For more info on fittings, please go [[Barghest/Fittings|here]]
| ship=Barghest
| shipTypeID=33820
| fitName=Barghest
| fitID=Barghest
| low1name=Damage Control II
| low1typeID=2048
| low2name=Ballistic Control System II
| low2typeID=22291
| low3name=Ballistic Control System II
| low3typeID=22291
| low4name=Ballistic Control System II
| low4typeID=22291
| low5name=Nanofiber Internal Structure II
| low5typeID=2605
| low6name=Nanofiber Internal Structure II
| low6typeID=2605
| mid1name=100MN Microwarpdrive II
| mid1typeID=12084
| mid2name=Warp Disruptor II
| mid2typeID=3244
| mid3name=Stasis Webifier II
| mid3typeID=527
| mid4name=Adaptive Invulnerability Field II
| mid4typeID=2281
| mid5name=EM Ward Field II
| mid5typeID=2301
| mid6name=Thermic Dissipation Field II
| mid6typeID=2303
| high1name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
| high1typeID=19739
| charge1name=Scourge Fury Cruise Missile x1
| charge1typeID=24533
| high2name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
| high2typeID=19739
| high3name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
| high3typeID=19739
| high4name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
| high4typeID=19739
| high5name=Heavy Energy Neutralizer II
| high5typeID=12271
| high6name=Heavy Energy Neutralizer II
| high6typeID=12271
| high7name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
| high7typeID=19739
| high8name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
| high8typeID=19739
| rig1name=Large Warhead Flare Catalyst I
| rig1typeID=26028
| rig2name=Large Polycarbon Engine Housing I
| rig2typeID=26070
| rig3name=Large Warhead Calefaction Catalyst I
| rig3typeID=26030
| drone1name=Hobgoblin II x5
| drone1typeID=2456
| drone2name=Hammerhead II x5
| drone2typeID=2185
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=Pyfa exported plan for "All 0"</li><li>===============================================================================</li><li></li><li>-------------------------------------------------------------------------------</li><li>Skills required for Ballistic Control System II:</li><li> Weapon Upgrades: 4</li><li> Gunnery: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for 100MN Microwarpdrive II:</li><li> High Speed Maneuvering: 4</li><li> Afterburner: 3</li><li> Navigation: 1</li><li> Navigation: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Scourge Fury Cruise Missile:</li><li> Missile Launcher Operation: 5</li><li> Cruise Missiles: 5</li><li> Missile Launcher Operation: 5</li><li> Heavy Missiles: 3</li><li> Missile Launcher Operation: 3</li><li> Light Missiles: 3</li><li> Missile Launcher Operation: 2</li><li> Cruise Missile Specialization: 1</li><li> Missile Launcher Operation: 1</li><li> Cruise Missiles: 5</li><li> Missile Launcher Operation: 5</li><li> Heavy Missiles: 3</li><li> Missile Launcher Operation: 3</li><li> Light Missiles: 3</li><li> Missile Launcher Operation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Polycarbon Engine Housing I:</li><li> Astronautics Rigging: 1</li><li> Jury Rigging: 3</li><li> Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Hobgoblin II:</li><li> Light Drone Operation: 5</li><li> Drones: 3</li><li> Gallente Drone Specialization: 1</li><li> Drones: 5</li><li> Drones: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Warhead Flare Catalyst I:</li><li> Launcher Rigging: 1</li><li> Jury Rigging: 3</li><li> Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Cruise Missile Launcher II:</li><li> Missile Launcher Operation: 1</li><li> Cruise Missile Specialization: 1</li><li> Missile Launcher Operation: 1</li><li> Cruise Missiles: 5</li><li> Missile Launcher Operation: 5</li><li> Heavy Missiles: 3</li><li> Missile Launcher Operation: 3</li><li> Light Missiles: 3</li><li> Missile Launcher Operation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Barghest:</li><li> Caldari Battleship: 1</li><li> Caldari Battlecruiser: 3</li><li> Caldari Cruiser: 3</li><li> Caldari Destroyer: 3</li><li> Caldari Frigate: 3</li><li> Spaceship Command: 1</li><li> Spaceship Command: 2</li><li> Spaceship Command: 3</li><li> Spaceship Command: 4</li><li> Gallente Battleship: 1</li><li> Gallente Battlecruiser: 3</li><li> Gallente Cruiser: 3</li><li> Gallente Destroyer: 3</li><li> Gallente Frigate: 3</li><li> Spaceship Command: 1</li><li> Spaceship Command: 2</li><li> Spaceship Command: 3</li><li> Spaceship Command: 4</li><li>-------------------------------------------------------------------------------</li><li>Skills required for EM Ward Field II:</li><li> Tactical Shield Manipulation: 4</li><li> Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Thermic Dissipation Field II:</li><li> Tactical Shield Manipulation: 4</li><li> Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Damage Control II:</li><li> Hull Upgrades: 4</li><li> Mechanics: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Hammerhead II:</li><li> Gallente Drone Specialization: 1</li><li> Drones: 5</li><li> Medium Drone Operation: 5</li><li> Drones: 3</li><li> Drones: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Adaptive Invulnerability Field II:</li><li> Tactical Shield Manipulation: 4</li><li> Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Heavy Energy Neutralizer II:</li><li> Capacitor Emission Systems: 5</li><li> Science: 2</li><li> Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Warp Disruptor II:</li><li> Propulsion Jamming: 2</li><li> CPU Management: 3</li><li> Navigation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Nanofiber Internal Structure II:</li><li> Hull Upgrades: 2</li><li> Mechanics: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Warhead Calefaction Catalyst I:</li><li> Launcher Rigging: 1</li><li> Jury Rigging: 3</li><li> Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Stasis Webifier II:</li><li> Propulsion Jamming: 4</li><li> CPU Management: 3</li><li> Navigation: 2</li><li>-------------------------------------------------------------------------------</li><li>
| showSKILLS=N
| notes=With all level 5:</li><li>- 81k ehp</li><li>- 970 dps (No Drones)</li><li>- 1069 dps (Hobgoblin IIs)</li><li>- 11128 dps (Hammerhead IIs)</li><li>- 226 m/s (no mwd)</li><li>- 1652 m/s (with mwd)</li><li>- cap stable without mwd and neut</li><li>- 1:47 with mwd and neut</li><li></li><li>Can swap web for a medium ancillary shield booster.
| showNOTES=N
| difficulty=1
| warsop=S
| warsopReason=Requires sophomore title or higher.
Development In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
The Barghest represents the pinnacle of the Legion’s ambitions for its new strike craft doctrine: a fast battleship with high-speed missile delivery systems, fully capable of contesting the field with more traditional heavy skirmishers.
SHIP BONUSES
Gallente Battleship bonuses (per skill level): 10% bonus to warp scrambler and warp disruptor maximum range Caldari Battleship bonuses (per skill level): 10% bonus to missile damage Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
11,600 MW
CPU
730 tf
Capacitor
6,100 GJ
High
8
Launchers
6
Turrets
0
Medium
6
Low
6
Rig
3
large
Calibration
350
Navigation
Max Velocity
148 m/sec
Inertia Modifier
0.098
Warp Speed
2 AU/s
Base Time to Warp
13.38 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
75 m³
Drone Bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
76.00 km
Max Locked Targets
7
Gravimetric Sensor
29 points
Sig. Radius
370 m
Scan Res.
110 mm
Structure
Structure Hitpoints
8,100 HP
Mass
98,467,000 kg
Volume
595,000 m³
Cargo Capacity
665 m³
Frigate Escape Bay
1 Frigate
Armor
Armor Hitpoints
8,750 HP
Armor Resistances
EM
50
THR
45
KIN
25
EXP
10
Shields
Shield Capacity
11,200 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
A summary on the Barghest can be added here.
Skills
Further information about additional or recommended skills to pilot Barghest for a specific or it's common role(s) can be written here.