More actions
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*You are fragile; if targeted, warp out immediately. | *You are fragile; if targeted, warp out immediately. | ||
*Capacitor is an issue at low skills, but should last at least a minute if Microwarp is off. | *Capacitor is an issue at low skills, but should last at least a minute if Microwarp is off. | ||
}}{{Fittings | |||
|name=Merlin, 2nd tackle, low skills | |||
|high=125mm Autocannon I<br>125mm Autocannon I<br>125mm Autocannon I | |||
|mid=1 MN Microwarpdrive I<br>Medium Shield Extender I<br> Stasis Webifier I<br>Warp Scrambler I | |||
|low=Damage Control I<br>Nanofiber Internal Structure I<br>Nanofiber Internal Structure I | |||
|charges=Republic Fleet Fusion S | |||
|drones= | |||
|rigs=Small Anti-EM Screen Reinforcer I<br>Small Anti-EM Screen Reinforcer I<br>Small Anti-Thermal Screen Reinforcer I | |||
|recommended1= | |||
|recommended2= | |||
|recommended3= | |||
|notes= | |||
*This fit is meant to be second tackle, trading tackle range for durability. | |||
*ACs are used to save cap for prop and tackle mods. | |||
*Get within 7.5km and Warp Scramble and Stasis Webify. | |||
*Shut off Microwarp once in range. | |||
*Do not get within 6 km of battleships unless they are known NOT to be carrying smartbombs. | |||
*Smaller targets may be orbited more closely. | |||
*Capacitor is not an issue once MWD is off. | |||
*Feel free to use bigger guns or hybrids if your fitting and cap skills allow. | |||
*The listed rigs are quite cheap and will add to your EHP, but you must get them yourself. | |||
}} | }} | ||