Difference between revisions of "Damnation"

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* SHIP ATTRIBUTES SECTION (last update : 6/9/2014)
* SHIP ATTRIBUTES SECTION (last update : 07.21.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22474
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| shipimg=Damnation.jpg
|shipid=22474
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| shipname=Damnation
|shipimg=Damnation.jpg
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| caption=Damnation
|shipname=Damnation
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| class=Command Ship
|caption=Damnation
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| grouping=Command Ships
|class=Command Ship
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| hulltype=Prophecy Class
|grouping=Command Ships
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| faction=Amarr Empire
|hulltype=Prophecy Class
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| race=Amarr
|faction=Amarr Empire
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| variations={{Ship|Prophecy}}
|race=Amarr
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| tech=2
|roles=unspecified
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| ecmprio=3
|variations={{Ship|Prophecy}}, {{Ship|Absolution}}
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| powergrid=1,300 MW
|tech=2
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| cpu=500 tf
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| capacitor=3,375 GJ
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| highs=7
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| turrets=2
|powergrid=1,300 MW
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| launchers=5
|cpu=500 tf
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| mediums=4
|capacitor=3,375 GJ
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| lows=6
|highs=7
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| mass=13,500,000 kg
|turrets=2
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| volume=234,000 m&#179;
|launchers=5
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| cargohold=645 m&#179;
|mediums=4
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| dronebay=100 m&#179;
|lows=6
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| bandwidth=50 Mbit/sec
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| info=Name: Damnation<br>Hull: Prophecy<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Khanid Innovation<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
|mass=13,500,000 kg
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| bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to ship armor hitpoints<br>10% bonus to Heavy Missile and Heavy Assault Missile damage<br>3% bonus to Armored Warfare and Information Warfare Links effectiveness<br><b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>
|volume=234,000 m&#179;
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| structurehp=4,400 HP
|cargohold=645 m&#179;
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| shieldhp=3,600 HP
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| shieldem=0
|dronebay=100 m&#179;
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| shieldexp=87.5
|bandwidth=50 Mbit/sec
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| shieldkin=70
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| shieldtherm=20
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
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| armorhp=4,700 HP
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| armorem=50
|bonuses=<b>Amarr Battlecruiser Skill Bonus:</b><br>4% bonus to all Armor Resistances, 10% bonus to Heavy Assault Missile and Heavy Missile velocity<br><b>Command Ships Skill Bonus:</b><br>10% bonus to all Armor hitpoints, 10% bonus to Heavy Assault Missile and Heavy Missile damage and 3% bonus to strength of Armored Warfare and Information Warfare links.<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit up to three Warfare Link modules.
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| armorexp=80
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| armorkin=62.5
|structurehp=4,400 HP
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| armortherm=35
|shieldhp=3,600 HP |shieldem=0 |shieldexp=88 |shieldkin=70 |shieldtherm=20
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| maxvelocity=150 m/sec
|armorhp=4,700 HP |armorem=50 |armorexp=80 |armorkin=63 |armortherm=35
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| inertia=0.7
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| warpspeed=2.75 AU/s
|maxvelocity=150 m/s
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| warptime=13.1 s
|inertia=0.704
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| targetrange=70.00 km
|warpspeed=2.75 AU/s
+
| sigradius=265 m
|warptime=13.18 s
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| maxlockedtargets=7
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| sensortype=RADAR
|targetrange=70 km
+
| sensorvalue=22 points
|sigradius=265 m
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| scanres=210 mm
|maxlockedtargets=7
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| reqskills=*{{RequiredSkill|Amarr Battlecruiser|V}}
|sensortype=RADAR
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**{{RequiredSkill|Spaceship Command|III}}
|sensorvalue=22 points
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**{{RequiredSkill|Amarr Cruiser|III}}
|scanres=210 mm
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***{{RequiredSkill|Spaceship Command|II}}
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***{{RequiredSkill|Amarr Destroyer|III}}
|reqskills=*Amarr Battlecruiser V<small>35d 13h 20m</small>
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****{{RequiredSkill|Amarr Frigate|III}}
**Spaceship Command III<small>4h 26m</small>
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*****{{RequiredSkill|Spaceship Command|I}}
**Amarr Cruiser III<small>22h 13m</small>
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*{{RequiredSkill|Command Ships|I}}
***Amarr Destroyer III<small>8h 53m</small>
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**{{RequiredSkill|Spaceship Command|V}}
****Amarr Frigate III<small>8h 53m</small>
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**{{RequiredSkill|Warfare Link Specialist|IV}}
*Command Ships I<small>1h 6m</small>
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***{{RequiredSkill|Leadership|V}}
**Spaceship Command V<small>5d 22h 13m</small>
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**{{RequiredSkill|Armored Warfare|V}}
**Warfare Link Specialist IV<small>6d 12h 3m</small>
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***{{RequiredSkill|Leadership|I}}
***Leadership V<small>5d 22h 13m</small>
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**{{RequiredSkill|Information Warfare|V}}
**Armored Warfare V<small>11d 20h 27m</small>
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***{{RequiredSkill|Leadership|I}}
**Information Warfare V<small>11d 20h 27m</small>
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**{{RequiredSkill|Siege Warfare|V}}
**Siege Warfare V<small>11d 20h 27m</small>
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***{{RequiredSkill|Leadership|I}}
**Skirmish Warfare V<small>11d 20h 27m</small>
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**{{RequiredSkill|Skirmish Warfare|V}}
|totaltraintime=103d 19h 42m
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***{{RequiredSkill|Leadership|I}}
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Damnation Damnation on Eve Online Wiki]<br>
 
 
|highlights1=High Amount of High Slots
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=104d 20h 51m 23s
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| externallinks=[http://wiki.eveonline.com/en/wiki/Damnation Damnation on Eve Online Wiki]
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| highlights1=High Amount of High Slots
 
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Revision as of 21:55, 9 June 2014

EVE University Database
 
Ship Database
Damnation
CornerT2h.png
Damnation
Amarr Empire
Amarr Empire
Command Ships
Prophecy Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Damnation
Hull: Prophecy
Role: Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Khanid Innovation

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.

SHIP BONUSES

Command Ships bonuses (per skill level):
10% bonus to ship armor hitpoints
10% bonus to Heavy Missile and Heavy Assault Missile damage
3% bonus to Armored Warfare and Information Warfare Links effectiveness
Amarr Battlecruiser bonuses (per skill level):
10% bonus to Heavy Missile and Heavy Assault Missile max velocity
4% bonus to all armor resistances
Role Bonus:
• Can use 3 Warfare Link modules simultaneously

Required Skills
Training Time what's this?
104d 20h 51m 23s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Prophecy
Prophecy.jpg
Prophecy
Standard Battlecruisers Prophecy Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png5 (4/4) Icon mid slot.png4 Icon low slot.png7
Icon powergrid.png1,100 MW Icon cpu.png415 tf
Icon velocity.png170 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,300 MW
CPU
cpu output
500 tf
Capacitor
capacitor
3,375 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
6
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
150 m/sec
Inertia Modifier
inertia modifier (agility)
0.7
Warp Speed
inertia modifier (agility)
2.75 AU/s
Base Time to Warp
base time to warp
13.1 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
100 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
22 points
Sig. Radius
signature radius
265 m
Scan Res.
scan resolution
210 mm
Structure
Structure Hitpoints
structure hitpoints
4,400 HP
Mass
ship mass
13,500,000 kg
Volume
ship volume
234,000 m³
Cargo Capacity
cargo capacity
645 m³
Armor
Armor Hitpoints
armor hitpoints
4,700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
62.5
EXP
explosive resistance
80
Shields
Shield Capacity
shield hitpoints
3,600 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
70
EXP
explosive resistance
87.5


Summary

The Damnation is one of the Amarr command ships, designed as a tanky missile platform. The Damnation has bonuses to armor and information warfare links and like all command ships can fit 3 warfare links out of the box. Even among command ships the Damnation is especially tanky, with a bonus to armor resistances AND armor hit points, allowing it to fit an enormous buffer tank. This makes it a popular pick for a fleet booster for large armor fleets.

Skills

Further information about additional or recommended skills to pilot Damnation for a specific or it's common role(s) can be written here.

Fitting


Tactics

No sub-article about Damnation roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Damnation here.