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| Line 161: |
Line 161: |
| skills=| | | skills=| |
| notes=A brawling PvP fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 50.0 K EHP, flies at 1686 m/s (2385 m/s with MWD overheated) and align in 8.6 s (6.3 s with MWD off). The capacitor last for 19 min and for PvP purpose this ship is essentially cap stable.</li><li>Damage varies between 738 dps at 1.9 + 7.5 km with Caldari Navy Antimatter to 448 dps at 5.3 + 7.5 km with Caldari Navy Tungsten.</li><li>The fourth mid slot can be switched to other modules to taste. A point or an ECCM would also be good choices.}} | | notes=A brawling PvP fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 50.0 K EHP, flies at 1686 m/s (2385 m/s with MWD overheated) and align in 8.6 s (6.3 s with MWD off). The capacitor last for 19 min and for PvP purpose this ship is essentially cap stable.</li><li>Damage varies between 738 dps at 1.9 + 7.5 km with Caldari Navy Antimatter to 448 dps at 5.3 + 7.5 km with Caldari Navy Tungsten.</li><li>The fourth mid slot can be switched to other modules to taste. A point or an ECCM would also be good choices.}} |
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| {{ShipFitting|
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| ship=Deimos|
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| shipTypeID=12023|
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| fitName=PvE Nano|
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| fitID=PvE-Nano|
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| high1name=200mm Railgun II|
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| high1typeID=12346|
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| high2name=200mm Railgun II|
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| high2typeID=12346|
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| high3name=200mm Railgun II|
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| high3typeID=12346|
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| high4name=200mm Railgun II|
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| high4typeID=12346|
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| high5name=200mm Railgun II|
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| high5typeID=12346|
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| high6name=open|
| |
| mid1name=Experimental 10MN Microwarpdrive I|
| |
| mid1typeID=5975|
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| mid2name=Tracking Computer II|
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| mid2typeID=1978|
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| mid3name=Cap Recharger II|
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| mid3typeID=2032|
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| mid4name=Phased Muon Sensor Disruptor I|
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| mid4typeID=5302|
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| low1name=Damage Control II|
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| low1typeID=2048|
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| low2name=800mm Reinforced Steel Plates II|
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| low2typeID=20351|
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| low3name=Energized Adaptive Nano Membrane II|
| |
| low3typeID=11269|
| |
| low4name=Energized Explosive Membrane II|
| |
| low4typeID=11229|
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| low5name=Medium Armor Repairer II|
| |
| low5typeID=3530|
| |
| low6name=Magnetic Field Stabilizer II|
| |
| low6typeID=10190|
| |
| drone1name=Hammerhead II x5|
| |
| drone1typeID=2185|
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| drone2name=open|
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| drone3name=open|
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| drone4name=open|
| |
| drone5name=open|
| |
| charge1name=Optimal Range Script x1|
| |
| charge1typeID=28999|
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| charge2name=Targeting Range Dampening Script x1|
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| charge2typeID=29015|
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| charge3name=Caldari Navy Antimatter Charge M x1|
| |
| charge3typeID=23025|
| |
| charge4name=Caldari Navy Thorium Charge M x1|
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| charge4typeID=23031|
| |
| charge5name=Caldari Navy Tungsten Charge M x1|
| |
| charge5typeID=23037|
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| charge6name=Spike M x1|
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| charge6typeID=12805|
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| rig1name=Medium Auxiliary Nano Pump I|
| |
| rig1typeID=31047|
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| rig2name=Medium Semiconductor Memory Cell I|
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| rig2typeID=31408|
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| difficulty=2|
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| warsop=A|
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| warsopReason=|
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| version=ODY 1.1|
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| shipDNA=12023:12346;5:1978;1:2032;1:5302;1:5975;1:2048;1:3530;1:10190;1:11229;1:11269;1:20351;1:31047;1:31408;1:2185;5:12805;1:23025;1:23031;1:23037;1:28999;1:29015;1::|
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| skills=|
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| notes=A medium to long range PvE fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 35.1 K EHP, flies at 1820 m/s (2587 m/s with MWD overheated) and align in 7.8 s (5.6 s with MWD off). The capacitor last for 1 min 40 s or so, depending on Ammo type.</li><li>Damage varies between 585 dps at 16 + 24 km with Caldari Navy Antimatter to 406 dps at 56 + 24 km with Spike.</li><li>The Medium Armor Repairer will repair 273 armor points per s.</li><li>The third and fourth mid slots can be switched to other modules to taste. The fit is however tight, and without fitting implants the choice of modules is limited}}
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| {{ShipFitting| | | {{ShipFitting| |