Punisher

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EVE University Database
 
Ship Database
Punisher
Punisher
Amarr Empire
Amarr Empire
Standard Frigates
Punisher Class
RELATED UNI-WIKI REFERENCES

Development
The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.

SHIP BONUSES

Amarr Frigate bonuses (per skill level):
10% reduction in Small Energy Turret activation cost
4% bonus to all armor resistances

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vengeance
Vengeance.jpg
CornerT2s.png
Vengeance
Assault Frigates Punisher Class
Icon hi slot.png5 (4/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png43 MW Icon cpu.png170 tf
Icon velocity.png295 m/sec
Icon capacity.png210 m³
,Retribution
Retribution.jpg
CornerT2s.png
Retribution
Assault Frigates Punisher Class
Icon hi slot.png5 (0/4) Icon mid slot.png2 Icon low slot.png5
Icon powergrid.png62 MW Icon cpu.png140 tf
Icon velocity.png275 m/sec
Icon capacity.png135 m³

Ship Attributes

Fittings
Powergrid
powergrid
67 MW
CPU
cpu output
140 tf
Capacitor
capacitor
400 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
2
Low
low slots
5
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
355 m/sec
Inertia Modifier
inertia modifier (agility)
2.9
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.78 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
25.00 km
Max Locked Targets
max. locked targets
4
RADAR Sensor
RADAR sensor strength
10 points
Sig. Radius
signature radius
37 m
Scan Res.
scan resolution
640 mm
Structure
Structure Hitpoints
structure hitpoints
450 HP
Mass
ship mass
1,190,000 kg
Volume
ship volume
28,600 m³
Cargo Capacity
cargo capacity
135 m³
Armor
Armor Hitpoints
armor hitpoints
500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
350 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

With its many low slots for armor tank and a bonus to armor resistances, the Punisher is known as the toughest T1 frigate around, but one that won't win any speed races. It is hampered in the tackling role by only having 2 mid slots, meaning it can only fit a single tackle module alongside the obligatory propulsion module, but if a tank fitted Punisher gets in to scram range of you then it takes a lot of effort to get rid of it again.

Prior to the Inferno patch, the Punisher had a bonus to energy weapon capacitor, but not to damage, which resulted in some of the more effective setups using autocannons instead of lasers, freeing up more cap for armour repairs and other active modules at a minimal DPS loss (considering all lvl5 skills). Now a clear tradeoff can to be made between damage and cap drain, with both laser based and autocannon based fits being equally viable.

Skills

Further information about additional or recommended skills to pilot Punisher for a specific or its common role(s) can be written here.

Fitting

PVE basic missions
Punisher: PVE basic missions
EFT
[Punisher, PVE basic missions]
Small Focused Modulated Pulse Energy Beam I, Multifrequency S
Small Focused Modulated Pulse Energy Beam I, Multifrequency S
Small Focused Modulated Pulse Energy Beam I, Multifrequency S
Small Focused Modulated Pulse Energy Beam I, Multifrequency S

1MN Monopropellant Enduring Afterburner
X5 Prototype Engine Enervator

Small 'Accommodation' Vestment Reconstructer I
'Refuge' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I
Heat Sink I
Type-D Restrained Capacitor Power Relay

Small Auxiliary Nano Pump I
Small Energy Locus Coordinator I
Small Energy Collision Accelerator I



Multifrequency S x1

Fitting template high slot label.png
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Fitting template low slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
PARALLAX 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • The tank is probably conservative for basic missions - you can always switch Platings for Heat Sinks, if you feel that you do not need that amount of tank
Buffer AB
Punisher: Buffer AB
EFT
[Punisher, Buffer AB]
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

400mm Rolled Tungsten Compact Plates
Adaptive Nano Plating II
Explosive Plating II
Damage Control II
Heat Sink II

Small Anti-Thermal Pump I
Small Anti-Kinetic Pump I
Small Trimark Armor Pump I



Scorch S x1

Fitting template high slot label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
PARALLAX 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • You could switch the damage control with a heat sink for a more aggressive setup
Buffer MWD
Punisher: Buffer MWD
EFT
[Punisher, Buffer MWD]
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S

5MN Quad LiF Restrained Microwarpdrive
J5b Phased Prototype Warp Scrambler I

400mm Steel Plates II
Adaptive Nano Plating II
Explosive Plating II
Damage Control II
Heat Sink II

Small Anti-Thermal Pump I
Small Anti-Kinetic Pump I
Small Trimark Armor Pump I



Scorch S x1

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
PARALLAX 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
InstaUndockMaker
Punisher: InstaUndockMaker
EFT
[Punisher, InstaUndockMaker]

50MN Cold-Gas Enduring Microwarpdrive
Cap Recharger II

Overdrive Injector System II
Overdrive Injector System II
Capacitor Power Relay II
Reactor Control Unit II
Micro Auxiliary Power Core II

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Ancillary Current Router I



Fitting template high slot label.png
Icon hi slot.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Cargo.png
Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
PARALLAX 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Requires very good capacitor and fitting Skills
  • Switching an Overdrive for a Power Diagnostic System enables you to downgrade the other modules a little bit while sustaining cap stability
NOTES
  • Making InstaUndocks with the new grids can get tiresome - this fit is designed to maximize the speed while staying capstable that you can let it fly in one direction for some minutes.
  • It has no application besides that.


Fleet Up Fittings

NNitH Basic
Punisher: NNitH Basic
EFT
[Punisher, NNitH Basic]
Gatling Anode Particle Stream I
Gatling Anode Particle Stream I
Gatling Anode Particle Stream I

Faint Epsilon Scoped Warp Scrambler
1MN Monopropellant Enduring Afterburner

Extruded Compact Heat Sink
Extruded Compact Heat Sink
200mm Rolled Tungsten Compact Plates
'Refuge' Adaptive Nano Plating I
IFFA Compact Damage Control

Small Trimark Armor Pump I
Small Anti-Explosive Pump I
Small Energy Collision Accelerator I



Multifrequency S x3

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
FROSTLINE
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
PvE - Newbie
Punisher: PvE - Newbie
EFT
[Punisher, PvE - Newbie]
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I

Optical Compact Tracking Computer
1MN Monopropellant Enduring Afterburner

Small 'Accommodation' Vestment Reconstructer I
Extruded Compact Heat Sink
'Refuge' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I
Damage Control I

Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I



Multifrequency S x4
Microwave S x4

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Faction frequency crystals, like Imperial Navy Multifrequency S, can be used to improve DPS but the crystals deteriorate with use.
Gang PvP - Newbie
Punisher: Gang PvP - Newbie
EFT
[Punisher, Gang PvP - Newbie]
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I

1MN Y-S8 Compact Afterburner
Initiated Compact Warp Scrambler

Extruded Compact Heat Sink
Extruded Compact Heat Sink
Prototype Thermal Plating I
Damage Control I
400mm Crystalline Carbonide Restrained Plates

Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Small Energy Metastasis Adjuster I



Microwave S x4
Standard S x4
Multifrequency S x4

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Tracking issues can reduce damage application. Try to mitigate with effective piloting.
  • Swap Small Energy Metastasis Adjuster I for Small Energy Collision Accelerator I to improve DPS if tracking is not an issue or is adjusted with manual piloting.
  • Upgrading to faction frequency crystals (like Imperial Navy Multifrequency S) is recommended when affordable.
  • Carry Nanite Repair Paste to repair heat damage after overheating modules. The opportunity to dock up may not come often enough in hostile space.
Fleet PvP - Tackle
Punisher: Fleet PvP - Tackle
EFT
[Punisher, Fleet PvP - Tackle]

5MN Quad LiF Restrained Microwarpdrive
Faint Scoped Warp Disruptor

'Refuge' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I
Prototype Energized Explosive Membrane I
Damage Control I
400mm Crystalline Carbonide Restrained Plates

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I



Fitting template high slot label.png
Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit is intended as a tackle frigate as part of a fleet. It is optimized for tank and therefore survivability rather than dps, however guns can be added to preference.
Gang PvP - Advanced
Punisher: Gang PvP - Advanced
EFT
[Punisher, Gang PvP - Advanced]
Dual Light Beam Laser II
Dual Light Beam Laser II
Dual Light Beam Laser II
Dual Light Beam Laser II

Warp Scrambler II
1MN Y-S8 Compact Afterburner

Co-Processor II
Damage Control II
Heat Sink II
Heat Sink II
400mm Crystalline Carbonide Restrained Plates

Small Anti-Kinetic Pump I
Small Trimark Armor Pump I
Small Anti-Explosive Pump I



Gleam S x4
Aurora S x4
Imperial Navy Multifrequency S x4
Imperial Navy Standard S x4

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Tracking issues can reduce damage application. Try to mitigate with effective piloting.
MWD Blaster
Punisher: MWD Blaster
EFT
[Punisher, MWD Blaster]
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Faint Epsilon Scoped Warp Scrambler
5MN Y-T8 Compact Microwarpdrive

'Refuge' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I
IFFA Compact Damage Control
Magnetic Field Stabilizer II
400mm Rolled Tungsten Compact Plates

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I



Void S x750
Null S x750

Fitting template high slot label.png
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Fitting template low slots label.png
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Fitting template charge slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Strong in fleet PvP due to high DPS and Tank.


Tactics

Note this is all subjective, so feel free to add your own opinions. It is also not complete, so feel free to add again.

PvE fitted punishers follow the same basic pattern as all other PVE frigates: fit a minimal active tank, and afterburner, and the biggest bonused guns you can. Being rather tanky due to the resist bonuses while also doing better damage then other ammar frigates, it is the ideal beginner's ships if not for one problem: you eat cap like there is no tomorrow. To fix this, either train up your capacitor skills and controlled bursts, and/or fit a nos in your 4th highslot, fitting skills permitting. Switching to standard crystals instead of multifrequency can also help slightly if you need that one extra rep cycle, but should not relied on.

PvP fits break down first by active or passive tank. One variant of note is the laser active tanked variant, sometimes called a "bleeder" fit. These use a nos in the highslots and a massive active tank, with the aim of eliminating almost all of the incoming dps, and slowly grinding the opponent down.

Flying solo or in a small group, the aim is find a compromise between sitting at your optimal and avoiding being in your opponents optimal. For laser ships, this normally involves using scorch, and sitting close to the edge of nos or scram range depending on your fitting, which puts you outside the effective range of blaster and autocannon fitted ships. However, due to only having two mid-slots, your range advantage is lost if the opponent is able to fit a web, so pick your targets with care.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.