Ishkur
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Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey. SHIP BONUSES
Gallente Frigate Skill Bonus:
Ship Attributes
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Summary
The Ishkur is a frigate sized drone boat, capable of carrying a full flight of light drones, which is unusual for a frigate sized ship. The assault ships bonus increases the drone bay, but does not increase the bandwidth, meaning it can carry additional drones, but it can never field a flight of medium drones. The optimal range bonus favors railguns, but Ishkurs are more often blaster fit.
Skills
Further information about additional or recommended skills to pilot Ishkur for a specific or it's common role(s) can be written here.
Fitting
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Small Capacitor Booster II
Damage Control II
Armor Explosive Hardener II
Drone Damage Amplifier II
Small Ancillary Armor Repairer
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Hobgoblin II x5
Hornet EC-300 x5
Nanite Repair Paste x1
Navy Cap Booster 200 x1
Null S x3
- Designed to work as a fast tackle. Will be able to repair 130 damage per second while cap boosters last, but without cap boosters cap will run out in 28 s.
- This fit requires good skills
- The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)
- As fitted, with all skills at V and before any boost, this ship has 7.9 K EHP, flies at 2300 m/s (3300 m/s overheated) and align in 6.2 s with MWD on (4.4 s off)
- Damage is 229 dps at 3.9 + 3.5 km with Null. The drones can project 122 dps at 60 km.
75mm Gatling Rail II
75mm Gatling Rail II
75mm Gatling Rail II
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
200mm Reinforced Steel Plates II
Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Hobgoblin II x5
Hornet EC-300 x5
Caldari Navy Antimatter Charge S x3
Caldari Navy Lead Charge S x3
- Designed to work as a fast tackle. Bigger tank than the nano fit above, cap stable, equip a web, but slower.
- This fit requires good skills
- The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)
- As fitted, with all skills at V and before any boost, this ship has 10.3 K EHP, flies at 2000 m/s (2800 m/s overheated) and align in 6.6 s with MWD on (4.8s off)
- Damage is 233 dps at 6.8 + 3.8 km with Caldari Antimatter, and the drones can project 146 dps at 60 km.
Tactics
No sub-article about Ishkur roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Ishkur here.