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Damnation: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
m bonus formatting
Plebe (talk | contribs)
updated from template tool
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/9/2014)
* SHIP ATTRIBUTES SECTION (last update : 07.21.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22474
| shipimg=Damnation.jpg
|shipid=22474
| shipname=Damnation
|shipimg=Damnation.jpg
| caption=Damnation
|shipname=Damnation
| class=Command Ship
|caption=Damnation
| grouping=Command Ships
|class=Command Ship
| hulltype=Prophecy Class
|grouping=Command Ships
| faction=Amarr Empire
|hulltype=Prophecy Class
| race=Amarr
|faction=Amarr Empire
| variations={{Ship|Prophecy}}
|race=Amarr
| tech=2
|roles=unspecified
| ecmprio=3
|variations={{Ship|Prophecy}}, {{Ship|Absolution}}
| powergrid=1,300 MW
|tech=2
| cpu=500 tf
| capacitor=3,375 GJ
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| highs=7
| turrets=2
|powergrid=1,300 MW
| launchers=5
|cpu=500 tf
| mediums=4
|capacitor=3,375 GJ
| lows=6
|highs=7
| mass=13,500,000 kg
|turrets=2
| volume=234,000 m&#179;
|launchers=5
| cargohold=645 m&#179;
|mediums=4
| dronebay=100 m&#179;
|lows=6
| bandwidth=50 Mbit/sec
| info=Name: Damnation<br>Hull: Prophecy<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Khanid Innovation<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
|mass=13,500,000 kg
| bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to ship armor hitpoints<br>10% bonus to Heavy Missile and Heavy Assault Missile damage<br>3% bonus to Armored Warfare and Information Warfare Links effectiveness<br><b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>
|volume=234,000 m&#179;
| structurehp=4,400 HP
|cargohold=645 m&#179;
| shieldhp=3,600 HP
| shieldem=0
|dronebay=100 m&#179;
| shieldexp=87.5
|bandwidth=50 Mbit/sec
| shieldkin=70
| shieldtherm=20
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
| armorhp=4,700 HP
| armorem=50
|bonuses=<b>Amarr Battlecruiser Skill Bonus:</b><br>4% bonus to all Armor Resistances, 10% bonus to Heavy Assault Missile and Heavy Missile velocity<br><b>Command Ships Skill Bonus:</b><br>10% bonus to all Armor hitpoints, 10% bonus to Heavy Assault Missile and Heavy Missile damage and 3% bonus to strength of Armored Warfare and Information Warfare links.<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit up to three Warfare Link modules.
| armorexp=80
| armorkin=62.5
|structurehp=4,400 HP
| armortherm=35
|shieldhp=3,600 HP |shieldem=0 |shieldexp=88 |shieldkin=70 |shieldtherm=20
| maxvelocity=150 m/sec
|armorhp=4,700 HP |armorem=50 |armorexp=80 |armorkin=63 |armortherm=35
| inertia=0.7
| warpspeed=2.75 AU/s
|maxvelocity=150 m/s
| warptime=13.1 s
|inertia=0.704
| targetrange=70.00 km
|warpspeed=2.75 AU/s
| sigradius=265 m
|warptime=13.18 s
| maxlockedtargets=7
| sensortype=RADAR
|targetrange=70 km
| sensorvalue=22 points
|sigradius=265 m
| scanres=210 mm
|maxlockedtargets=7
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|V}}
|sensortype=RADAR
**{{RequiredSkill|Spaceship Command|III}}
|sensorvalue=22 points
**{{RequiredSkill|Amarr Cruiser|III}}
|scanres=210 mm
***{{RequiredSkill|Spaceship Command|II}}
***{{RequiredSkill|Amarr Destroyer|III}}
|reqskills=*Amarr Battlecruiser V<small>35d 13h 20m</small>
****{{RequiredSkill|Amarr Frigate|III}}
**Spaceship Command III<small>4h 26m</small>
*****{{RequiredSkill|Spaceship Command|I}}
**Amarr Cruiser III<small>22h 13m</small>
*{{RequiredSkill|Command Ships|I}}
***Amarr Destroyer III<small>8h 53m</small>
**{{RequiredSkill|Spaceship Command|V}}
****Amarr Frigate III<small>8h 53m</small>
**{{RequiredSkill|Warfare Link Specialist|IV}}
*Command Ships I<small>1h 6m</small>
***{{RequiredSkill|Leadership|V}}
**Spaceship Command V<small>5d 22h 13m</small>
**{{RequiredSkill|Armored Warfare|V}}
**Warfare Link Specialist IV<small>6d 12h 3m</small>
***{{RequiredSkill|Leadership|I}}
***Leadership V<small>5d 22h 13m</small>
**{{RequiredSkill|Information Warfare|V}}
**Armored Warfare V<small>11d 20h 27m</small>
***{{RequiredSkill|Leadership|I}}
**Information Warfare V<small>11d 20h 27m</small>
**{{RequiredSkill|Siege Warfare|V}}
**Siege Warfare V<small>11d 20h 27m</small>
***{{RequiredSkill|Leadership|I}}
**Skirmish Warfare V<small>11d 20h 27m</small>
**{{RequiredSkill|Skirmish Warfare|V}}
|totaltraintime=103d 19h 42m
***{{RequiredSkill|Leadership|I}}
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Damnation Damnation on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=104d 20h 51m 23s
| externallinks=[http://wiki.eveonline.com/en/wiki/Damnation Damnation on Eve Online Wiki]
| highlights1=High Amount of High Slots
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