Difference between revisions of "Apocalypse"
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[[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]] | [[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]] |
Revision as of 11:07, 6 June 2016
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Amarr Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Apocalypse is an Amarr battleship. It has a bonus to optimal range that with the Amarr ability to switch crystals instantly can be turned in to a damage bonus quite easily. Pulse laser Apocalypses with T2 Scorch ammunition are able to deliver good damage at a decent distance. Apocalypses are also well suited to beam laser sniper fits. The Apocalypse does not have the raw firepower of the Abaddon (due to the lack of any damage bonuses), but with an impressive bonus to tracking speed the Apocalypse does well against signature tanking cruisers such as AHACs and strategic cruisers that would normally be difficult for battleships to hit.
Skills
Further information about additional or recommended skills to pilot Apocalypse for a specific or its common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Apocalypse roles or piloting tactics. You can write them here.
Notes
You can add notes here.