| notes=Many feel the Crow has fallen out of favour. I still like flying it however. This fit will give you:</li><li></li><li>2.7k EHP</li><li>4311 m/s</li><li>Point, Scram and Web</li><li>50dps</li><li>Cap Stable</li><li>50km Targeting Range
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
SHIP BONUSES
Caldari Frigate bonuses (per skill level): 5% bonus to Light Missile and Rocket explosion radius 10% bonus to Light Missile and Rocket max velocity Interceptors bonuses (per skill level): 15% reduction in Microwarpdrive signature radius penalty 5% bonus to Warp Scrambler and Warp Disruptor optimal range Role Bonus: 80% reduction in Propulsion Jamming systems activation cost • Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
32.50 km
Max Locked Targets
5
Gravimetric Sensor
12 points
Sig. Radius
35 m
Scan Res.
860 mm
Structure
Structure Hitpoints
375 HP
Mass
1,065,000 kg
Volume
18,000 m³
Cargo Capacity
98 m³
Armor
Armor Hitpoints
325 HP
Armor Resistances
EM
50
THR
55
KIN
25
EXP
10
Shields
Shield Capacity
550 HP
Shield Resistances
EM
0
THR
30
KIN
40
EXP
50
Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 nerfed the crow into the ground.
The Crow has 4 mid slots like the Stiletto, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or it's common role(s) can be written here.
Fitting
Fly Something Else
Crow: Fly Something Else
EFT
[Crow, Fly Something Else]
Faint Epsilon Warp Scrambler I Limited 1MN Microwarpdrive I Medium Shield Extender II Warp Disruptor II
Nanofiber Internal Structure II Damage Control II
Small Polycarbon Engine Housing I Small Ionic Field Projector I
FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
This ship was totally ruined. If you have to fly it this is really the only way to still be a fleet inty.
I know, it has no weapons to whore on kills. Blame CCP Fozzie.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.