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HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Name: Eos Hull: Myrmidon Role: Command Ship
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Developer: CreoDron
As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
SHIP BONUSES
Command Ships bonuses (per skill level): 7.5% bonus to Heavy Drone max velocity and tracking speed 7.5% bonus to Medium Hybrid Turret tracking speed 3% bonus to Armored Command and Skirmish Command burst strength and duration Gallente Battlecruiser bonuses (per skill level): 10% bonus to Drone hitpoints and damage 7.5% bonus to Armor Repairer amount Role Bonus: • Can use 2 Command Burst modules 100% bonus to Command Burst area of effect range
Required Skills
Training Time what's this?104d 20h 51m 23s ?
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Grouping
▪ Variations Myrmidon
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Can use Command Burst module
1,050 MW 400 tf
145 m/sec
400 m³
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Ship Attributes
Fittings |
High 6
Launchers 0
Turrets 4
Rig
2
medium
Calibration 400
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Navigation |
Base Time to Warp 12.69 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 125 Mbit/sec
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Targeting |
Magnetometric Sensor 22 points
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Structure |
Structure Hitpoints 4,900 HP
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Armor |
Armor Hitpoints 5,100 HP
Armor Resistances
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Shields |
Shield Capacity 3,300 HP
Shield Resistances
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Summary
The Eos is a Gallente command ship designed primarily as a drone boat, though it has a minor bonus to medium hybrids. It has the full 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal of the Dominix or Ishtar.
Skills
As the Eos is a drone boat, it is highly recommended that the following skills be trained before a pilot attempts to fly the ship:
- Drones V
- Gallente Drone Specialization IV
- Combat Drone Operation IV
- Scout Drone Operation V
- Drone Interfacing V
- Drone Navigation V
- Drone Sharpshooting V
- Drone Durability IV
- Sentry Drone Interfacing V
- Heavy Drone Operation V
Additionally, as the Eos is a (rather expensive) T2 ship, the pilot should be able to fit a full T2 armor tank. This is a requirement for E-Uni pilots. The armor compensations skills listed below are highly recommended but not required:
- Hull Upgrades V
- Mechanics V
- Repair Systems IV (for active armor tanking)
- Armor Rigging IV (for T2 armor rigs)
- EM Armor Compensation IV
- Explosive Armor Compensation IV
- Kinetic Armor Compensation IV
- Thermic Armor Compensation IV
Finally, the pilot should have both the CORE FITTING IMPROVED and CORE CAPACITOR ELITE certificates to ease both the fitting and use of the Eos.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Eos roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Eos here.
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