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Punisher: Difference between revisions

From EVE University Wiki
Fitting: Removed outdated fits
Undo revision 64040 by Voyce nightfall (talk) Removing my contributions in case they contain misinformation
Line 89: Line 89:


==Fitting==
==Fitting==
{{ShipFitting|
ship=Punisher|
shipTypeID=597|
fitName=PvE Mission Basic|
fitID=PvE-Mission-Basic|
high1name=Dual Light Pulse Laser I|
high1typeID=451|
high2name=Dual Light Pulse Laser I|
high2typeID=451|
high3name=Dual Light Pulse Laser I|
high3typeID=451|
high4name=Small Nosferatu I|
high4typeID=530|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Damage Control I|
low1typeID=2046|
low2name=Small Armor Repairer I|
low2typeID=523|
low3name=Capacitor Power Relay I|
low3typeID=1445|
low4name=Heat Sink I|
low4typeID=2363|
charge1name=Multifrequency S x3|
charge1typeID=246|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=597:451;3:530;1:439;1:1195;1:523;1:1445;1:2046;1:2363;1:246;3::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Amarr Frigate III</li><li>Controlled Bursts II</li><li>Capacitor Emission Systems I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Energy Turret III</li><li>Targeting II</li><li>Weapon Upgrades I|
notes=}}{{ShipFitting|
ship=Punisher|
shipTypeID=597|
fitName=PvP Tackler Basic|
fitID=PvP-Tackler-Basic|
high1name=Gatling Pulse Laser I|
high1typeID=450|
high2name=Gatling Pulse Laser I|
high2typeID=450|
high3name=Gatling Pulse Laser I|
high3typeID=450|
high4name=open|
mid1name=1MN Microwarpdrive I|
mid1typeID=434|
mid2name=Warp Scrambler I|
mid2typeID=447|
low1name=Damage Control I|
low1typeID=2046|
low2name=400mm Reinforced Steel Plates I|
low2typeID=11297|
low3name=Micro Auxiliary Power Core I|
low3typeID=11563|
low4name=Adaptive Nano Plating I|
low4typeID=1304|
charge1name=Standard S x3|
charge1typeID=242|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=597:450;3:434;1:447;1:1304;1:2046;1:11297;1:11563;1:242;3::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Amarr Frigate III</li><li>Controlled Bursts III</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Evasive Maneuvering III</li><li>Gunnery III</li><li>High Speed Maneuvering III</li><li>Hull Upgrades III</li><li>Mechanics III</li><li>Motion Prediction III</li><li>Propulsion Jamming III</li><li>Rapid Firing III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Energy Turret III</li><li>Targeting III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades I|
notes=The MWD can be switched to an AB for better speed tanking, however this will make catching up to any ship with a MWD difficult unless it is already tackled by fleetmates.}}{{ShipFitting|
ship=Punisher|
shipTypeID=597|
fitName=Close Range Tackle T1|
fitID=Close-Range-Tackle-T1|
high1name=Dual Light Pulse Laser I|
high1typeID=451|
high2name=Dual Light Pulse Laser I|
high2typeID=451|
high3name=Dual Light Pulse Laser I|
high3typeID=451|
high4name=Small Nosferatu I|
high4typeID=530|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Warp Scrambler I|
mid2typeID=447|
low1name=Damage Control I|
low1typeID=2046|
low2name=200mm Reinforced Steel Plates I|
low2typeID=11295|
low3name=Adaptive Nano Plating I|
low3typeID=1304|
low4name=Overdrive Injector System I|
low4typeID=1244|
charge1name=Multifrequency S x3|
charge1typeID=246|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=597:451;3:530;1:447;1:5973;1:1244;1:1304;1:2046;1:11295;1:246;3::|
skills=|
notes=This fit is from Azual Skoll. For a full discussion of tackling and this fit, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}}{{ShipFitting|
ship=Punisher|
shipTypeID=597|
fitName=Close Range Tackle T2|
fitID=Close-Range-Tackle-T2|
high1name=Dual Light Pulse Laser II|
high1typeID=3001|
high2name=Dual Light Pulse Laser II|
high2typeID=3001|
high3name=Dual Light Pulse Laser II|
high3typeID=3001|
high4name=Small Diminishing Power System Drain I|
high4typeID=5139|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Faint Epsilon Warp Scrambler I|
mid2typeID=5443|
low1name=Damage Control II|
low1typeID=2048|
low2name=200mm Reinforced Rolled Tungsten Plates I|
low2typeID=11349|
low3name=Adaptive Nano Plating II|
low3typeID=1306|
low4name=Adaptive Nano Plating II|
low4typeID=1306|
charge1name=Imperial Navy Multifrequency S x3|
charge1typeID=23071|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Trimark Armor Pump I|
rig1typeID=30987|
rig2name=Small Trimark Armor Pump I|
rig2typeID=30987|
rig3name=Small Trimark Armor Pump I|
rig3typeID=30987|
difficulty=2|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=597:3001;3:5139;1:5443;1:5973;1:1306;2:2048;1:11349;1:30987;3:23071;3::|
skills=|
notes=This fit is from Azual Skoll. For a full discussion of tackling and this fit, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}}


==Tactics==
==Tactics==