High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
|
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
Developer: Roden Shipyards
Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors’.
SHIP BONUSES
Gallente Destroyer Skill Bonus: 10% bonus to Small Hybrid Turret optimal range per level 10% bonus to Small Hybrid Turret tracking speed per level Interdictors Skill Bonus: 5% bonus to Small Hybrid Turret damage per level 10% reduction in Microwarpdrive signature radius penalty per level Role Bonus: Can fit Interdiction Sphere Launchers
Required Skills
- Gallente Destroyer V11d 20h 26m
- Gallente Frigate III8h 53m
- Interdictors I41m
- Spaceship Command IV1d 1h 8m
- Graviton Physics I41m
- Science V5d 22h 13m
- Power Grid Management V5d 22h 13m
- Propulsion Jamming V17d 18h 40m
- CPU Management III4h 26m
- Navigation II47m
Training Time what's this?43d 4h 12m
|
Grouping
▪ Variations Catalyst
|
High Amount of High Slots
70 MW 178 tf
265 m/sec
450 m³
|
|
Ship Attributes
Fittings |
High 8
Launchers 1
Turrets 7
Rig
2
small
Calibration 400
|
|
Navigation |
Base Time to Warp 6.41 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 0 Mbit/sec
|
|
Targeting |
Magnetometric Sensor 13 points
|
|
Structure |
Structure Hitpoints 800 HP
|
|
Armor |
Armor Hitpoints 700 HP
Armor Resistances
|
|
Shields |
Shield Capacity 650 HP
Shield Resistances
|
|
Summary
The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to keep enemies from fleeing into warp over a wide area (i.e. an AoE point). However, because the Eris is split on weapon bonuses, it's not a very popular ship. Also working against it is the fact that it's still a destroyer-class vessel, making it a prime target for cruisers as well as frigates.
Skills
Further information about additional or recommended skills to pilot Eris for a specific or it's common role(s) can be written here.
Fitting
Tactics
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.
Notes
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|