Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
SHIP BONUSES
Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to Shield Booster effectiveness per level Command Ships Skill Bonus: 5% bonus to Medium Projectile Turret damage and 10% bonus to Medium Projectile Turret falloff per level Role Bonus: 99% reduction in Warfare Link module CPU need
Required Skills
Minmatar Cruiser V29d 15h 6m
Spaceship Command III4h 26m
Minmatar Frigate IV2d 2h 17m
Command Ships I1h 6m
Spaceship Command V5d 22h 13m
Warfare Link Specialist IV6d 12h 3m
Battlecruisers V35d 13h 20m
Heavy Assault Ships IV6d 6h 51m
Weapon Upgrades V11d 20h 26m
Spaceship Command V5d 22h 13m
Assault Ships IV4d 4h 34m
Training Time what's this?
108d 4h 38m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.