Thorax

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Thorax received an extra mid slot and extra CPU.

EVE University Database
 
Ship Database
Thorax
Thorax
Gallente Federation
Gallente Federation
Standard Cruisers
Thorax Class
RELATED UNI-WIKI REFERENCES

The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.

SHIP BONUSES

Gallente Cruiser Skill Bonus:
5% bonus to Medium Hybrid Turret damage per level
7.5% bonus to Medium Hybrid Turret tracking speed per level

Required Skills
  • Gallente Cruiser III22h 13m
    • Spaceship Command III4h 26m
    • Gallente Frigate IV2d 2h 17m
Training Time what's this?
3d 4h 57m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Deimos
Deimos.jpg
CornerT2s.png
Deimos
Heavy Assault Cruisers Thorax Class
Icon hi slot.png5 (0/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,100 MW Icon cpu.png380 tf
Icon velocity.png230 m/sec
Icon capacity.png415 m³
, Phobos
Phobos.jpg
CornerT2s.png
Phobos
Heavy Interdiction Cruisers Thorax Class
Icon hi slot.png6 (0/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,165 MW Icon cpu.png375 tf
Icon velocity.png205 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
820 MW
CPU
cpu output
330 tf
Capacitor
capacitor
1,450 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/s
Inertia Modifier
inertia modifier (agility)
0.49
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
9.15 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
52.5 km
Max Locked Targets
max. locked targets
6
Magnetometric Sensor
Magnetometric sensor strength
15 points
Sig. Radius
signature radius
120 m
Scan Res.
scan resolution
280 mm
Structure
Structure Hitpoints
structure hitpoints
1,600 HP
Mass
ship mass
11,280,000 kg
Volume
ship volume
112,000 m³
Cargo Capacity
cargo capacity
465 m³
Armor
Armor Hitpoints
armor hitpoints
1,600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,200 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Thorax is a gun boat, designed to use hybrid turrets. In PvP the Thorax is used as a hard hitting blaster boat. This can be highly effective but is very "do or die", and will make most Thoraxes' lives glorious but short. In PvE, the Thorax is less popular; the slow and steady style of the Vexor is more suited to mission running. Despite this the Thorax can be popular as a first mission running cruiser, because most pilots will have trained gunnery skills while piloting frigates and destroyers, while they will probably have neglected the drone skills required to use a Vexor effectively. Having said that, the Thorax has a 50m3 drone bay, so will also benefit greatly from drone skills.

Skills

The general skill requirements for a Thorax have those everyone could think of (gunnery skills, gallente cruiser skills, MWD skills, capacitor skills - especially energy management), and also good drone skills (Drones V, Drone Interfacing III-IV, you are going to use them later anyway if you choose to be a gallentean) as well, which can be trained with in 10 days, where T2 guns would require a bit more time.

For a beginner, drones might have 1/3 (down to around 1/7 when gunnery is a few millions high) of your total dps or even more, and they will work nicely on smaller targets since you might just be using heavy blasters.

While most thorax PVP fit uses shield tank, there are armor tanking thorax fittings as well. By using small turrents or similiar tactics, the tanking ability of a thorax might be as well as a Vexor.

Fitting

Zaknas Solo PvP
Thorax: Zaknas Solo PvP
EFT
[Thorax, Zaknas Solo PvP]
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Experimental 10MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Warp Scrambler II

Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Ancillary Current Router I


Hammerhead II x5

Caldari Navy Antimatter Charge M x1
Caldari Navy Antimatter Charge S x1

Fitting template high slot label.png
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Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon mid slot.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This is a solo fit. Reps are to enhance the tank and outlast your opponent.
  • I know... mixed guns but small neutrons give you more options against frigates that go under your larger guns. You can swap everything to Med Electron Blasters.


Tactics

As a heavy damage dealer(usually from 230DPS up to more than 700DPS) and a weak tanker(usually less than 20k in EHP), Thorax can be often primaried in fleet combat.

For this reason, it might be better to decloak after your fleet has engaged ---- dont be the hero, since you have MWD fitted on most thorax fits it might only take you seconds to join the battle. If you do so, even if the enemy turns on you(which become less likely in large scaled battle), you have earned your teammate a good respite from focused fire.

Even though Thorax is usally a gunboat, drones can be a good part of your DPS, they have a good range(more than 25km), better accuracy on small targets, and they are not affected by ewar usually, so always remember to launch the drones in battle.

At last, hybrid turrents can change ammos in a short time, if you are using T2 medium blasters, bring a round full(400 for neutron, 600 for ion, 1000 for electron) of Null M charges with you just in case(they could be quite useful in OGC-like situations).

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.