Nightmare
RELATED UNI-WIKI REFERENCES
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When this terror was first seen haunting the spacelanes, rumors abounded about its design, which bore the indelible stamp of Sansha Kuvakei's unique madness. Who else, the conspiracy theorists argued, could come up with such marvelously twisted designs? SHIP BONUSES
Caldari Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Nightmare is a pirate faction laser boat. It is designed to be shield tanked. While the nightmare only has 4 turret slots, the Nightmare's 150% damage bonus makes them deal as much damage as 10 unbonused turrets, without any skill training and at less than half the capacitor cost. The Nightmare has a respectable 7 mid slots to accommodate its tank. Unfortunately, as a shield tanker and a laser boat, the Nightmare's capacitor requirements are very high and its base capacitor has trouble fulfilling the demand, so mid slots often have to be used for capacitor upgrades as well as tank.
The Nightmare has a hefty price tag that makes it unpopular in PvP, but it a solid choice for PvE. The high firepower and tracking bonus makes it a decent choice for incursions.
Skills
The Nightmare is capable of a multitude of roles. No matter what role it is in, Capacitor Systems Operation, Capacitor Management, and Controlled Bursts skills are extremely important to train because energy turrets consume a large amount of capacitor.
Worth noting is that it is only necessary to train Caldari Battleship I for certain purposes, since the Caldari skill only increases the afterburner efficiency. While fleet Nightmares are almost universally AB-fit, an Incursion Nightmare is typically MWD-fit, so its pilot only needs the first rank of the skill.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Nightmare roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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