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Can use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
Developer: Thukker Mix
It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers aquired the technology from prototypes stolen by the Guristas.
SHIP BONUSES
Minmatar Frigate Skill Bonus: 5% bonus to Small Projectile Turret Damage per level 10% bonus to Small Projectile Turret Optimal Range per level Covert Ops Skill Bonus: 20% reduced CPU need for Cloaking Devices per level 10% increase to scan strength of probes per level 10% reduction to survey probe flight time per level Notes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds.
Required Skills
- Minmatar Frigate V11d 20h 26m
- Covert Ops I33m
- Spaceship Command III4h 26m
- Electronics Upgrades V11d 20h 26m
Training Time what's this?23d 22h 1m
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Grouping
▪ Variations Probe
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25 MW 240 tf
360 m/sec
400 m³
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Ship Attributes
Fittings |
High 3
Launchers 1
Turrets 2
Rig
2
small
Calibration 400
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Navigation |
Base Time to Warp 7.47 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 528 HP
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Armor |
Armor Hitpoints 387 HP
Armor Resistances
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Shields |
Shield Capacity 281 HP
Shield Resistances
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Summary
The covert ops frigates have few differences, but the cheetah is slightly faster and more maneuverable than the rest, while having a below par capacitor.
Skills
Further information about additional or recommended skills to pilot Cheetah for a specific or it's common role(s) can be written here.
Fitting
Basic starting point for Cheetah Fleet Scout
[Cheetah, Scout]
Covert Ops Cloaking Device II
Expanded Probe Launcher I
Limited 1MN Microwarpdrive I
1MN Afterburner II
Small Shield Extender II
Nanofiber Internal Structure II
Inertia Stabilizers I
Micro Auxiliary Power Core I
Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
Combat Scanner Probe I x1
- Astrometric Rangefinding IV
- Astrometric Acquisition III
- Astrometrics III
- Cloaking IV
- Covert Ops IV
- Astrometric Acquisiton IV
- Astrometrics IV
- This setup is intended for a fleet scout.
- 3.36 second align, dual prop mods and the small buffer might let you survive a minor mistake but if you're not paying attention this ship will pop fast.
- Covert Ops IV is necessary for this fit. (Power usage of extended probe launcher makes reducing the power usage of the cloak a priority.)
Tactics
No sub-article about Cheetah roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Cheetah here.
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