More actions
Isaac abraam (talk | contribs) m →Skills |
More space-efficient fittings layout |
||
| Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
| Line 131: | Line 130: | ||
shipDNA=603:3170;3:2281;1:2553;1:3831;1:5973;1:2048;1:4254;1:10190;1:26929;1:31538;1:31788;1:12614;1:23009;1::| | shipDNA=603:3170;3:2281;1:2553;1:3831;1:5973;1:2048;1:4254;1:10190;1:26929;1:31538;1:31788;1:12614;1:23009;1::| | ||
skills=| | skills=| | ||
notes=A PvE Tech II fit, with MWD and excellent shield resists.</li><li>With all skills at V and before boosts, this ship has 9.4 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor will run off in 2 min 51 s.</li><li>Damage varies between 170 dps at 0.9 + 2.5 km with Caldari Navy antimatter, and 143 dps at 2.6 + 3.5 km with Null. Like most Merlin fits, it requires an "up close and personal" brawling approach to be effective}} | notes=A PvE Tech II fit, with MWD and excellent shield resists.</li><li>With all skills at V and before boosts, this ship has 9.4 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor will run off in 2 min 51 s.</li><li>Damage varies between 170 dps at 0.9 + 2.5 km with Caldari Navy antimatter, and 143 dps at 2.6 + 3.5 km with Null. Like most Merlin fits, it requires an "up close and personal" brawling approach to be effective}} {{ShipFitting| | ||
{{ShipFitting| | |||
ship=Merlin| | ship=Merlin| | ||
shipTypeID=603| | shipTypeID=603| | ||
| Line 173: | Line 170: | ||
shipDNA=603:7579;3:4027;1:5439;1:6001;1:8433;1:11101;2:11563;1:23009;1::| | shipDNA=603:7579;3:4027;1:5439;1:6001;1:8433;1:11101;2:11563;1:23009;1::| | ||
skills=| | skills=| | ||
notes=A PvP intro fit, with afterburner, no rigs and meta modules. </li><li>With all skills at V and before boosts, this ship has 4.9 K EHP, flies at 977 m/s (1272 m/s with AB on overheat) and align in 5 s (3.4 s with AB off). The capacitor is stable.</li><li>Damage is 155 dps at 1.1 + 3.1 km with Caldari Navy antimatter.</li><li>If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer. }} | notes=A PvP intro fit, with afterburner, no rigs and meta modules. </li><li>With all skills at V and before boosts, this ship has 4.9 K EHP, flies at 977 m/s (1272 m/s with AB on overheat) and align in 5 s (3.4 s with AB off). The capacitor is stable.</li><li>Damage is 155 dps at 1.1 + 3.1 km with Caldari Navy antimatter.</li><li>If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer. }} {{ShipFitting| | ||
{{ShipFitting| | |||
ship=Merlin| | ship=Merlin| | ||
shipTypeID=603| | shipTypeID=603| | ||
| Line 219: | Line 214: | ||
shipDNA=603:3178;3:3831;1:4025;1:5439;1:6003;1:2048;1:10190;1:11563;1:31177;1:31716;1:31788;1:12614;1:23009;1::| | shipDNA=603:3178;3:3831;1:4025;1:5439;1:6003;1:2048;1:10190;1:11563;1:31177;1:31716;1:31788;1:12614;1:23009;1::| | ||
skills=| | skills=| | ||
notes=A more advanced (and more expensive) PvP fit, with afterburner, rigs and Tech II modules. </li><li>With all skills at V and before boosts, this ship has 6.9 K EHP, flies at 1054 m/s (1377 m/s with AB on overheat) and align in 4.6 s (3.1 s with AB off). The capacitor is stable.</li><li>Damage varies between 176 dps at 1.1 + 3.1 km with Caldari Navy antimatter and 140 dps at 3.2 + 4.4 km with Null.</li><li>If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer.}} | notes=A more advanced (and more expensive) PvP fit, with afterburner, rigs and Tech II modules. </li><li>With all skills at V and before boosts, this ship has 6.9 K EHP, flies at 1054 m/s (1377 m/s with AB on overheat) and align in 4.6 s (3.1 s with AB off). The capacitor is stable.</li><li>Damage varies between 176 dps at 1.1 + 3.1 km with Caldari Navy antimatter and 140 dps at 3.2 + 4.4 km with Null.</li><li>If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer.}} {{ShipFitting| | ||
{{ShipFitting| | |||
ship=Merlin| | ship=Merlin| | ||
shipTypeID=603| | shipTypeID=603| | ||
| Line 261: | Line 254: | ||
shipDNA=603:563;3:4029;1:5439;1:5971;1:8397;1:2048;1:11105;1:11563;1:23009;1::| | shipDNA=603:563;3:4029;1:5439;1:5971;1:8397;1:2048;1:11105;1:11563;1:23009;1::| | ||
skills=| | skills=| | ||
notes=An intro PvP fit, with MWD, no rigs and meta modules. </li><li>With all skills at V and before boosts, this ship has 4.8 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor is stable.</li><li>Damage is 125 dps at 0.8 + 2.5 km with Caldari Navy antimatter.</li><li>If additional speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer.}} | notes=An intro PvP fit, with MWD, no rigs and meta modules. </li><li>With all skills at V and before boosts, this ship has 4.8 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor is stable.</li><li>Damage is 125 dps at 0.8 + 2.5 km with Caldari Navy antimatter.</li><li>If additional speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer.}} {{ShipFitting| | ||
{{ShipFitting| | |||
ship=Merlin| | ship=Merlin| | ||
shipTypeID=603| | shipTypeID=603| | ||
| Line 307: | Line 298: | ||
shipDNA=603:3170;3:3831;1:4027;1:5443;1:5973;1:2048;1:4254;1:10190;1:31716;1:31788;2:12614;1:23009;1::| | shipDNA=603:3170;3:3831;1:4027;1:5443;1:5973;1:2048;1:4254;1:10190;1:31716;1:31788;2:12614;1:23009;1::| | ||
skills=| | skills=| | ||
notes=An advanced and more expensive PvP fit, with MWD, rigs and Tech II modules. </li><li>With all skills at V and before boosts, this ship has 7.6 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor is stable.</li><li>Damage varies between 165 dps at 0.9 + 2.5 km with Caldari Navy antimatter and 132 dps at 2.6 3.5 km with Null.</li><li>If additional speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer.}} | notes=An advanced and more expensive PvP fit, with MWD, rigs and Tech II modules. </li><li>With all skills at V and before boosts, this ship has 7.6 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor is stable.</li><li>Damage varies between 165 dps at 0.9 + 2.5 km with Caldari Navy antimatter and 132 dps at 2.6 3.5 km with Null.</li><li>If additional speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module. If additional dps is required at the expense of armor, replace the damage control by a magnetic field stabilizer.}} {{ShipFitting| | ||
{{ShipFitting| | |||
ship=Merlin| | ship=Merlin| | ||
shipTypeID=603| | shipTypeID=603| | ||