Difference between revisions of "Catalyst"
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==Notes== | ==Notes== | ||
*This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]]. | *This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]]. | ||
− | *Several faction variants of the Catalyst exist; these ships are seeded by CCP and so | + | *Several faction variants of the Catalyst exist; these ships are seeded by CCP and so Unistas below graduate are encouraged during war to not fly them by the [[Wartime Standard Operating Procedures]]. |
{{ShipsMatrix}} | {{ShipsMatrix}} |
Revision as of 17:20, 8 September 2013
RELATED UNI-WIKI REFERENCES
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Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Catalyst is a Gallente destroyer. Its bonuses favor blasters, though it can also be rail fit. It has 2 mids, allowing it to fit a tackle module, and 3 low slots for an armor tank. Unfortunately the Catalyst is still a destroyer, so it has a large signature for its tank, making it vulnerable to cruiser weapons, and it's slow speed and lack of mid slots means it will have difficulty dictating range against frigates, which is important for a blaster ship. A railgun fit Catalyst is a very fast L1 mission runner, but has trouble tanking level 2s. The catalyst's very high damage at short range makes it the ship of choice for high sec suicide ganks.
Like all destroyers, the Catalyst is also a great entry-level salvager ship on a player's path to a Noctis.
Skills
Further information about additional or recommended skills to pilot Catalyst for a specific or it's common role(s) can be written here.
Fitting
125mm Railgun I
125mm Railgun I
125mm Railgun I
125mm Railgun I
125mm Railgun I
125mm Railgun I
125mm Railgun I
125mm Railgun I
1MN Afterburner I
Cap Recharger I
Damage Control I
Small Armor Repairer I
Micro Auxiliary Power Core I
Antimatter Charge S x1
- Acceleration Control I
- Afterburner II
- Controlled Bursts II
- Destroyers I
- Energy Grid Upgrades II
- Energy Management II
- Energy Systems Operation II
- Evasive Maneuvering I
- Gallente Frigate III
- Gunnery III
- Hull Upgrades II
- Mechanic II
- Motion Prediction II
- Rapid Firing II
- Repair Systems II
- Sharpshooter II
- Small Hybrid Turret III
- Targeting II
- Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanic III).
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Limited Light Ion Blaster I
Experimental 1MN Afterburner I
Fixed Parallel Link-Capacitor I
Small Inefficient Armor Repair Unit
Linear Flux Stabilizer I
Micro Auxiliary Power Core I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Antimatter Charge S x1
- Controlled Bursts II
- Destroyers II
- Energy Grid Upgrades II
- Energy Management II
- Energy Systems Operation II
- Evasive Maneuvering I
- Gallente Frigate III
- Gunnery III
- Hull Upgrades II
- Mechanic II
- Motion Prediction II
- Rapid Firing II
- Small Hybrid Turret III
- Sharpshooter II
- Targeting II
- Weapon Upgrades I
- This fitting with recommended skills should break Dagan's tank within a few minutes.
- While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.
- This fitting should also work well against Kristan Parthus.
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I
Salvager I
1MN Microwarpdrive I
Cap Recharger I
Capacitor Power Relay I
Capacitor Power Relay I
Co-Processor I
Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I
- Acceleration Control II
- Afterburner III
- Armor Rigging II
- Destroyers I
- Electronics IV
- Electronics Upgrades I
- Energy Grid Upgrades II
- Energy Management II
- Energy Systems Operation II
- Evasive Maneuvering II
- Gallente Frigate III
- High Speed Maneuvering III
- Jury Rigging III
- Mechanic III
- Navigation III
- Salvaging III
- The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.
- Rigs are optional, they are very expensive for most newbies.
Tactics
No sub-article about Catalyst roles or piloting tactics. You can write them here.
Notes
- This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.
- Several faction variants of the Catalyst exist; these ships are seeded by CCP and so Unistas below graduate are encouraged during war to not fly them by the Wartime Standard Operating Procedures.
Procedure