Breacher
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The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat. SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
No summary available.
Skills
No suggested skills available.
Fittings
For more info on fittings, please click here
Tactics
No sub-article about Breacher roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
December v1.0 – Build: 995003 – 08.12.15
- Breacher:-0.08 inertia, +5 m/s
Rubicon v.1.3 - Build: 761459 - 12.03.14
- Removed +5% missile damage bonus per level
- Added -5% missile RoF bonus per level
- +2 PWG
- +10 m/s velocity
- +0.02 inertia
Odyssey v.1.0 - Build: 584903 - 04.16.13
- +50 Hull.
Retribution v.1.0 – Build: 476047 – 04.12.12
- Minmatar Frigate bonuses: +5% missile damage and +7.5% shield boost amount per level
- Slot layout: 3 H, 4 M, 3 L, 0 turrets, 3 launchers
- Fittings: 35 PWG, 180 CPU
- Defense (shields / armor / hull): 500 / 350 / 300
- Capacitor (amount / recharge rate / cap per second): 300 / 150 s / 2
- Mobility (max velocity / agility / mass / align time): 350 s / 3.16 / 1087000 / 3.21 s
- Drones (bandwidth / bay): 10 / 10
- Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km / 650 / 4
- Sensor strength: 8 Ladar
- Signature radius: 36