Difference between revisions of "Eris"

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(→‎Fitting: remove ood fits.)
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==Fitting==
 
==Fitting==
{{ShipFitting|
 
ship=Eris|
 
shipTypeID=22460|
 
fitName=Double-Bubble Fleet Tackle|
 
fitID=Double-Bubble-Fleet-Tackle|
 
high1name=Interdiction Sphere Launcher I|
 
high1typeID=22782|
 
high2name=Interdiction Sphere Launcher I|
 
high2typeID=22782|
 
high3name=Prototype Cloaking Device I|
 
high3typeID=11370|
 
high4name=open|
 
high5name=open|
 
high6name=open|
 
high7name=open|
 
high8name=open|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=Medium Shield Extender II|
 
mid2typeID=3831|
 
low1name=Co-Processor II|
 
low1typeID=3888|
 
low2name=Co-Processor II|
 
low2typeID=3888|
 
low3name=Nanofiber Internal Structure II|
 
low3typeID=2605|
 
low4name=Nanofiber Internal Structure II|
 
low4typeID=2605|
 
drone1name=open|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Warp Disrupt Probe x1|
 
charge1typeID=22778|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Core Defense Field Extender I|
 
rig1typeID=31788|
 
rig2name=Small Core Defense Field Extender I|
 
rig2typeID=31788|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=22460:11370;1:22782;2:3831;1:5973;1:2605;2:3888;2:31788;2:22778;1::|
 
skills=|
 
notes=A double bubble interductor fit</li><li>With all skills at V and before fleet boosts, this ship has 6.0 K EHP, flies at 2623 m/s (3707 m/s with MWD overheated) and align in 4.5 s (3.4 s with MWD off). The capacitor is stable}}
 
 
{{ShipFitting|
 
ship=Eris|
 
shipTypeID=22460|
 
fitName=Double Bubble Tackle 2|
 
fitID=Double-Bubble-Tackle-2|
 
high1name=Prototype Cloaking Device I|
 
high1typeID=11370|
 
high2name=Interdiction Sphere Launcher I|
 
high2typeID=22782|
 
high3name=Interdiction Sphere Launcher I|
 
high3typeID=22782|
 
high4name=open|
 
high5name=open|
 
high6name=open|
 
high7name=open|
 
high8name=open|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=open|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Local Hull Conversion Nanofiber Structure I|
 
low2typeID=5561|
 
low3name=Co-Processor II|
 
low3typeID=3888|
 
low4name=Co-Processor II|
 
low4typeID=3888|
 
drone1name=open|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Warp Disrupt Probe x2|
 
charge1typeID=22778|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=open|
 
rig2name=open|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=22460:11370;1:22782;2:5973;1:2048;1:3888;2:5561;1:22778;2::|
 
skills=|
 
notes=An even more basic set-up. Lower EHP, but lower signature radius.</li><li>With all skills at V and before fleet boosts, this ship has 4.9 K EHP, flies at 2414 m/s (3412 m/s with MWD overheated) and align in 5.2 s (3.9 s with MWD off). The capacitor is stable}}
 
  
 
==Tactics==
 
==Tactics==

Revision as of 11:35, 25 November 2013

EVE University Database
 
Ship Database
Eris
CornerT2h.png
Eris
Gallente Federation
Gallente Federation
Interdictors
Catalyst Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Roden Shipyards

Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors’.

SHIP BONUSES

Gallente Destroyer Skill Bonus:
10% bonus to Small Hybrid Turret optimal range per level
10% bonus to Small Hybrid Turret tracking speed per level
Interdictors Skill Bonus:
5% bonus to Small Hybrid Turret damage per level
10% reduction in Microwarpdrive signature radius penalty per level
Role Bonus:
Can fit Interdiction Sphere Launchers

Required Skills
  • Gallente Destroyer V11d 20h 26m
    • Gallente Frigate III8h 53m
      • Spaceship Command I8m
  • Interdictors I41m
    • Spaceship Command IV1d 1h 8m
    • Graviton Physics I41m
      • Science V5d 22h 13m
      • Power Grid Management V5d 22h 13m
    • Propulsion Jamming V17d 18h 40m
      • CPU Management III4h 26m
      • Navigation II47m
Training Time what's this?
43d 4h 12m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Catalyst
Catalyst.jpg
Catalyst
Standard Destroyers Catalyst Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (0/8) Icon mid slot.png2 Icon low slot.png3
Icon powergrid.png70 MW Icon cpu.png178 tf
Icon velocity.png265 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
64 MW
CPU
cpu output
210 tf
Capacitor
capacitor
700 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
7
Medium
medium slots
2
Low
low slots
4
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
305 m/s
Inertia Modifier
inertia modifier (agility)
3.7
Warp Speed
inertia modifier (agility)
9 AU/s
Base Time to Warp
base time to warp
6.41 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
13 points
Sig. Radius
signature radius
85 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
800 HP
Mass
ship mass
1,250,000 kg
Volume
ship volume
55,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
51.25
KIN
kinetic resistance
67.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
650 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
40
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to keep enemies from fleeing into warp over a wide area (i.e. an AoE point). However, because the Eris is split on weapon bonuses, it's not a very popular ship. Also working against it is the fact that it's still a destroyer-class vessel, making it a prime target for cruisers as well as frigates.

Skills

Further information about additional or recommended skills to pilot Eris for a specific or it's common role(s) can be written here.

Fitting

Tactics

For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.

Notes