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HIGHLIGHTS
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HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Do you know what you are, capsuleer? The truth will not comfort you. You are a frightened child running headfirst towards oblivion.
And I? I am the only one who tried to stop you. I am the Messiah that you turned against.
You persecuted me, hunted my children. Vowed to burn my Promised Land to ash.
Now I have returned, and I know you better than you know yourself.
I will vanquish your fear, and commute your flesh to dust.
- Sansha Kuvakei
Special Ability: 100% bonus to fighter, fighter-bomber damage and hitpoints
SHIP BONUSES
Amarr Carrier Skill Bonuses: 10% bonus to fighter and fighter-bomber max velocity per level Can fit 1 additional Warfare Link module per level Caldari Carrier Skill Bonuses: 50% bonus to Capital Energy and Shield transfer range per level Can deploy 1 additional Fighters or Fighter Bombers or Drones per level Role Bonuses: 99% reduction in CPU need for Warfare Link modules Can fit Projected Electronic Counter Measures 200% bonus to Fighter or Fighter Bomber control range Immune to all forms of Electronic Warfare
Required Skills
- Capital Ships I1h 56m
- Advanced Spaceship Command V29d 15h 6m
- Amarr Carrier III2d 14h 13m
- Amarr Battleship V47d 9h 46m
- Drone Interfacing V29d 15h 6m
- Capital Ships III2d 14h 13m
- Caldari Carrier III2d 14h 13m
- Caldari Battleship V47d 9h 46m
- Drone Interfacing V29d 15h 6m
- Capital Ships III2d 14h 13m
- Jump Drive Operation I41m
- Science V5d 22h 13m
- Navigation V5d 22h 13m
- Warp Drive Operation V5d 22h 13m
Training Time what's this?211d 23h 5m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 7
Launchers 0
Turrets 0
Rig
3
capital
Calibration 350
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Navigation |
Base Time to Warp 85.78 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 7500 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 560,000 HP
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Armor |
Armor Hitpoints 590,000 HP
Armor Resistances
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Shields |
Shield Capacity 1,000,000 HP
Shield Resistances
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Summary
You can write a summary for Revenant here.
Skills
Further information about additional or recommended skills to pilot Revenant for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Revenant.
Tactics
No sub-article about Revenant roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Revenant here.
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Amarr |
Caldari |
Gallente |
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