Difference between revisions of "Magnate"
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==Summary== | ==Summary== | ||
− | The Magnate is the Amarr Tech 1 exploration and scanning frigate. It is a good ship for rookies or veterans who are getting into probing and don't have the skills for the T2 version, the [[Anathema]]. | + | The Magnate is the Amarr Tech 1 exploration and scanning frigate. It is a good ship for rookies or veterans who are getting into probing and don't have the skills for the T2 version, the [[Anathema]]. Its bonus to cycle time for hacking, archaeology, and salvaging modules means it can be very effective for looting exploration sites as well. |
==Skills== | ==Skills== |
Revision as of 15:40, 11 March 2014
RELATED UNI-WIKI REFERENCES
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This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Magnate is the Amarr Tech 1 exploration and scanning frigate. It is a good ship for rookies or veterans who are getting into probing and don't have the skills for the T2 version, the Anathema. Its bonus to cycle time for hacking, archaeology, and salvaging modules means it can be very effective for looting exploration sites as well.
Skills
Further information about additional or recommended skills to pilot Magnate for a specific or it's common role(s) can be written here.
Fitting
Core Probe Launcher I
Prototype Cloaking Device I
Salvager I
Analyzer I
Codebreaker I
Limited 1MN Microwarpdrive I
Drone Damage Amplifier I
Damage Control I
Energized Adaptive Nano Membrane I
100mm Reinforced Rolled Tungsten Plates I
Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
Hobgoblin I x1
Hobgoblin I x1
Hobgoblin I x1
Core Scanner Probe I x7
Expanded Probe Launcher I
Prototype Cloaking Device I
Limited 1MN Microwarpdrive I
Eutectic Capacitor Charge Array
Eutectic Capacitor Charge Array
Photonic CPU Enhancer I
Beta Reactor Control: Capacitor Power Relay I
Local Hull Conversion Nanofiber Structure I
Local Hull Conversion Nanofiber Structure I
Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
Hornet EC-300 x5
Hornet EC-300 x3
Core Scanner Probe I x8
Combat Scanner Probe I x8
- CPU Management 5
- Tough to fit, CPU wise. Add more CPU enhancers if necessary. T2 the nanofibers if money and skills allow.
- Should be able to permarun the MWD. Adjust the nanofibers and relays if so.
- Can fit combat and core scanner probes.
- The hornets *might* save you if you're tackled at a gate, if you deploy them in time and get a jam off.
Tactics
While not designed for combat, one can still combat fit an exploration frigate to catch unsuspected lone gankers off guard. When fitting for combat, as other races' exploration frigates, the Magnate has a severe shortage of power grid while having a huge CPU reservoir. Plus the ship has no bonus to guns or missiles, it is best to fit missile or rockets to save on power grid for prop and repper. The large CPU left over can then be used to fit a range of damage, resist or ewar mods.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.