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| ==Fitting== | | ==Fitting== |
− | {{ShipFitting
| + | For more info on fittings, please go [[Prowler/Fittings|here]] |
− | | ship=Prowler
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− | | shipTypeID=12735
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− | | fitName=Cruiser carrier
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− | | fitID=Cruiser-carrier
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− | | low1name=Expanded Cargohold II
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− | | low1typeID=1319
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− | | low2name=Expanded Cargohold II
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− | | low2typeID=1319
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− | | low3name=Expanded Cargohold II
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− | | low3typeID=1319
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− | | mid1name=Experimental 10MN Microwarpdrive I
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− | | mid1typeID=5975
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− | | mid2name=Adaptive Invulnerability Field II
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− | | mid2typeID=2281
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− | | mid3name=Adaptive Invulnerability Field II
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− | | mid3typeID=2281
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− | | high1name=Core Probe Launcher I, Core Scanner Probe I
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− | | high1typeID=17938
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− | | charge1name=Core Scanner Probe I x8
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− | | charge1typeID=30013
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− | | high2name=Covert Ops Cloaking Device II
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− | | high2typeID=11578
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− | | rig1name=Medium Cargohold Optimization I
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− | | rig1typeID=31119
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− | | rig2name=Medium Polycarbon Engine Housing I
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− | | rig2typeID=31179
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− | | charge2name=open
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone1name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills={{sk|Cloaking|IV}}</li><li>{{sk|High Speed Maneuvering|I}}</li><li>{{sk|Power Grid Management|IV|}}</li><li>{{sk|Hull Upgrades|II}}</li><li>{{sk|Astronautics Rigging|I}}</li><li>{{sk|Tactical Shield Manipulation|IV}}
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− | | showSKILLS=N
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− | | notes=This fit allows you to carry packaged cruisers (10,000m3), but has a reasonably long align time (7s at low skill levels, can be reduced to 5s with {{sk|Evasive Maneuvering|V}}).</li><li>It warps at a good 6.4 au/s (with low skills) and a brisk 7.5 au/s at {{sk|Transport Ships|V}}.</li><li>This fit is moderately tough for a blockade runner, with 10k EHP even with low skills. Note that the Prowler has a naturally high shield EM resistance, so you don't need to fit an EM shield hardener to maximise your EHP.</li><li>In order to reach 10,000m3 cargo, you ''must'' fit three Tech 2 expanded cargoholds and one Tech 1 cargo rig.</li><li>The Poycarbon Engine Housing rig is a good all-round solution, but can be swapped for a Hyperspatial Velocity Optimizer rig to trade align time for warp speed (up to a blistering 9 au/s with {{sk|Transport Ships|V}}).</li><li>The shield modules can be downgraded to Tech 1 if you don't have {{sk|Tactical Shield Manipulation|IV}}.</li><li>The probe launcher is useful for finding wormholes to use as shortcuts (and is obviously mandatory for operation in wormhole space).
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=KRON 1.0
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− | | showTOC=Y
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− | | shipDNA=12735:1319;3:5975;1:2299;1:2281;1:17938;1:30013;8:11578;1:31119;1:31179;1::
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− | }}{{ShipFitting
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− | | ship=Prowler
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− | | shipTypeID=12735
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− | | fitName=Fast transport
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− | | fitID=Fast-transport
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− | | low1name=Expanded Cargohold II
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− | | low1typeID=1319
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− | | low2name=Nanofiber Internal Structure I
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− | | low2typeID=2603
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− | | low3name=Nanofiber Internal Structure I
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− | | low3typeID=2603
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− | | mid1name=Experimental 10MN Microwarpdrive I
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− | | mid1typeID=5975
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− | | mid2name=Adaptive Invulnerability Field II
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− | | mid2typeID=2281
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− | | mid3name=Adaptive Invulnerability Field II
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− | | mid3typeID=2281
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− | | high1name=Core Probe Launcher I, Core Scanner Probe I
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− | | high1typeID=17938
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− | | charge1name=Core Scanner Probe I x8
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− | | charge1typeID=30013
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− | | high2name=Covert Ops Cloaking Device II
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− | | high2typeID=11578
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− | | rig1name=Medium Hyperspatial Velocity Optimizer I
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− | | rig1typeID=31161
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− | | rig2name=Medium Cargohold Optimization I
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− | | rig2typeID=31119
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− | | charge2name=open
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone1name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills={{sk|Cloaking|IV}}</li><li>{{sk|High Speed Maneuvering|I}}</li><li>{{sk|Power Grid Management|IV|}}</li><li>{{sk|Hull Upgrades|II}}</li><li>{{sk|Astronautics Rigging|I}}</li><li>{{sk|Tactical Shield Manipulation|IV}}
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− | | showSKILLS=N
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− | | notes=This is a very fast ship for carrying small to medium cargo (6415m3) through low- and null-sec. It has a reasonable align time (6s at low skills), which can be reduced by either fitting a third Nanofiber Internal Structure, or training skills (down to a nigh uncatchable 4s with {{sk|Evasive Maneuvering|V}} and {{sk|Spaceship Command|V}}). It's also very fast at sublight speeds: 328 m/s, or 1846 m/s with the MWD on, even with low skills (train {{sk|Acceleration Control}} and {{sk|Navigation}} to reach speeds of nearly 2500 m/s with the MWD).</li><li>It warps at a fast 7.6 au/s (with low skills) and a blistering 9 au/s at {{sk|Transport Ships|V}}.</li><li>Carry three Expanded Cargohold modules with you when you travel, so that you can refit your ship to carry larger cargo if necessary.</li><li>You can vary the low-slot modules and rigs to get your align time down to the next integer value (remember to round up!), depending on your skills. It may be a good idea, however, to keep one cargo rig to make your ship as flexible as possible. </li><li>The shield modules can be downgraded to Tech 1 if you don't have {{sk|Tactical Shield Manipulation|IV}}.</li><li>The probe launcher is useful for finding wormholes to use as shortcuts (and is obviously mandatory for operation in wormhole space).
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=KRON 1.0
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− | | showTOC=Y
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− | | shipDNA=12735:1319;1:2603;2:5975;1:2281;2:17938;1:30013;8:11578;1:31161;1:31119;1:: | |
− | }}
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| ==Tactics== | | ==Tactics== |