Difference between revisions of "Claymore"
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| lows=4 | | lows=4 | ||
| mass=12,500,000 kg | | mass=12,500,000 kg | ||
− | | volume=216,000 | + | | volume=216,000 m³ |
− | | cargohold=575 | + | | cargohold=575 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=75 | + | | dronebay=75 m³ |
| bandwidth=50 Mbit/sec | | bandwidth=50 Mbit/sec | ||
| info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | ||
− | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>10% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br>3% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br> | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>10% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br>3% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range |
| structurehp=3,400 HP | | structurehp=3,400 HP | ||
| shieldhp=4,700 HP | | shieldhp=4,700 HP | ||
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| scanres=264 mm | | scanres=264 mm | ||
| reqskills=*{{RequiredSkill|Minmatar Battlecruiser|V}} | | reqskills=*{{RequiredSkill|Minmatar Battlecruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Minmatar Cruiser|III}} | + | ** {{RequiredSkill|Minmatar Cruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|II}} | + | *** {{RequiredSkill|Spaceship Command|II}} |
− | ***{{RequiredSkill|Minmatar Destroyer|III}} | + | *** {{RequiredSkill|Minmatar Destroyer|III}} |
− | ****{{RequiredSkill|Minmatar Frigate|III}} | + | **** {{RequiredSkill|Minmatar Frigate|III}} |
− | *****{{RequiredSkill|Spaceship Command|I}} | + | ***** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Command Ships|I}} | + | * {{RequiredSkill|Command Ships|I}} |
− | **{{RequiredSkill|Command Burst Specialist|IV}} | + | ** {{RequiredSkill|Command Burst Specialist|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Wing Command|IV}} | + | ** {{RequiredSkill|Wing Command|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
| totaltraintime=104d 20h 51m 23s ? | | totaltraintime=104d 20h 51m 23s ? | ||
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− | ==Summary== | + | == Summary == |
The '''Claymore''' is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the [[Sleipnir]], but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets. | The '''Claymore''' is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the [[Sleipnir]], but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Claymore for a specific or it's common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Claymore for a specific or it's common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about Claymore roles or piloting tactics. You can write them here.'' | ''No sub-article about Claymore roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Claymore here.'' | ''You can write additional notes for Claymore here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
1= | 1= | ||
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{{ShipsMatrix|expgroup=battlecruisers}} | {{ShipsMatrix|expgroup=battlecruisers}} | ||
− | [[Category:Ship Database]][[Category:Command Ships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Command Ships]] |
Revision as of 21:33, 9 November 2022
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Claymore is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the Sleipnir, but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets.
Skills
Further information about additional or recommended skills to pilot Claymore for a specific or it's common role(s) can be written here.
Tactics
No sub-article about Claymore roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Claymore here.
Patch History
A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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