Difference between revisions of "Cynabal"
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==Fitting== | ==Fitting== | ||
+ | {{ShipFitting| | ||
+ | ship=Cynabal| | ||
+ | shipTypeID=17720| | ||
+ | fitName=Shield Incursion| | ||
+ | fitID=Shield-Incursion| | ||
+ | high1name=425mm AutoCannon II| | ||
+ | high1typeID=2913| | ||
+ | high2name=425mm AutoCannon II| | ||
+ | high2typeID=2913| | ||
+ | high3name=425mm AutoCannon II| | ||
+ | high3typeID=2913| | ||
+ | high4name=425mm AutoCannon II| | ||
+ | high4typeID=2913| | ||
+ | high5name=Large 'Regard' Power Projector| | ||
+ | high5typeID=16487| | ||
+ | mid1name=Large Shield Extender II| | ||
+ | mid1typeID=3841| | ||
+ | mid2name=Adaptive Invulnerability Field II| | ||
+ | mid2typeID=2281| | ||
+ | mid3name=Adaptive Invulnerability Field II| | ||
+ | mid3typeID=2281| | ||
+ | mid4name=Caldari Navy EM Ward Field| | ||
+ | mid4typeID=17499| | ||
+ | mid5name=Federation Navy Stasis Webifier| | ||
+ | mid5typeID=17559| | ||
+ | low1name=Gyrostabilizer II| | ||
+ | low1typeID=519| | ||
+ | low2name=Gyrostabilizer II| | ||
+ | low2typeID=519| | ||
+ | low3name=Gyrostabilizer II| | ||
+ | low3typeID=519| | ||
+ | low4name=Tracking Enhancer II| | ||
+ | low4typeID=1999| | ||
+ | low5name=Tracking Enhancer II| | ||
+ | low5typeID=1999| | ||
+ | drone1name=Hobgoblin II x10| | ||
+ | drone1typeID=2456| | ||
+ | drone2name=open| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Republic Fleet EMP M x1| | ||
+ | charge1typeID=21896| | ||
+ | charge2name=Republic Fleet Phased Plasma M x1| | ||
+ | charge2typeID=21922| | ||
+ | charge3name=Republic Fleet Fusion M x1| | ||
+ | charge3typeID=21904| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Medium Anti-Thermal Screen Reinforcer II| | ||
+ | rig1typeID=31760| | ||
+ | rig2name=Medium Core Defense Field Extender I| | ||
+ | rig2typeID=31790| | ||
+ | rig3name=Medium Core Defense Field Extender I| | ||
+ | rig3typeID=31790| | ||
+ | difficulty=2| | ||
+ | warsop=N| | ||
+ | warsopReason=Factions ships prohibited during war| | ||
+ | version=PRE-RET 1.0| | ||
+ | shipDNA=17720:2913;4:16487;1:2281;2:3841;1:17499;1:17559;1:519;3:1999;2:31760;1:31790;2:2456;10:21896;1:21904;1:21922;1::| | ||
+ | skills=Minmatar Cruiser IV</li><li>Gallente Cruiser IV</li><li>Medium Projectile Turret V</li><li>Medium Autocannon Specialization IV</li><li>Shield Rigging IV| | ||
+ | notes=Though more frequently seen in PvP than other pirate cruisers, Cynabal is not commonly used in Incursions due to its unimpressive DPS and high price tag.</li><li>The falloff bonus on Cynabal extends the falloff of its medium autocannons to 30km, which greatly enhances its capability of taking down Incursion Sansha frigates and short range cruisers.</li><li>Cynabal's impressive speed and agility make it a natural speed tanker.</li><li>This fit features an utility high slot. When fitted with a large energy transfer array, it can be paired with logistic ships or provide emergency cap transfer.</li><li>Cynabal's drone bay capacity of 50m³ allows it to fit 10 light drones or 5 medium drones.</li><li>The fitting overall is similar to that of an Incursion [[Vagabond]].}} | ||
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{{:Incursion Fitting|CynabalShield}} | {{:Incursion Fitting|CynabalShield}} | ||
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==Tactics== | ==Tactics== |
Revision as of 09:58, 24 February 2013
RELATED UNI-WIKI REFERENCES
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The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: the Cynabal is one of the fastest, most powerful cruisers to be found anywhere. SHIP BONUSES
Minmatar Cruiser Skill Bonus:
Ship Attributes
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Summary
The Cynabal is the fastest cruiser available, and as such it gets a good deal of use in PvP. It is bonused for autocannons, which it can use at longer range than normal due to its falloff bonus. Artillery fits are also effective due to the cynabal's ability to kite almost anything.
Skills
Further information about additional or recommended skills to pilot Cynabal for a specific or it's common role(s) can be written here.
Fitting
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Large 'Regard' Power Projector
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Caldari Navy EM Ward Field
Federation Navy Stasis Webifier
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hobgoblin II x10
Republic Fleet EMP M x1
Republic Fleet Phased Plasma M x1
Republic Fleet Fusion M x1
- Minmatar Cruiser IV
- Gallente Cruiser IV
- Medium Projectile Turret V
- Medium Autocannon Specialization IV
- Shield Rigging IV
- Though more frequently seen in PvP than other pirate cruisers, Cynabal is not commonly used in Incursions due to its unimpressive DPS and high price tag.
- The falloff bonus on Cynabal extends the falloff of its medium autocannons to 30km, which greatly enhances its capability of taking down Incursion Sansha frigates and short range cruisers.
- Cynabal's impressive speed and agility make it a natural speed tanker.
- This fit features an utility high slot. When fitted with a large energy transfer array, it can be paired with logistic ships or provide emergency cap transfer.
- Cynabal's drone bay capacity of 50m³ allows it to fit 10 light drones or 5 medium drones.
- The fitting overall is similar to that of an Incursion Vagabond.
Tactics
No sub-article about Cynabal roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Cynabal here.