Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dominix: Difference between revisions

From EVE University Wiki
Valeand (talk | contribs)
updated the sentry domi missioning fit to the RUBI 1.1 changes
Line 97: Line 97:
ship=Dominix|
ship=Dominix|
shipTypeID=645|
shipTypeID=645|
fitName=PvE Sentry Sniper|
fitName=Dominix PvE SentrySniper|
fitID=PvE-Sentry-Sniper|
fitID=Dominix-PvE-SentrySniper|
high1name=425mm Prototype Gauss Gun|
high1name=425mm Prototype Gauss Gun|
high1typeID=7447|
high1typeID=7447|
Line 105: Line 105:
high3name=425mm Prototype Gauss Gun|
high3name=425mm Prototype Gauss Gun|
high3typeID=7447|
high3typeID=7447|
high4name=Drone Link Augmentor II|
high4name=Medium S95a Remote Shield Booster|
high4typeID=24427|
high4typeID=8585|
high5name=Drone Link Augmentor II|
high5name=Drone Link Augmentor II|
high5typeID=24427|
high5typeID=24427|
high6name=Drone Link Augmentor II|
high6name=Drone Link Augmentor II|
high6typeID=24427|
high6typeID=24427|
mid1name=F-90 Positional Sensor Subroutines|
mid1name=100MN Afterburner II|
mid1typeID=6160|
mid1typeID=12068|
mid2name=Large Micro Jump Drive|
mid2name=Large Micro Jump Drive|
mid2typeID=4383|
mid2typeID=4383|
mid3name=100MN Afterburner II|
mid3name=F-90 Positional Sensor Subroutines|
mid3typeID=12068|
mid3typeID=6160|
mid4name=Omnidirectional Tracking Link II|
mid4name=Omnidirectional Tracking Link II|
mid4typeID=24438|
mid4typeID=24438|
Line 135: Line 135:
low7name=Drone Damage Amplifier II|
low7name=Drone Damage Amplifier II|
low7typeID=4405|
low7typeID=4405|
drone1name=Hammerhead II x5|
drone1name=Garde II x5|
drone1typeID=2185|
drone1typeID=28211|
drone2name=Hobgoblin II x5|
drone2name=Bouncer II x5|
drone2typeID=2456|
drone2typeID=28215|
drone3name=Garde II x5|
drone3name=Hobgoblin II x5|
drone3typeID=28211|
drone3typeID=2456|
drone4name=Bouncer II x5|
drone4name=Vespa EC-600 x5|
drone4typeID=28215|
drone4typeID=23705|
drone5name=Vespa EC-600 x5|
drone5name=open|
drone5typeID=23705|
charge1name=Optimal Range Script x1|
charge1name=Targeting Range Script x1|
charge1typeID=28999|
charge1typeID=29009|
charge2name=Antimatter Charge L x1|
charge2name=Antimatter Charge L x3|
charge2typeID=238|
charge2typeID=238|
charge3name=Caldari Navy Thorium Charge L x3|
charge3name=Uranium Charge L x1|
charge3typeID=23045|
charge3typeID=236|
charge4name=Caldari Navy Iron Charge L x3|
charge4name=Tungsten Charge L x1|
charge4typeID=23053|
charge4typeID=232|
charge5name=open|
charge5name=open|
rig1name=Large Auxiliary Nano Pump I|
rig1name=Large Semiconductor Memory Cell I|
rig1typeID=25896|
rig1typeID=25954|
rig2name=Large Auxiliary Nano Pump I|
rig2name=Large Auxiliary Nano Pump I|
rig2typeID=25896|
rig2typeID=25896|
rig3name=Large Processor Overclocking Unit I|
rig3name=Large Auxiliary Nano Pump I|
rig3typeID=4397|
rig3typeID=25896|
difficulty=1|
difficulty=0|
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=ODY 1.0|
version=RUBI 1.0|
shipDNA=645:7447;3:24427;3:4383;1:6160;1:12068;1:24438;2:2048;1:3540;1:4405;3:11269;2:4397;1:25896;2:2185;5:2456;5:23705;5:28211;5:28215;5:238;3:23045;3:23053;3:29009;1::|
shipDNA=645:7447;3:8585;1:24427;2:4383;1:6160;1:12068;1:24438;2:2048;1:3540;1:4405;3:11269;2:25896;2:25954;1:2456;5:23705;5:28211;5:28215;5:232;1:236;1:238;1:28999;1::|
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Armor Rigging I</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronics IV</li><li>EM Armor Compensation III</li><li>Energy Grid Upgrades III</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III</li><li>Explosive Armor Compensation III</li><li>Fuel Conservation III</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation IV</li><li>Hull Upgrades V</li><li>Jury Rigging I</li><li>Kinetic Armor Compensation III</li><li>Large Hybrid Turret IV</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Hybrid Turret III</li><li>Micro Jump Drive Operation I</li><li>Minmatar Drone Specialization II</li><li>Motion Prediction IV</li><li>Navigation IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing IV</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
skills=|
notes=PvE fit focusing on Sentry Drones</li><li>With all skills at V and before boosts, this ship has 70.4 K EHP, flies at 366 m/s (481 m/s overheated) and align in 17.6 s with AB on (11.8 s off). ''Gallente battleships are so slow...'' The cap will last for 3 min 7 s.</li><li>Damage varies between 845 dps at 68 + 12 km using the Garde II drones and Caldari Navy Thorium ammo and 680 dps right at the extreme targeting range of 140 km with Bouncer II drones and Caldari Navy Iron ammo.</li><li>The Hammerheads or Hobgoblins can be used for small ships that get close, but the best defence might be to use the Micro Jump Drive to move away. Sentry drones left behing can however be a problem.</li><li>The ship is not bonused for weapons, so any weapon can be fitted as preferred. Best is to get something with a range of 20 - 30 km with good tracking to deal with small drones or frigates. Dual Heavy Pulse, Dual 425mm Autocannons or Neutron Blasters are good choices.}}{{ShipFitting|
notes=PvE fit focusing on Sentry Drones and using a Micro Jump Drive or the small signature of Sentries (+ shield reps) to minimize incoming damage.</li><li>With all skills at V and before boosts, this ship has 70.4 K EHP, flies at 366 m/s (481 m/s overheated) and aligns in 17.6 s with AB on (11.8 s off). The cap will last for 5 min 15 s (not running AB or RSB).</li><li>Damage varies between 833 dps at 54 + 20 km using the Garde II drones and Uranium ammo and 712 dps at just above 100km with Bouncer II drones and Tungsten ammo.</li><li>Fit mission specific hardeners if you have problems with the tank.</li><li>The Hobgoblins can be used for small ships that get close, but the best defense might be to use the Micro Jump Drive to move away. Remember to recall your drones before you activate it!</li><li>The ship is not bonused for weapons, so any weapon can be fitted as preferred. Best is to either get something with a range of 20 - 30 km with good tracking to deal with small drones or frigates or weapons that match your drones' range.</li><li>Requires Weapon Upgrades V, otherwise use meta modules (start with Damage Control) or fit other guns.}}{{ShipFitting|
ship=Dominix|
ship=Dominix|
shipTypeID=645|
shipTypeID=645|