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| Null L <br> | | Null L <br> |
| Void L <br> | | Void L <br> |
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| + | |notes= |
| + | *Your optimal range with full skills in this fit should be around 20k |
| + | *This fit is extremely susceptible to Tracking Disruption, and care should be taken when fighting enemies with TD |
| + | *The Talos' weak tank means literally any ship can kill you if they survive long enough. Be very careful of Frigate or Destroyers who try and tackle you. |
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Revision as of 01:01, 25 July 2012
RELATED UNI-WIKI REFERENCES
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The Talos is a Tier 3 Battlecruiser that sacrifices durability for the ability to fit large (Battleship-grade) weapons.
Development The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.
The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by Duvolle Labs, who modified the original ORE designs to bring it in line with Gallente standards.
SHIP BONUSES
Battlecruiser Skill bonuses per level: 5% bonus to Large Hybrid Turret damage 7.5% bonus to Large Hybrid Turret tracking speed Role Bonus: 95% reduction in the powergrid need of Large Hybrid Turrets 50% reduction in the CPU need of Large Hybrid Turrets 50% reduction in the capacitor need of Large Hybrid Turrets
Required Skills
- Gallente Cruiser III22h 13m
- Spaceship Command III4h 26m
- Gallente Frigate IV2d 2h 17m
- Battlecruisers III1d 2h 40m
- Spaceship Command IV1d 1h 8m
Training Time what's this?5d 4h 18m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 8
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Navigation |
Base Time to Warp 8.98 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 25 Mbit/sec
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Targeting |
Magnetometric Sensor 20 points
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Structure |
Structure Hitpoints 2,160 HP
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Armor |
Armor Hitpoints 1,890 HP
Armor Resistances
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Shields |
Shield Capacity 1,750 HP
Shield Resistances
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Summary
The Talos is, essentially, a giant glass cannon: it can vaporize a ship in record time, but can't withstand much of anything. Unfortunately, the Talos doesn't receive the same amount of love that the other three do, being made for blasters and not railguns, and thus unfit for the sniper combat it's compatriates are often used for. If you insist on taking one into close quarters combat, expect to be primaried above even the notorious Deimos.
Skills
Further information about additional or recommended skills to pilot Talos for a specific or it's common role(s) can be written here.
Fitting
Template:Fittings
Tactics
No sub-article about Talos roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.
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