Vigilant

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Revision as of 05:43, 2 July 2014 by Starcofski (talk | contribs) (Fit was out of date, Insufficient powergrid even with max skills and 6% PG implant.)
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Ship Database
Vigilant
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Vigilant
Serpentis
Serpentis
Pirate Faction Ships
Thorax Class
RELATED UNI-WIKI REFERENCES

The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
10% bonus to Medium Hybrid Turret falloff
Minmatar Cruiser bonuses (per skill level):
10% bonus to Stasis Webifier effectiveness
Role Bonus:
75% bonus to Medium Hybrid Turret damage

Required Skills
Training Time what's this?
1d 20h 12m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Phobos
Phobos.jpg
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Phobos
Heavy Interdiction Cruisers Thorax Class
Icon hi slot.png6 (0/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,165 MW Icon cpu.png375 tf
Icon velocity.png205 m/sec
Icon capacity.png400 m³
,Deimos
Deimos.jpg
CornerT2s.png
Deimos
Heavy Assault Cruisers Thorax Class
Icon hi slot.png5 (0/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,100 MW Icon cpu.png380 tf
Icon velocity.png230 m/sec
Icon capacity.png415 m³
,Thorax
Thorax.jpg
Thorax
Standard Cruisers Thorax Class
Icon hi slot.png5 (0/5) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png820 MW Icon cpu.png330 tf
Icon velocity.png240 m/sec
Icon capacity.png465 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,050 MW
CPU
cpu output
360 tf
Capacitor
capacitor
1,545 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
242 m/sec
Inertia Modifier
inertia modifier (agility)
0.48
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
6.54 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
49.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
signature radius
130 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
2,625 HP
Mass
ship mass
9,830,000 kg
Volume
ship volume
101,000 m³
Cargo Capacity
cargo capacity
450 m³
Armor
Armor Hitpoints
armor hitpoints
2,500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,175 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vigilant is the Serpentis faction cruiser. It is capable of immense damage dealing thanks to its role bonus and strong tracking, as well as having an incredibly powerful web that can bring an enemy close to a dead stop. Unfortunately, as with the other Serpentis ships, its cost is very high even when compared to other pirate faction ships.

Skills

Further information about additional or recommended skills to pilot Vigilant for a specific or it's common role(s) can be written here.

Fitting

Wormhole Armor
Vigilant: Wormhole Armor
EFT
[Vigilant, Wormhole Armor]
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II

Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Experimental 10MN Microwarpdrive I
Warp Scrambler II

Magnetic Field Stabilizer II
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
800mm Reinforced Steel Plates II

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II


Infiltrator II x5

Void M x1

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FITTING DIFFICULTY
EVE VERSION
KRON 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Advanced Weapon Upgrades 5
  • Medium Blaster Specialization 1
NOTES
  • Note that your damage and resists will change depending on the class and type of wormhole you operate in.
  • Base numbers are 611 dps and 52.8k EHP (using All V's), your mileage may vary.


Tactics

No sub-article about Vigilant roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vigilant here.