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shipDNA=645:12267;3:16479;3:527;1:3244;1:5051;2:5945;1:1353;1:2048;1:11269;2:11325;2:11646;1:25894;3:2185;5:2446;5:2488;5:23705;5:28215;5::| | shipDNA=645:12267;3:16479;3:527;1:3244;1:5051;2:5945;1:1353;1:2048;1:11269;2:11325;2:11646;1:25894;3:2185;5:2446;5:2488;5:23705;5:28215;5::| | ||
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Drone Durability III</li><li>Drone Interfacing V</li><li>Drone Navigation V</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics IV</li><li>EM Armor Compensation IV</li><li>Energy Emission Systems IV</li><li>Energy Grid Upgrades II</li><li>Energy Management IV</li><li> </li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate IV</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Minmatar Drone Specialization IV</li><li> </li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing V</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Spaceship Command IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Warp Drive Operation III| | skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Drone Durability III</li><li>Drone Interfacing V</li><li>Drone Navigation V</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics IV</li><li>EM Armor Compensation IV</li><li>Energy Emission Systems IV</li><li>Energy Grid Upgrades II</li><li>Energy Management IV</li><li> </li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate IV</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Minmatar Drone Specialization IV</li><li> </li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing V</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Spaceship Command IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Warp Drive Operation III| | ||
notes=An older fit for a neuting battleship</li><li>As fitted, with all skills at V and before boost, this ship has 151.2 K EHP, flies at 851 m/s (1216 m/s overheated) and align in 18.1 s with MWD on (12.2 s off). Cap | notes=An older fit for a neuting battleship</li><li>As fitted, with all skills at V and before boost, this ship has 151.2 K EHP, flies at 851 m/s (1216 m/s overheated) and align in 18.1 s with MWD on (12.2 s off). Cap stable as long as you don't run out of Navy Cap boosters 800 s.</li><li>Will drain 120 cap unit per s</li><li>Damage is only provided by drones, and can reach 475 dps with Ogre II}} | ||
{{ShipFitting| | |||
ship=Dominix| | |||
shipTypeID=645| | |||
fitName=PvP Neut 2| | |||
fitID=PvP-Neut-2| | |||
high1name=Heavy Unstable Power Fluctuator I| | |||
high1typeID=16479| | |||
high2name=Heavy Unstable Power Fluctuator I| | |||
high2typeID=16479| | |||
high3name=Heavy Unstable Power Fluctuator I| | |||
high3typeID=16479| | |||
high4name=Heavy Unstable Power Fluctuator I| | |||
high4typeID=16479| | |||
high5name=Heavy Diminishing Power System Drain I| | |||
high5typeID=16503| | |||
high6name=Heavy Diminishing Power System Drain I| | |||
high6typeID=16503| | |||
mid1name=100MN Afterburner II| | |||
mid1typeID=12068| | |||
mid2name=Large Micro Jump Drive| | |||
mid2typeID=4383| | |||
mid3name=Warp Disruptor II| | |||
mid3typeID=3244| | |||
mid4name=Fleeting Propulsion Inhibitor I| | |||
mid4typeID=4027| | |||
mid5name=Large Capacitor Battery II| | |||
mid5typeID=3504| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=1600mm Reinforced Steel Plates II| | |||
low2typeID=20353| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
low4name=Energized Adaptive Nano Membrane II| | |||
low4typeID=11269| | |||
low5name=Energized Explosive Membrane II| | |||
low5typeID=11229| | |||
low6name=Drone Damage Amplifier II| | |||
low6typeID=4405| | |||
low7name=Drone Damage Amplifier II| | |||
low7typeID=4405| | |||
drone1name=Hammerhead II x5| | |||
drone1typeID=2185| | |||
drone2name=Ogre II x5| | |||
drone2typeID=2446| | |||
drone3name=Hobgoblin II x5| | |||
drone3typeID=2456| | |||
drone4name=Wasp EC-900 x5| | |||
drone4typeID=23473| | |||
drone5name=Valkyrie II x5| | |||
drone5typeID=21640| | |||
rig1name=Large Ancillary Current Router I| | |||
rig1typeID=25956| | |||
rig2name=Large Ancillary Current Router I| | |||
rig2typeID=25956| | |||
rig3name=Large Semiconductor Memory Cell I| | |||
rig3typeID=25954| | |||
difficulty=2| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=645:16479;4:16503;2:3244;1:3504;1:4027;1:4383;1:12068;1:2048;1:4405;2:11229;1:11269;2:20353;1:25954;1:25956;2:2185;5:2446;5:2456;5:21640;5:23473;5::| | |||
skills=| | |||
notes=A variation on the PvP Neut fit above. Lower EHP but significantly higher dps and does not requires cap boosters. The combination of a Micro Jump Drive and an afterburner also opens all kind of tactical possibilities.</li><li>With all skills at V and before boosts, this ship has 95.4 K EHP, flies at 362 m/s (474 m/s overheated) and align in 18 s with AB on (12.1 s off). The cap will last for 4 min 18 s.</li><li>Damage depends on drones and can reach 701 dps with Ogre II.</li><li>The large drone bay allow for a variety of drones in the cargo hold. The selection to the right can be changed to suit the expected tactical situation.</li><li>As above, this fit will drain 120 cap units per s.}} | |||
==Tactics== | ==Tactics== | ||