More actions
Starcofski (talk | contribs) Added Vanguard Incursion fit |
|||
| Line 322: | Line 322: | ||
shipDNA=17726:3057;8:1978;1:3578;1:5955;1:17559;1:2048;1:2364;3:11269;2:17546;1:20353;1:25954;3:2185;5:2456;5:23707;5:11287;50:12816;8:12820;8:23107;8:23111;8:23115;8:29001;1::| | shipDNA=17726:3057;8:1978;1:3578;1:5955;1:17559;1:2048;1:2364;3:11269;2:17546;1:20353;1:25954;3:2185;5:2456;5:23707;5:11287;50:12816;8:12820;8:23107;8:23111;8:23115;8:29001;1::| | ||
skills=| | skills=| | ||
notes=A variation on the PvP Pulse fit targeted toward soloing Level 4 missions</li><li>As shown, the fit requires an implant to boost CPU by 2%. Getting the fit to work without implant requires a significant rejuggling of the modules</li><li>104 K EHP before bonuses with all skills at V</li><li>Damage varies between 976 dps at 21 + 10 km with Gleam and 743 dps at 62 + 10 km with Aurora</li><li>Cap last for 5 min 40 s with everything turned on using 400 cap boosters</li><li>The web, with a tracking speed script, is used to be able to kill fast moving targets that get close. The Imperial Navy Gamma crystal also helps</li><li>The Imperial Navy Large Armor Repairer significantly helps keeping the ship alive during heavy damage fights. If money is tight, it can be replaced by a Tech II module}} | notes=A variation on the PvP Pulse fit targeted toward soloing Level 4 missions</li><li>As shown, the fit requires an implant to boost CPU by 2%. Getting the fit to work without implant requires a significant rejuggling of the modules</li><li>104 K EHP before bonuses with all skills at V</li><li>Damage varies between 976 dps at 21 + 10 km with Gleam and 743 dps at 62 + 10 km with Aurora</li><li>Cap last for 5 min 40 s with everything turned on using 400 cap boosters</li><li>The web, with a tracking speed script, is used to be able to kill fast moving targets that get close. The Imperial Navy Gamma crystal also helps</li><li>The Imperial Navy Large Armor Repairer significantly helps keeping the ship alive during heavy damage fights. If money is tight, it can be replaced by a Tech II module}}{{ShipFitting| | ||
ship=Apocalypse Navy Issue| | |||
shipTypeID=17726| | |||
fitName=Vanguard Incursion| | |||
fitID=NApoc_VG_EntryLevel| | |||
high1name=Mega Modulated Pulse Energy Beam I| | |||
high1typeID=7087| | |||
high2name=Mega Modulated Pulse Energy Beam I| | |||
high2typeID=7087| | |||
high3name=Mega Modulated Pulse Energy Beam I| | |||
high3typeID=7087| | |||
high4name=Mega Modulated Pulse Energy Beam I| | |||
high4typeID=7087| | |||
high5name=Mega Modulated Pulse Energy Beam I| | |||
high5typeID=7087| | |||
high6name=Mega Modulated Pulse Energy Beam I| | |||
high6typeID=7087| | |||
high7name=Mega Modulated Pulse Energy Beam I| | |||
high7typeID=7087| | |||
high8name=Mega Modulated Pulse Energy Beam I| | |||
high8typeID=7087| | |||
mid1name=Adaptive Invulnerability Field II| | |||
mid1typeID=2281| | |||
mid2name=Adaptive Invulnerability Field II| | |||
mid2typeID=2281| | |||
mid3name=Federation Navy Stasis Webifier| | |||
mid3typeID=17559| | |||
mid4name=Sensor Booster II| | |||
mid4typeID=1952| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=Heat Sink II| | |||
low2typeID=2364| | |||
low3name=Heat Sink II| | |||
low3typeID=2364| | |||
low4name=Heat Sink II| | |||
low4typeID=2364| | |||
low5name=Tracking Enhancer II| | |||
low5typeID=1999| | |||
low6name=Tracking Enhancer II| | |||
low6typeID=1999| | |||
low7name=Capacitor Power Relay II| | |||
low7typeID=1447| | |||
low8name=Capacitor Power Relay II| | |||
low8typeID=1447| | |||
drone1name=Medium Shield Maintenance Bot I x5| | |||
drone1typeID=23717| | |||
drone2name=Acolyte II x5| | |||
drone2typeID=2205| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Scan Resolution Script x1| | |||
charge1typeID=29011| | |||
charge2name=Imperial Navy Multifrequency L x40| | |||
charge2typeID=23105| | |||
charge3name=Imperial Navy Microwave L x16| | |||
charge3typeID=23117| | |||
charge4name=Multifrequency L x8| | |||
charge4typeID=262| | |||
charge5name=Microwave L x8| | |||
charge5typeID=256| | |||
rig1name=Large Anti-EM Screen Reinforcer I| | |||
rig1typeID=26076| | |||
rig2name=Large Core Defense Field Extender I| | |||
rig2typeID=26088| | |||
rig3name=Large Energy Burst Aerator II| | |||
rig3typeID=26380| | |||
difficulty=1| | |||
warsop=S| | |||
warsopReason=Faction Module| | |||
version=KRON 1.0| | |||
shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1447;2:1999;2:2048;1:2364;3:26076;1:26088;1:26380;1:256;8:262;8:2205;5:23105;40:23117;16:23717;5:23105;1:29011;1::| | |||
skills=Amarr Battleship II| | |||
notes=Shield Rigging skills are not necessary, as another Unista can apply them for you.</li><li>Upon reaching Amarr Battleship IV, I recommend swapping the second Tracking Enhancer II for a fourth Heat Sink II.</li><li>This fit is very Cap-Unstable, be aware of your personal capacitor skills before flying.}} | |||
==Tactics== | ==Tactics== | ||