RELATED UNI-WIKI REFERENCES
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Development The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level): 5% bonus to Medium Hybrid Turret damage 4% bonus to all shield resistances
Required Skills
Training Time what's this?19h 15m 30s
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Grouping
▪ Variations Onyx
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900 MW 560 tf
200 m/sec
450 m³
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, Eagle
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950 MW 440 tf
160 m/sec
550 m³
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, Gila
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670 MW 380 tf
195 m/sec
440 m³
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 5
Rig
3
medium
Calibration 400
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Navigation |
Base Time to Warp 8.65 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 15 Mbit/sec
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Targeting |
Gravimetric Sensor 17 points
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Structure |
Structure Hitpoints 1,500 HP
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Armor |
Armor Hitpoints 1,000 HP
Armor Resistances
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Shields |
Shield Capacity 2,500 HP
Shield Resistances
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Summary
Contrary to what the Moa's (in-game) description says, it is most often used in PvP as a brawler, fit with blasters. It has quite a good shield tank, and can deal nice DPS.
For PvE, the Moa can be fit with rail guns and used for kiting.
Skills
Train up the usual Gunnery Support Skills
Fitting
For more info on fittings, please go here
Fleet Up Fittings
Tactics
No sub-article about Moa roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Moa here.
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