Difference between revisions of "Eris"
Line 84: | Line 84: | ||
==Summary== | ==Summary== | ||
− | '' | + | The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to keep enemies from fleeing into warp over a wide area (i.e. an AoE point). However, because the Eris is split on weapon bonuses, it's not a very popular ship. Also working against it is the fact that it's still a destroyer-class vessel, making it a prime target for cruisers as well as frigates. |
==Skills== | ==Skills== |
Revision as of 14:30, 18 March 2012
RELATED UNI-WIKI REFERENCES
|
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. SHIP BONUSES
Destroyer Skill Bonus:
Ship Attributes
|
Summary
The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to keep enemies from fleeing into warp over a wide area (i.e. an AoE point). However, because the Eris is split on weapon bonuses, it's not a very popular ship. Also working against it is the fact that it's still a destroyer-class vessel, making it a prime target for cruisers as well as frigates.
Skills
Further information about additional or recommended skills to pilot Eris for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Eris.
Tactics
No sub-article about Eris roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Eris here.