| rig2name=Small Targeting System Subcontroller II
| rig2typeID=31328
| charge1name=Caldari Navy Inferno Light Missile x1
| charge1typeID=27371
| charge2name=Scan Resolution Script x1
| charge2typeID=29011
| charge3name=open
| charge4name=open
| charge5name=open
| skills=
| showSKILLS=N
| notes=More durable first-tackle requiring high fitting skills or implants to fully fit.</li><li>SeBo should only be toggled on to lock small targets before being deactivated again.
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
SHIP BONUSES
Caldari Frigate bonuses (per skill level): 5% bonus to Light Missile and Rocket explosion radius 10% bonus to Light Missile and Rocket max velocity Interceptors bonuses (per skill level): 15% reduction in Microwarpdrive signature radius penalty 5% bonus to Warp Scrambler and Warp Disruptor optimal range Role Bonus: 80% reduction in Propulsion Jamming systems activation cost • Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
32.50 km
Max Locked Targets
5
Gravimetric Sensor
12 points
Sig. Radius
35 m
Scan Res.
860 mm
Structure
Structure Hitpoints
375 HP
Mass
1,065,000 kg
Volume
18,000 m³
Cargo Capacity
98 m³
Armor
Armor Hitpoints
500 HP
Armor Resistances
EM
50
THR
55
KIN
25
EXP
10
Shields
Shield Capacity
786 HP
Shield Resistances
EM
0
THR
30
KIN
40
EXP
50
Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 removed a low slot and added a high slot and a launcher hardpoint, as well as switching its kinetic damage bonus for a explosion radius bonus.