Difference between revisions of "Jaguar"
m (Changed the fitting templates to use new warsop values.) |
(→Fitting: added Fast Scram/Web fit) |
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shipDNA=11400:2881;3:440;1:527;1:5441;1:32772;1:1236;1:2048;1:2605;1:6295;1:31788;2:264;1:12625;1::| | shipDNA=11400:2881;3:440;1:527;1:5441;1:32772;1:1236;1:2048;1:2605;1:6295;1:31788;2:264;1:12625;1::| | ||
skills=| | skills=| | ||
− | notes=This is a sample heavy tackle fit. It works "as is" but feel free to transform it to the needs of the fleet.}} | + | notes=This is a sample heavy tackle fit. It works "as is" but feel free to transform it to the needs of the fleet.}} {{ShipFitting| |
+ | ship=Jaguar| | ||
+ | shipTypeID=11400| | ||
+ | fitName=Fast Scram/Web| | ||
+ | fitID=Fast-Scram-Web| | ||
+ | high1name=125mm Gatling AutoCannon II| | ||
+ | high1typeID=2873| | ||
+ | high2name=125mm Gatling AutoCannon II| | ||
+ | high2typeID=2873| | ||
+ | high3name=125mm Gatling AutoCannon II| | ||
+ | high3typeID=2873| | ||
+ | high4name=Small Diminishing Power System Drain I| | ||
+ | high4typeID=5139| | ||
+ | mid1name=Limited 1MN Microwarpdrive I| | ||
+ | mid1typeID=5973| | ||
+ | mid2name=Faint Epsilon Warp Scrambler I| | ||
+ | mid2typeID=5443| | ||
+ | mid3name=X5 Prototype Engine Enervator| | ||
+ | mid3typeID=4025| | ||
+ | mid4name=Medium Shield Extender II| | ||
+ | mid4typeID=3831| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Overdrive Injector System II| | ||
+ | low2typeID=1236| | ||
+ | low3name=Overdrive Injector System II| | ||
+ | low3typeID=1236| | ||
+ | low4name=Nanofiber Internal Structure II| | ||
+ | low4typeID=2605| | ||
+ | charge1name=Hail S x1| | ||
+ | charge1typeID=12608| | ||
+ | charge2name=open| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Small Anti-Kinetic Screen Reinforcer I| | ||
+ | rig1typeID=31740| | ||
+ | rig2name=Small Core Defense Field Extender I| | ||
+ | rig2typeID=31788| | ||
+ | difficulty=2| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=RET 1.1| | ||
+ | shipDNA=11400:2873;3:5139;1:3831;1:4025;1:5443;1:5973;1:1236;2:2048;1:2605;1:31740;1:31788;1:12608;1::| | ||
+ | skills=| | ||
+ | notes=}} | ||
==Tactics== | ==Tactics== |
Revision as of 03:35, 17 March 2013
RELATED UNI-WIKI REFERENCES
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The Jaguar is a versatile ship capable of reaching speeds unmatched by any other assault-class vessel. While comparatively weak on the defensive front it sports great flexibility, allowing pilots considerable latitude in configuring their loadouts for whatever circumstances they find themselves in. SHIP BONUSES
Minmatar Frigate Skill Bonus:
Ship Attributes
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Summary
The Jaguar is known for being the assault frigate with the fastest base speed. It has a 4 mid slots, allowing it to fit multiple tackle modules and a shield tank module to give tank without compromising speed. These factors combined make it arguably the best frigate-sized heavy tackler around. While the Jaguar has a bonus to optimal range suggesting the use of artillery, it is more often fit as a close ranger brawler with autocannons.
When compared to its brother the Wolf, the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.
Skills
Further information about additional or recommended skills to pilot Jaguar for a specific or it's common role(s) can be written here.
Fitting
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
1MN Microwarpdrive II
Fleeting Progressive Warp Scrambler I
Medium Ancillary Shield Booster
Medium Shield Extender II
Damage Control II
Micro 'Vigor' Core Augmentation
Nanofiber Internal Structure II
Fourier Transform Tracking Program
Small Anti-Thermal Screen Reinforcer I
Small Core Defense Field Extender I
Cap Booster 50 x1
Hail S x1
- Engineering V
- Electronics V
- Weapon Upgrades V
- Advanced Weapon Upgrades III
- This setup is designed to be used in small to medium sized fleets, without logistical support. Hence the active shield tank.
- The trick here is to get closer to the target, orbit as close as possible. Your tank will let you get close and from there your tight orbit will increase your survivability.
- It is possible to swap out the resist rig for an projectile weapons rig. The most effective would be a +tracking or a +damage. Tracking gets priority because that gives you higher sustained damage (you can hit your target every time!). It's better to hit 3x for 200 damage then once for 500 damage.
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
1MN Microwarpdrive II
Fleeting Progressive Warp Scrambler I
Stasis Webifier II
Medium Ancillary Shield Booster
Damage Control II
Type-D Attenuation Signal Augmentation
Nanofiber Internal Structure II
Overdrive Injector System II
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Cap Booster 50 x1
Barrage S x1
- This is a sample heavy tackle fit. It works "as is" but feel free to transform it to the needs of the fleet.
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
Small Diminishing Power System Drain I
Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
X5 Prototype Engine Enervator
Medium Shield Extender II
Damage Control II
Overdrive Injector System II
Overdrive Injector System II
Nanofiber Internal Structure II
Small Anti-Kinetic Screen Reinforcer I
Small Core Defense Field Extender I
Hail S x1
Tactics
No sub-article about Jaguar roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Jaguar here.