% bonus to Medium Projectile Turret falloff

Required Skills
Training Time what's this?
19h 15m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vagabond
Vagabond.jpg
CornerT2s.png
Vagabond
Heavy Assault Cruisers Stabber Class
Icon hi slot.png6 (1/5) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png925 MW Icon cpu.png400 tf
Icon velocity.png295 m/sec
Icon capacity.png460 m³
,Stabber Fleet Issue
Stabber Fleet Issue.jpg
CornerTFs.png
Stabber Fleet Issue
Faction Cruisers Stabber Class
Icon hi slot.png5 (3/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png950 MW Icon cpu.png310 tf
Icon velocity.png250 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
715 MW
CPU
cpu output
340 tf
Capacitor
capacitor
1,200 GJ
High
high slots
6
Launchers
launcher slots
2
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
290 m/sec
Inertia Modifier
inertia modifier (agility)
0.5
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
7.9 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
47.50 km
Max Locked Targets
max. locked targets
5
LADAR Sensor
LADAR sensor strength
13 points
Sig. Radius
signature radius
100 m
Scan Res.
scan resolution
320 mm
Structure
Structure Hitpoints
structure hitpoints
1,300 HP
Mass
ship mass
11,400,000 kg
Volume
ship volume
80,000 m³
Cargo Capacity
cargo capacity
420 m³
Armor
Armor Hitpoints
armor hitpoints
1,300 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,600 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Stabber is the fastest T1 cruiser. Unfortunately it also has limited grid and CPU and limited slots. It's best to think of it as a 'heavy frigate' or a 'light cruiser' rather than a cruiser proper. If you plan on moving into ships that utilize speed tanking or avoidance tactics this is a good ship to practice with. It can be fit as a tackle ship or an anti-frigate platform. Unfortunately it lacks the grid and CPU to fit the artillery.

Skills

Further information about additional or recommended skills to pilot Stabber for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Stabber roles or piloting tactics. You can write them here.

Notes

You can add notes here.

Patch History