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Valravn: Difference between revisions

From EVE University Wiki
m Add category.
m Synchronize ship info with in-game. Required skills TBD.
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{{Banner|Sneak preview Viridian expansion. Based on [https://www.eveonline.com/news/view/viridian-expansion-notes Viridian: Expansion Notes] and [https://www.eveonline.com/news/view/new-lancer-dreadnoughts New Lancer Dreadnoughts]}}
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2022-12-10)
* SHIP ATTRIBUTES SECTION (last update : 2023-06-13)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=  
| shipid= 77288
| shipimg=  
| shipimg=  
| shipname= Valravn
| shipname= Valravn
| class= Dreadnought
| class= Dreadnought
| grouping= Lancer Dreadnoughts
| grouping= Lancer Dreadnoughts
| hulltype= Naglfar Class <!-- Most likely -->
| hulltype= Naglfar Class
| faction= Minmatar Republic
| faction= Minmatar Republic
| variations=  
| variations= {{Ship|naglfar}}, {{Ship|naglfar Fleet Issue}}
| tech= 2
| tech= 2


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| lows= 6
| lows= 6


| mass= 1,270,000,000,kg
| mass= 1,260,000,000,kg
| volume= 16,500,000 {{m3}}
| volume= 15,500,000 {{m3}}


| cargohold= 3,500 {{m3}}
| cargohold= 3,650 {{m3}}
| extraholdtype= Fuel
| extraholdtype= Fuel
| extrahold= 20,000 {{m3}}
| extrahold= 20,000 {{m3}}
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| extrahold4=  
| extrahold4=  


| info= The Minmatar Republic lancer is a Tech II spin on the Naglfar-class dreadnought. Designed by Thukker Mix, the Valravn is based on the Naglfar Fleet Issue hull. Its offensive systems consist of projectile turrets and the Atgeir explosive disruptive lance weapon.
| info= ''”The meaning of Turnur’s destruction is plain and needs no explanation. We have always known that the Amarr Empire and its evil religion cares not if its ultimate end is to rule over an empire of ashes, blood, and desolation. Its only object is to rule the stars be they bright or be they dark. Never, I say. Never again the long night!”''<br>
&nbsp;– ''Valklear General Kril Efrit, Skarkon Tribal Resistance Army, Broadcast to Republic, March YC125''
 
The Great Caravans of the Thukker Tribe roam ceaselessly across the space of the Republic and beyond in their Great Wildlands territories, and the tribe’s ship architects are renowned across New Eden for their ingenuity. Due to their special requirements and experience, the Thukker have long functioned as a major developer of ships for the Republic, and the secret project to bring an advanced dreadnought to fruition was an ideal task for the shipbuilding circles of the Great Caravans. Close collaboration with their allies in the Republic Security Services, together with their own extensive contacts among the underworld cartels of New Eden, gave the Thukker engineers an up-to-date understanding of the “Disruptive Lance” technology that the Valravn-class Lancer Dreadnought uses alongside its batteries of projectile weapons.
 
Developer : Thukker Mix
 
Thukker spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukker's unique needs.
| bonuses= <b>Minmatar Dreadnought bonuses (per skill level):</b><br>
| bonuses= <b>Minmatar Dreadnought bonuses (per skill level):</b><br>
10.0% bonus to Capital Projectile Turret falloff range<br>
10% bonus to Capital Projectile Turret falloff range<br>
5.0% bonus to Shield Booster and Armor Repairer cycle time<br>
5% bonus to Shield Booster and Armor Repairer amount<br>
<b>Lancer Dreadnought bonuses (per skill level):</b><br>
<b>Lancer Dreadnought bonuses (per skill level):</b><br>
10% Bonus to Disruptive Lance damage<br>
10% Bonus to Disruptive Lance damage<br>
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| maxvelocity= 80 m/s
| maxvelocity= 80 m/s
| inertia= 0.04
| inertia= 0.045
| warpspeed= 2 AU/s
| warpspeed= 2 AU/s
| warptime= 70.42 s
| warptime= 78.6 s


| targetrange= 92,5 km
| targetrange= 92,5 km
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| sigradius= 11,800 m
| sigradius= 11,800 m
| scanres= 95 mm
| scanres= 95 mm
| sensortype=  
| sensortype= LADAR
| sensorvalue= 39
| sensorvalue= 39


| reqskills=  
| reqskills= * {{RequiredSkill|Lancer Dreadnoughts|I}}
** To follow
| totaltraintime=  
| totaltraintime=  


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| highlights3=  
| highlights3=  
| highlights4=  
| highlights4=  
<!-- Overrides: Only to be used when automatic results are incorrect. Otherwise delete them. -->
| rigs_count= 2
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