Difference between revisions of "Thrasher"
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==Fitting== | ==Fitting== | ||
− | + | {{ShipFitting | |
− | {{ShipFitting| | + | | ship=Thrasher |
− | ship=Thrasher| | + | | shipTypeID=16242 |
− | shipTypeID=16242| | + | | fitName=PvE Mission Basic |
− | fitName=PvE Basic| | + | | fitID=PvE-Mission-Basic |
− | fitID=PvE-Basic| | + | | low1name=Emergency Damage Control I |
− | high1name=200mm | + | | low1typeID=5841 |
− | high1typeID= | + | | low2name=Gyrostabilizer I |
− | high2name=200mm | + | | low2typeID=520 |
− | high2typeID= | + | | mid1name=Limited 1MN Afterburner I |
− | high3name=200mm | + | | mid1typeID=6001 |
− | high3typeID= | + | | mid2name=Limited Adaptive Invulnerability Field I |
− | high4name=200mm | + | | mid2typeID=9632 |
− | high4typeID= | + | | mid3name=Medium C5-L Emergency Shield Overload I |
− | high5name=200mm | + | | mid3typeID=10872 |
− | high5typeID= | + | | high1name=200mm Light Gallium Machine Gun, EMP S |
− | high6name=200mm | + | | high1typeID=8867 |
− | high6typeID= | + | | charge1name=EMP S x2 |
− | high7name=200mm | + | | charge1typeID=185 |
− | high7typeID= | + | | high2name=200mm Light Gallium Machine Gun, EMP S |
− | high8name=open| | + | | high2typeID=8867 |
− | + | | high3name=200mm Light Gallium Machine Gun, EMP S | |
− | + | | high3typeID=8867 | |
− | + | | high4name=200mm Light Gallium Machine Gun, EMP S | |
− | + | | high4typeID=8867 | |
− | + | | high5name=200mm Light Gallium Machine Gun, EMP S | |
− | + | | high5typeID=8867 | |
− | + | | high6name=200mm Light Gallium Machine Gun, EMP S | |
− | + | | high6typeID=8867 | |
− | + | | high7name=200mm Light Gallium Machine Gun, EMP S | |
− | + | | high7typeID=8867 | |
− | + | | high8name=open | |
− | + | | rig1name=open | |
− | + | | rig2name=open | |
− | + | | rig3name=open | |
− | + | | charge2name=open | |
− | + | | charge3name=open | |
− | + | | charge4name=open | |
− | + | | charge5name=open | |
− | + | | drone1name=open | |
− | difficulty=0| | + | | drone2name=open |
− | warsop=A| | + | | drone3name=open |
− | warsopReason=| | + | | drone4name=open |
− | version= | + | | drone5name=open |
− | shipDNA=16242: | + | | skills= |
− | + | | showSKILLS=N | |
− | + | | notes=Pulse the Shield Booster to conserve cap. | |
+ | | showNOTES=N | ||
+ | | difficulty=0 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=PHOEBE 1.0 | ||
+ | | showTOC=Y | ||
+ | | shipDNA=16242:5841;1:520;1:6001;1:9632;1:10872;1:8867;7:185;2:: | ||
+ | | fleetup= | ||
+ | }}{{ShipFitting| | ||
ship=Thrasher| | ship=Thrasher| | ||
shipTypeID=16242| | shipTypeID=16242| | ||
Line 174: | Line 183: | ||
shipDNA=16242:24348;4:25861;4:439;1:1195;2:1317;2:31083;3::| | shipDNA=16242:24348;4:25861;4:439;1:1195;2:1317;2:31083;3::| | ||
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Mechanics III</li><li>Survey III</li><li>Salvaging III</li><li>Afterburner I</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades I</li><li>Jury Rigging III</li><li>Armor Rigging I| | skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Mechanics III</li><li>Survey III</li><li>Salvaging III</li><li>Afterburner I</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades I</li><li>Jury Rigging III</li><li>Armor Rigging I| | ||
− | notes=If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.}} | + | notes=If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.}}{{ShipFitting| |
− | |||
− | |||
− | {{ShipFitting| | ||
ship=Thrasher| | ship=Thrasher| | ||
shipTypeID=16242| | shipTypeID=16242| | ||
− | fitName=Brawler | + | fitName=Shield Fleet Brawler| |
− | fitID=Brawler | + | fitID=Shield-Fleet-Brawler| |
high1name=200mm AutoCannon II| | high1name=200mm AutoCannon II| | ||
high1typeID=2889| | high1typeID=2889| | ||
Line 222: | Line 228: | ||
warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
− | version= | + | version=PHOEBE 1.0| |
shipDNA=16242:2889;7:10631;1:3831;1:5439;1:5973;1:519;1:2048;1:31668;1:31680;1:21924;840::| | shipDNA=16242:2889;7:10631;1:3831;1:5439;1:5973;1:519;1:2048;1:31668;1:31680;1:21924;840::| | ||
skills=| | skills=| | ||
− | notes=}}{{ShipFitting| | + | notes=Great for Frig/dessie roams and solo work. Have faction EMP, Fusion, Phased Plasma and Barrage.}}{{ShipFitting |
− | ship=Thrasher| | + | | ship=Thrasher |
− | shipTypeID=16242| | + | | shipTypeID=16242 |
− | fitName= | + | | fitName=Gatecamp |
− | fitID= | + | | fitID=Gatecamp |
− | + | | low1name=Gyrostabilizer II | |
− | + | | low1typeID=519 | |
− | + | | low2name=Gyrostabilizer II | |
− | + | | low2typeID=519 | |
− | + | | mid1name=Faint Warp Disruptor I | |
− | + | | mid1typeID=5403 | |
− | + | | mid2name=Limited 1MN Afterburner I | |
− | + | | mid2typeID=6001 | |
− | + | | mid3name=Sensor Booster II, Scan Resolution Script | |
− | + | | mid3typeID=1952 | |
− | + | | charge1name=Scan Resolution Script x1 | |
− | + | | charge1typeID=29011 | |
− | + | | high1name=280mm Howitzer Artillery II, Republic Fleet EMP S | |
− | + | | high1typeID=2977 | |
− | + | | charge2name=Republic Fleet EMP S x1 | |
− | mid1name= | + | | charge2typeID=21898 |
− | mid1typeID= | + | | high2name=280mm Howitzer Artillery II, Republic Fleet EMP S |
− | mid2name | + | | high2typeID=2977 |
− | + | | high3name=280mm Howitzer Artillery II, Republic Fleet EMP S | |
− | + | | high3typeID=2977 | |
− | + | | high4name=280mm Howitzer Artillery II, Republic Fleet EMP S | |
− | + | | high4typeID=2977 | |
− | + | | high5name=280mm Howitzer Artillery II, Republic Fleet EMP S | |
− | + | | high5typeID=2977 | |
− | + | | high6name=280mm Howitzer Artillery II, Republic Fleet EMP S | |
− | + | | high6typeID=2977 | |
− | + | | high7name=280mm Howitzer Artillery II, Republic Fleet EMP S | |
− | + | | high7typeID=2977 | |
− | + | | rig1name=Small Ancillary Current Router I | |
− | + | | rig1typeID=31358 | |
− | + | | rig2name=Small Targeting System Subcontroller I | |
− | + | | rig2typeID=31322 | |
− | + | | rig3name=Small Targeting System Subcontroller I | |
− | + | | rig3typeID=31322 | |
− | + | | high8name=open | |
− | + | | charge3name=open | |
− | + | | charge4name=open | |
− | + | | charge5name=open | |
− | + | | drone1name=open | |
− | + | | drone2name=open | |
− | + | | drone3name=open | |
− | + | | drone4name=open | |
− | + | | drone5name=open | |
− | + | | skills= | |
− | + | | showSKILLS=N | |
− | + | | notes=Get a bunch of your friends together in these, have eyes on the other side of the gate and pop flashies as they jump into you.</li><li>Downgrade the guns to 280mm Prototype Siege Cannon if you can't fit this, it's still just as effective.</li> | |
− | + | | showNOTES=N | |
− | + | | difficulty=2 | |
− | + | | warsop=A | |
− | + | | warsopReason= | |
− | + | | version=PHOEBE 1.0 | |
− | high2typeID= | + | | showTOC=Y |
− | high3name= | + | | shipDNA=16242:519;2:5403;1:6001;1:1952;1:29011;1:2977;7:21898;1:31358;1:31322;2:: |
− | high3typeID= | + | | fleetup= |
− | high4name= | + | }} |
− | high4typeID= | ||
− | high5name= | ||
− | high5typeID= | ||
− | high6name= | ||
− | high6typeID= | ||
− | high7name= | ||
− | high7typeID= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | charge3name=open| | ||
− | charge4name=open| | ||
− | charge5name=open| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | difficulty=2| | ||
− | warsop=A| | ||
− | warsopReason=| | ||
− | version= | ||
− | shipDNA=16242: | ||
− | |||
− | |||
==Tactics== | ==Tactics== |
Revision as of 20:46, 5 November 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Minmatar Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Thrasher can be an effective anti-frigate platform in PvE (L1 missions) or PvP. It is rarely seen in fleet combat, but its cheap cost makes it popular with suicide gankers.
The Thrasher's balanced mid and low slot layout makes it generally the most flexible destroyer, able to fit some tackle and an armour tank, or damage and a shield tank.
Skills
Further information about additional or recommended skills to pilot Thrasher for a specific or it's common role(s) can be written here.
Fitting
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
Limited 1MN Afterburner I
Limited Adaptive Invulnerability Field I
Medium C5-L Emergency Shield Overload I
Emergency Damage Control I
Gyrostabilizer I
EMP S x2
- Pulse the Shield Booster to conserve cap.
Salvager I
Salvager I
Salvager I
Salvager I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
1MN Afterburner I
Cap Recharger I
Cap Recharger I
Expanded Cargohold I
Expanded Cargohold I
Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I
- Minmatar Frigate III
- Minmatar Destroyer I
- Mechanics III
- Survey III
- Salvaging III
- Afterburner I
- Energy Grid Upgrades II
- Hull Upgrades I
- Jury Rigging III
- Armor Rigging I
- If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
Rocket Launcher II
Medium Shield Extender II
J5b Phased Prototype Warp Scrambler I
Limited 1MN Microwarpdrive I
Gyrostabilizer II
Damage Control II
Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I
Republic Fleet Phased Plasma S x1680
- Great for Frig/dessie roams and solo work. Have faction EMP, Fusion, Phased Plasma and Barrage.
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
Faint Warp Disruptor I
Limited 1MN Afterburner I
Sensor Booster II, Scan Resolution Script
Gyrostabilizer II
Gyrostabilizer II
Small Ancillary Current Router I
Small Targeting System Subcontroller I
Small Targeting System Subcontroller I
Scan Resolution Script x1
Republic Fleet EMP S x1
- Get a bunch of your friends together in these, have eyes on the other side of the gate and pop flashies as they jump into you.
- Downgrade the guns to 280mm Prototype Siege Cannon if you can't fit this, it's still just as effective.
Tactics
A fantastic Level 1 Security Mission ship. To speed through missions as quickly as possible, linking the auto-cannons together in a group of 3/2/2 allows the simultaneous and near instant destruction of 3 Frigates at a time. Along with an afterburner or micro-warp drive will enable the pilot to quickly and efficiently work their way through getting the standings to move forward to Level 2 Security Missions.
The Salvaging fit for a Thrasher will easily keep up with the wrecks popped from Level 1-3 missions, a great addition to a player's isk productivity. Having a salvaging Thrasher will significantly increase the isk earned from mission running.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.